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15 Reasons Call Of Duty: WWII Is Going To Suck

Activision has a lot of work to do if they want to Call of Duty: WW2 to be good. At the moment things aren't looking to good.

Call of Duty is well-known — among other things — for being one of the most polarizing long-running gaming franchises of all time. Activision's insistence on pretty much releasing the same game with a different template annually is a decision that has been met with a ton of criticism, and for good reason. When Infinite Warfare's trailer debuted, fans were so exhausted by Activision's wilful ignorance of the many complaints that the series was receiving that they decided that enough's enough, leading to an incredible amount of dislikes on its YouTube page.

It seems that Activision learned a lot from its mistakes, since the upcoming game in the

series Call of Duty: WWII is finally dropping the whole futuristic aspect that the series

had been annoyingly shoving down the throats of its fans and going back to its roots in

the setting of — you guessed it — World War II. However, the celebrations of fans might

seem a bit premature, since after all, we are talking about Call of Duty, and no matter

what Activision will find a way to make this latest entry in the series nothing more than

another copy-paste game with the same problems that the last few iterations of the

series had. Here are 15 reasons why Call of Duty: WWII is going to be an absolute disaster.

15 The Multiplayer Gameplay Will Still Remain The Same

via desicomments.com

Activision's motto is pretty simple and absolute: "If it ain't broke, don't fix it." It's a saying that the publisher has pretty much taken to heart when it comes to the Call of Duty franchise, which is not exactly a great thing. Sure, the multiplayer might be the biggest draw of the series (and for a good reason) but it certainly wouldn't hurt to experiment.

And yet, most of the major elements of multiplayer have pretty much stayed the same for the majority of the games in the series. There's barely anything new or notable that's been added to the series, and even the critics (who happen to praise these games every year) have pointed out this rather stale model when it comes to the multiplayer gameplay. The way things are looking, Call of Duty: WWII won't be anything different.

14 The Campaign Will Be An Afterthought

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Most people tend to play Call Of Duty for the fast-paced multiplayer gameplay, which is an unfortunate thing for the single-player campaign that can honestly be great if Activision and the various developers behind the games decide to spend some time on it. However, the recent games have all featured bare-bones, uninteresting campaigns with a pathetic excuse for a story. Don't bother including it if you're not going to do a good job.

While Infinite Warfare did make some improvements to the campaign, it's still pretty apparent that multi-player will be the primary focus of development in WWII. Fans can only hope that the campaign will at least measure up to Infinite Warfare's, if not surpass it and reach the heights of Black Ops and the Modern Warfare trilogy.

13 Call Of Duty Is Infamous For Its Horrible Playerbase

via youtube.com by JustAnotherCinema

Most multiplayer games have committed players communicating extensively through voice or text, directing every move to perfection so that their team can win. Try to do the same thing in Call of Duty... and you're in for a very, very bad time.

It's a sad reality that a large number of young, pre-pubescent noise dispensers play the game — in fact, the majority of the regular players are kids, which means that even enabling voice chat would be a surefire way to make your ears with their constant whining and screaming. Then you have the aspiring DJs who blast crappy music through their speakers. There are a ton of other such players than ruin the overall experience.

But the worst one has to be...

12 The Numerous Hackers

via geek.com

Multiplayer sessions in Call of Duty can be highly competitive and fun at times, making for some fun fast-paced action as you destroy everybody that stands in your way. The entire experience is admittedly quite entertaining and addictive... but there's one major annoyance that has plagued these games for a long while.

Call of Duty games are notorious for the various hacks and exploits that can destroy the entire multiplayer experience in mere moments. The speed at which these hacks come to the forefront is also extremely detrimental, which means that there's a high probability that you'll end up getting stuck in a frustrating affair because of people who can't be bothered in the slightest with fair play.

11 The Freaking Microtransactions

via 4onegaming.com

Microtransactions have been one of the most controversial additions to modern video games due to the inherently greedy nature of wanting customers to pay additional money for a product they've already purchased with their hard-earned cash. The entire practice is looked down on as greedy corporate meddling... which is why it should come as no big surprise that the Call Of Duty series includes these microtransactions.

This system has started becoming more greedy ever since the introduction of supply drops, and reportedly Activision has made more that $3.6 billion on microtransactions alone. This is pretty much an indication of Activision aggressively pursuing this shady tactic, and WWII will certainly not be an exception to the rule.

Speaking of paying for a purchased product...

10 Tons Of Content Locked Behind DLC

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If microtransactions weren't enough, there's also the endless stream of extra and premium content locked behind the endless, greedy cycle of DLCs and Season Passes. If there's one thing that Activision is good at, it's milking as much money possible from their products, and these DLCs are the perfect example of that.

There's no doubt that Activision will churn out weapons, skins, gear and — the most infamous of them all — a ton of extra maps. Most players will be wary of this disguised scam, but there are a ton of gullible gamers who'd want the bragging rights and will purchase this unnecessary content just for the novelty.

All of this will ultimately lead to...

9 Extremely Unbalanced Gameplay

via videogamer.com

Call of Duty has always suffered from a balancing issue. There's bound to be some games that are just superior to others from every angle, and some perks are bound to be better than others. This would be manageable, were it not for the microtransactions that truly mess up the balance of gameplay.

