The Nintendo Switch has been out for a few months and it has proven that there is a market for hybrid consoles. With people struggling to get their hands on one as well as the games being a hit just about anywhere you go, it seems that Nintendo has turned things around since the days of the Wii U.

However, the Switch, just like any other console, launched with its own fair share of problems (some that have yet to be fixed). Switch owners around the world have either heard of or experienced some kind of problem with their new handheld/home console. If not, then trust me, you will.

While it's still an overall great machine, there are some bugs and business decisions that left us scratching our heads. This console could've been perfect if it weren't for these 15 things that it got completely wrong. Keep in mind that we personally love the Switch and want to see it improve. We would easily recommend the console, but we have to be realistic about the problems it has.

15 Nintendo Network

via lifewire.com

Nintendo has just recently come to the online play market and they haven't had the best start, to say the least. They had no first-party titles to test it out at launch and the first one they did have, Mario Kart 8 Deluxe, wasn't great on the connection side of things. Matches frequently disconnected, making it a pain to even get one good race in.

While they have since improved with ARMS and Splatoon 2, the fact that they're tying a lot of features of the service with your smartphone is insane. While we do like the price point they're reaching for, the fact that we only get Virtual Console games as a bonus to this is also a bit ridiculous in our opinion. We'll have to wait and see how it turns out next year.

14 No Virtual Console

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Because of how powerful the Switch is, it allows for seamless play of just about any game on the go. However, for some reason, any hint of Virtual Console games has been absent from the system. They didn't even touch on the subject at E3 this year. The only thing we know is that those who subscribe to the Nintendo Network will be rewarded with a free Virtual Console game each month. Frankly, that's not enough.

The Switch has a lot of potential in this area. They could easily port GameCube and Wii games over, as well as every line of handheld titles ever created. There is so much potential and, unless they're keeping things under wraps, it seems they're not pushing through with any of it. We really want those GameCube games to return.

13 Poorly Designed Dock

via nintendo.com

The big selling point of the Switch is that you can play it on your TV and in your own bed. It does this through that big dock. However, as many of discovered, the dock could've had a little more time in the oven before being fully released to the public.

For starters, the way the dock is designed, the switch console rubs up against it. Combine this with the plastic finish on the screen, and you're bound to see a few scratches on your system (a screen protector is recommended). It makes even less sense when there are companies like Nyko developing docks that can fit in the palm of your hand and still do the same things.

12 Lack Of Original Content

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While the Switch had a heavy hitter in the form of Breath of the Wild, that game doesn't count as an original title for the system because it was primarily constructed for the Wii U. Then their next release was Mario Kart 8 Deluxe, which was just an enhanced port of another Wii U game. Do you see where we're going with this?

The Switch does have a few original games exclusive to the console (or at least not on the Wii U), but they don't compare to the sheer number of ports released on the system. Shovel Knight, Lego City Undercover, Pokken Tournament DX, and more are just a few examples. While there is original content on the way, it's not quite here yet, so big gamers won't have much incentive.

11 Pricey

via dualshockers.com

When the Switch was announced, many people speculated on what the price could be. It had to be less than the Wii U's $350 to still appeal to the masses, but be high enough that they could make some kind of profit. Many of the rumors were point toward the low end of the spectrum, but the retail price was $299.99.

This was about as high as Nintendo could price it without delving into the realm of obscurity, but when you consider that it comes with no games, it may be asking a bit much. People will still be spending the price of a deluxe Wii U to get a console and a game. It hasn't stopped most fans of the system, but it might be smart for them to introduce a price cut later.

10 Expensive Accessories

via nintendo.com

Remember that the Switch itself is $300 and most new games cost around $60. Now, if you want to get an extra pair of JoyCon to allow for four players, you'll need to fork over $80. Want a pro controller to feel more like a gamer? $70 is the right price. An extra official dock will set you back about $90 as well.

The price on many of the accessories for the Switch is ridiculous. I got one at launch and have been wanting to get an extra pair of JoyCon for sometime, but guess what- life got in the way. I can't just fork over $80 willy nilly and neither can most people. The numbers add up and you could easily spend upwards of $500 for your shiny new system. Here's a pro tip: if you want an extra dock, just go through a third-party.

9 Voice Chat

via extremetech.com

It seems that the latest issue involved with the Switch is how Nintendo is handling voice chat. Instead of putting an app on, I don't know, the console itself, they are instead releasing an app for your phone. From there, you can connect with friends and chat with them through voice. This is bad design for many reasons.

First, this means that you must always have your phone at a decent percentage in order to be in a party with friends and talk with them. Second, your headset becomes a tangled mess of dongles and cords. Third, it's so unintuitive. If Nintendo would just allow Discord to be run on the Switch itself, that would solve every problem with this voice chat app. We don't use the darn thing and we'd wager that most of you won't either.

