15 Awesome Things You Didn't Know About Super Mario World

While the super influential Super Mario Bros. on the NES changed the game industry of the early 80s, Super Mario World marked the new era for the Mario game series. The numerous additions such as new worlds, power ups, abilities, challenges, enemies, and even friends would later establish conventions that were carried over to future games in the series. There is no doubt that this is one of the most memorable Mario installments. After all, Shigeru Miyamoto himself who created Mario said that Super Mario World is his favorite Mario game. According to him, Super Mario World took three years to develop, with a team of 16 people. That’s over ten more members than Super Mario Bros. and doubles that of Super Mario Bros. 3. The hard work surely paid off as many players admired the game's graphics, gameplay, and its progression compared to the previous games in the series. In Super Mario World, Mario and Luigi ventures out to save Dinosaur Land from Browser. The two brothers must then journey across the seven worlds to restore order to the Dinosaur Land.

Whether you played it on your SNES, 3Ds, Wii or even with the Super Famicom, Super Mario World is truly one of the greatest games of all time. While waiting for a HD remake on the new Nintendo Switch (fingers crossed); let’s jump back on some of the mystery blocks you might have missed when playing the game. We're here to reveal the hidden gems of Super Mario World, from its creation and through the special levels.

Be sure to share these gems to our fellow plumbers out there!

15 Meet T. Yoshisaur Munchakoopas

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One of Super Mario World's biggest revelations was the introduction of Yoshi, Mario’s dinosaur sidekick whose full name is actually T. Yoshisaur Munchakoopas. When Mario and Luigi were searching for Princess Toadstool, who was apparently seized by evil forces (again), they stumbled upon a giant egg in the forest. Suddenly the egg hatched and out popped a young dinosaur named Yoshi, surprisingly with his boots on. Yoshi told Mario and Luigi how his dinosaur pals were sealed in similar eggs by a group of monstrous turtles, who is non-other than Browser and his bunch.

Along with Mario and Luigi, the three began their adventure to find the Princess and free Yoshi’s friends across Dinosaur Island. After Super Mario World, Yoshi would star in his own series of video games such as Super Mario World 2: Yoshi's Island and Yoshi's Safari. That’s a hard working Dino for you!

14 Only One Piano Was Used for the Music

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Koji Kondo single handedly composed all the Super Mario World music using only an electric keyboard, though some of the game’s background tracks are really just variations of the same melody with different tempo. The Japanese music composer, pianist, and sound director now conduct orchestras for gaming soundtracks.

He is best known for his involvement in numerous titles in the Mario and The Legend of Zelda series. And who doesn’t jam with the original classic Super Mario Bros. theme? This can be heard in the Special Zone if the player leaves the Overworld screen open for a few minutes. The theme was so addicting that most people at the time had to set it as their ringtone, making it Billboard Magazine's Hot Ringtones for 112 consecutive weeks. You might want to grab that old Casio piano lying around and start composing.

13 Yoshi Was Supposed to Appear Earlier in the Series

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Miyomoto wanted the character of Yoshi to be created way back for the original Super Mario Bros., but it was impossible due to the limitations of the NES hardware. He actually has a sketch of Mario riding a very different, yet familiar Yoshi type creature and he had it five years before it became a reality.

Super Mario World was in a larger cartridge compared to earlier releases. A very large four megabytes up from the three megabytes used for Super Mario Bros. 3. The added capability of the new system made the memory conservation just as important as before. Imagine how easier Super Mario Bros. would be riding a dinosaur. The wait was worth it though, as we meet the adorable Yoshi in Super Mario World right when we need to.

12 There’s a 5 UP!

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We should know by now that Mario loves to collect 1 up mushrooms for an extra life and even the rare 3 up moons for three lives, but how about a 5 up? Players would surely destroy anything in their path just to get one to make sure they never see the dreaded game over page. Maybe that is why this power up was not pushed into the game, but was found in the game's unused data.

You can actually get hold of a 5 up in the game by bouncing on Wrigglers or using a Game Genie, but the sprites renders upside due to an error in the coding. I guess that we’ll just have to round up all those 1 and 3 ups for now

11 It can be Finished in Less Than 10 Minutes

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A total of 96 exits are in the game, but you already knew that, right? What you may not have known is that it’s possible to reach the end of the game in just 12 stages, by going directly via the Star Road secret world. Speed runners have perfected this route to crank out completion times under the ten-minute mark without using any tool-assists.

The current speed run record is 9 minutes and 45 seconds. And if that’s sounds easy for you, there’s a speed runner for the 96 exits whose record is an impressive 1 hour, 22 minutes and 41 seconds.

How long did it take you to finish the game? If you took more than 10 minutes on a stage, you better get tips from these speed runners.

10 There's a Demo in Super Smash Bros Brawl

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In case you have Super Smash Bros Brawl for the Wii lying around, you can have a taste of Super Mario World with the unlockable demo. To do this, all you have to do is brawl on Yoshi’s Island three times.

Super Mario World was one of the first games to be announced on the Wiis virtual console and was added in February 2007. In April of 2013, the Wii U also received Super Mario World on the virtual console and let players play either on television or the Wii U GamePad. If there is another Super Mario World demo hidden in other games, please let us know. All the Super Mario World games shall be played!

9 Eating Dolphins is Allowed

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Dolphins were introduced in the Super Mario World and they may look familiar because they appear in various Mario Party games, as well as Mario Kart 8. But they also served as Yoshi’s snack in Vanilla Secret #3, which was one of the most memorable levels in Super Mario World. The dolphins act as moving platforms for Mario to travel across. It’s easy to get through for most hardcore players, but it’s different in two regions.