8 No Data Saved To Account

via polygon.com

We understand that stuff happens in life. Your house could catch fire or someone could steal your belongings. However, you better cling to your Switch for dear life, because if it's lost or destroyed, you're out of luck. Despite it being a handheld device that's linked to a specific account, there is no way of retrieving your saved data from your games.

You can easily re-download your purchased games on a new console, but all those hours spent in Breath of the Wild will be gone. Nintendo has personally brought save files to people who had to get new Switches, but that shouldn't be the case. We should be allowed to sync our save data with our accounts and transfer it over to another Switch if it's deemed necessary.

7 Kickstand

via pocketgamer.co.uk

This is a bit of a minor complaint, but nonetheless, it is a problem. Nintendo markets the Switch of being able to play in three different modes: Handheld, tabletop, and docked. However, it seems that they only incorporated a bare minimum kickstand just so they could use this angle when seeling the console.

The kickstand works enough when you have the Switch on a flat surface, but if you try anything else, good luck. Furthermore, we dare you to try and put in a new game or swap controllers out without knocking it over. Did we mention that the kickstand also comes off easily and slowly becomes less effective over time? Luckily, tabletop mode isn't the go-to function on the system, so the basic kickstand isn't a deal breaker.

6 Left JoyCon

via nintendo.com

This is an issue that has largely been fixed. When the JoyCon were shipped out, the signal from the antenna in the left one wasn't strong enough to reach the system at all times. Because of this, Link would often keep walking in one direction or Mario would drive off the edge of a track.

One way to get this fixed is by sending your JoyCon to Nintendo for repair (they will put a piece of conductive foam to solve the problem), but many people won't be readily able to do this if they only have 2 JoyCon ($80 price tag, folks). Either way you cut it, it was a serious issue that one of the main controllers on the system de-synced when there was any amount of interference with the signal.

5 Cartridge Development

via technobuffalo.com

Don't misunderstand, we're not knocking the fact that the Switch uses cartridges. That was a smart move on their part, as no one wants to carry around a large case of discs with their system (or hear a disc drive running in the car). The issue is that these cartridges, while able to hold a lot of data, require a bit more cost to make.

What happens then, is that a game will come out for Xbox One, PS4, and Switch, but the Switch version will be more expensive because the company still has to make a profit. Typically, they'll include some kind of small physical bonus and the digital version will be priced correctly, but that doesn't stop this from being frustrating. You could argue that you pay the extra money for the portability, but when the digital versions are priced competitively, it's not very valid to say.

4 Weak Wi-Fi Connection

via nintendo.com

Something that many people have noticed with the Switch is that the Wi-Fi connection isn't particularly strong. It connects and disconnects fairly easily, but many have a hard time playing a game online if they're not sitting in the same room as their router. This results in nearly unplayable rounds of Mario Kart 8 Deluxe and spotty fights in ARMS.

Sometimes, the issue will increase until the system won't connect to the online services at all (fixed with a reboot). This problem has since been improved with patches to the system itself, but it doesn't change the fact that it could still be better. Nintendo needs to win over people who like playing online. If they don't, they could shoot themselves in the foot.

3 Charging Port At The Bottom

via polygon.com

The Switch uses a USB-C cable to charge, which was a brilliant move on their part, but frustrating when you realize that the port sits on the bottom. To people who primarily play on the TV, that's not going to be a problem, but for those of us who like to take our games with us, it presents more of a prevalent issue.

Sure, you can play in handheld mode with a cord coming out of the bottom, but forget setting the Switch down and trying to play with friends. Tabletop mode is unusable while the Switch is charging (further encouraging the idea that the function was an afterthought). It's not a gargantuan mess by any means, but it considering this was how they designed the system, they should've thought of another spot to plug in the cord.

2 Bland UI

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When we open a piece of Nintendo hardware, we expect a certain level of charm and uniqueness that no company has been able to replicate. Then comes the Switch. While we appreciate its minimalist design, it has no personality. All you can do is alternate between a black theme and a white theme.

What makes this worse is the fact that even the Nintendo eShop is bland. It's a white backdrop that presents everything in list format with orange accents over the UI. There is no music in either the home menu or eShop, making the entire experience feel boring. We loved the magazine-like design of the Wii U eShop and the music present on the 3DS home screen. Why is it absent here?

1 Separate Accounts For Games Of Other Regions

via kotaku.com

After so long, we finally have a region-free Nintendo system that allows us to download whatever games we want from wherever we want. While this is a step forward, it seems that the company didn't fully realize that concept, leaving a feature that will only be accessed by those informed and willing enough to do it.

If you want to download a game off of the European eShop, you have to create an entirely new Nintendo account (and a new email if you only have one), set the proper region, then link it to your Switch. It's a frustrating process, to say the least. Had we been able to create sub-accounts for different regions that were linked to our primary account, that would've been genius. However, if you want games from other regions, your best bet is to get a physical copy.