Should you visit Vanilla Secret #3 while playing the US version of the game, you'll find that the adorable dolphins are immune to Yoshi's tongue. But in the Japanese version of the game, these dolphins are just as edible as any apple or Koopa you might encounter.

No one really knows the reason behind this, but we now know that Yoshi is not a vegetarian.

8 There’s a Nine Inch Nails Tribute

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Since Browser has minions, also known as the Koopalings, who are named after various musicians in SMW, it seems like Nintendo of America enjoy a bit of rocking out! The bosses you fight at the end of fortresses are known as Reznors and are actually named after the Nine Inch Nails rock band founder, Trent Reznor!

Reznors are enemies that made their debut in the fortresses of Super Mario World. They appear as four fire-breathing triceratops hanging out on rotating platforms. In the manual, it is said that the poor dinos were cursed to do Bowser's bidding.

Like most of us, Trent Reznor is also cursed with loving Nintendo, stating that he is a big Nintendo fan.

7 It is the Origin of All Spin Jumping

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Enjoying Mario and Luigi’s special, Mario Tornado and Luigi Cyclone, in Super Smash Bros? Let’s look back at the Spin Jump that started it all in Super Mario World. It is awesome that Super Mario World is one of the few Mario games that lets you spin jump by pressing the A button. If the character is in his Super form, then the Spin Jump is able to break Rotating Blocks from above.

When in Fire form, doing a Spin Jump will scatter fireballs rapidly in both directions. Mario or Luigi can also Spin Jump on certain enemies which cannot be normally jumped on, such as Spinies and Chainsaws, without taking damage, as well as gaining a lot of height from the jump.

Beat that Sonic.

6 There’s a Sunken Ship From Super Mario Bros. 3

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Remember the haunted ship you have to swim through to get to World 7? The Game manual informs us that the sunken ship is actually one of the Airships utilized by the Koopalings in Super Mario Bros. 3! The Sunken Ghost Ship, also known as the Mysterious Sunken Ship, is the first level of World 7.

On board the ship are some Bullet Bills, Mines, Koopas, and a massive Disappearing Boo Buddy swarm, marking the only appearance of Boos outside of Ghost Houses in the game, which is the only time Yoshi can be seen with ghosts in the game. This is also the only level in Super Mario World that has a Magic Ball.

Wait… does that mean all the Boos on board were ones Koopas?

5 It Had a Television Series

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A cartoon adaptation loosely based on Super Mario World titled Captain N and the New Super Mario World was produced by DIC entertainment shortly after the release of the game. The cartoon chronicles the adventures of Mario, Luigi and Princess Toadstool in Dinosaur Land.

Yoshi and several new characters, such as Oogtar the Cave Boy, made an appearance as well. The show had 13 episodes and was the last of DIC's Super Mario cartoons. It originally aired from September 14th, 1991 to December 7th, 1991.

Walker Boone who voiced Mario in The Adventures of Super Mario Bros. 3 and the Super Mario World cartoons also plays a part in Star Trek as Lieutenant Commander Leland T. Lynch

4 Tanooki Mario Was Almost in The Game

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The super leaf power up from Super Mario Bros. 3 was going to reappear in Super Mario World but instead Nintendo introduced a brand new item. Yoshi handed Mario a beautiful cape later on in the game, saying that it may help Mario and that some say it has magical powers.

This can be accessed in- game by grabbing the cape feather power up, which gives Mario a yellow cape and allows him to fly through the air. When using the cape, if you open it up while in the air, it acts a parachute.

Do not try it at home though, as I’m still not 100% sure what causes the cape to stick to Mario’s shoes. Can anyone please explain that to me?

3 There’s a SNES Logo in The Special World

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Did anyone notice this Easter Egg when they played? Just in case you missed it, the logo shown in the Special World is actually Super Nintendo’s Logo. The Special World is a secret world that appears in Super Mario World. It can be accessed after completing the Star World and taking the secret exit from Star World 5.

The Special World is known for containing the most difficult levels in the game and each level has their own, unique gimmick. The names of the levels are also unique for Super Mario World stage names, as they are all based on '90s slang including Gnarly, Tubular, Way Cool, Awesome, Groovy, Mondo, Outrageous and Funky. Who thought these names were the bomb?

2 Japan’s Postal Service on Yoshi’s Mailbox

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If you paid too much attention to detail as a kid, you might have wondered “What is that weird symbol on Yoshi’s Letterbox?” Well, wonder no more! This mysterious symbol is actually the logo for Japan’s Postal Service! The symbol with the Japanese postal mark 〒, has been used for over 70 years to indicate mailboxes, post offices and other post-related things in Japan. This can be found on the letterbox in Yoshi's House.

In Super Mario World, his house is depicted as a tree with a fireplace, a mailbox and seven berries (ten in Super Mario World: Super Mario Advance 2) and it is located on Yoshi's Island. When arriving on Dinosaur Land, Mario and Luigi are closest to this location.

1 It Definitely is a Game to Beat

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Remember when Super Mario World was released and it had a retail price tag of $24.99? Well, every penny was worth it. The final issue of Nintendo Power listed Super Mario World as the fifth greatest game of all time and it won Nintendo Power’s Game of the Year award in 1991. The game also placed 47th in the 200th Issue of GameInformer's "Top 200 Games of All Time." Metacritic lists Super Mario World as the 4th best Mario game ever, falling behind Super Mario 64, Super Mario Bros. and Super Mario Galaxy.

With all these awards, one thing is for sure… Super Mario World will always have a special place in a gamer’s heart.

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