Because of the nature of supply drops, the chances of getting a rare weapon or something of the sort is very slim, giving players who can purchase such supply drops with real money (indirectly, that is) an unfair advantage. One can only hope that this imbalance will be fixed in the latest game, but as discussed before it will be highly unlikely that Activision will choose to drop their highly profitable microtransactions.

These gameplay issues certainly aren't helped by the...

8 Constant Lag And Latency Issues

via eurogamer.net

Connectivity issues are bound to happen occasionally during Call Of Duty multiplayer sessions, but it's the frequency of these issues that truly makes lag one of the worst enemies of any gamer when it comes to this series. A multi-billion dollar franchise like Call Of Duty should have the resources required to mitigate this issue.

And yet, for some reason lag is ever-present in almost every Call Of Duty game. Matchmaking in the series needs some serious work, since the draw of multiplayer is severely hampered by these latency issues that can completely destroy the overall experience. Activision should take the necessary steps to make sure that lag doesn't become a mainstay of the multiplayer experience in WWII.

7 Battlefield 1 Already Perfectly Encapsulated The Setting

via playstation.com

Battlefield 1 was undoubtedly one of the best games of 2016. The game served as a breath of fresh air from the usual overload of futuristic FPS combat that the market was being flooded with, and the signature Battlefield gameplay shone the brightest in the setting that the game was based in. In fact, it seems that Activision took a page out of DICE when it came to this particular aspect.

Yes, you might argue that Battlefield 1 is set in World War I and the upcoming Call Of Duty game is set in World War II, but at the end of the day it's the shift from modern/futuristic settings to a historic one that matters. DICE heard what the fans wanted first and offered it to them. Activision ignored the fans for way too long, until they were finally forced to play their hand.

Speaking of Battlefield 1...

6 There Are Better FPS Games Available Now

via origin.com

There was a time when Call of Duty was the king of the First-Person Shooter genre, but that time is long gone. As the reception and hype for each successive entry started dwindling slowly, other studios decided to utilize their creativity and obtain their own share of the FPS market by releasing more innovative games.

Titanfall, Star Wars Battlefront, DoomBattlefield, and Overwatch are just a few of the many games that have carved their own niche into the FPS market, introducing a ton of innovation and creativity (which the Call of Duty franchise had to 'borrow' to stay fresh and relevant). If WWII doesn't turn out to be the savior of the franchise like so many gamers have made it out to be, then there's a chance that Call of Duty might become a thing of the past.

5 A Broken, Exploitable Spawn System

via callofduty.wikia.com

The spawn trap is one of the most infuriating situations a player can find themselves in during a multiplayer match in any Call Of Duty game. Spawning should be a fairly easy thing to program, and yet somehow Activision has made it so needlessly exploitable that getting killed right after a spawn is quite a common thing in the game.

Preventing such a low move should be on Activision's priority list when they make WWII. The last thing that the producer would wish to do is infuriate players even further by not bothering to fix something that can turn into a source of frustration for the unsuspecting player.

4 It Seems That Nothing In The Game Is Particularly Surprising Or Inspired

via screenrant.com

As we've mentioned time and time again, Activision is notorious for always playing it safe when it comes to its games, and this is especially true for the Call Of Duty series. Most gamers can argue that the newest iterations of the title are basically the same game with a different, prettier coat of paint that is rolled out every year just to rake in as much money as possible.

It sucks that Activision has become more of a money-hungry corporation rather than a dedicated publisher which has a genuine love of video games. Treating game development like a business rather than a passion is a tactic that almost all gamers frown upon, since this limits experimentation with game mechanics and significantly affects the overall creativity put into the project.

This could be because...

3 Activision Has Little To No Incentive To Take Any Risks

via polygon.com

Activision is one of the largest third-party video game publishers in the world, with a steady stream of profitable content that guarantees an impressive inflow of cash with the release of every title. We've already mentioned before how much the publisher makes off of microtransactions alone, and even with all the negative press going into the release of Infinite Warfare the game still managed to sell quite impressively.

All this points to the overarching (and rather depressing) fact that Activision basically has little to no incentive to try out any risks. They had the opportunity last year, but instead, they decided to stubbornly keep their futuristic setting while Battlefield 1 won the heart of players.

One of the reasons for this complacency might be that...

2 It Is Suspected That Activision Pays Critics For Good Reviews

via ign.com

So-called 'professional' video game reviewers have been lambasted for a ton of reasons due to their apparent ineptitude at trying to rate games fairly. The reviews have always been wildly divisive and incoherent, and not really a reflection of the end score. However, the majority of the gaming public still hold these reviews to a high standard... which makes the scores Call of Duty receives quite suspicious.

Call of Duty seems to get away with murder, while other games get lampooned for being derivative. It's a given that most young YouTubers doling our pre-release coverage and reviews have been gifted the game along with various swag. Moreover, unlike the traditional games press, there is no peer review on YouTube, the way we expect proper outlets to have.

1 The World War II Setting Doesn't Mesh With Modern Call Of Duty Gameplay

via youtube.com by HCT

If there's one thing that Battlefield managed to nail right on the head (especially with its campaign), it's the fragility of human life during war. Without adequate teamwork and preparation, you won't be able to survive for long before dying. While it's great that Call Of Duty is finally listening to the fans, the fact of the matter is the gameplay of the series has evolved to the point where World War II won't even remotely seem like how it should be.

World War II was about desperation and survival, among other things. What World War II certainly isn't about is the K/D ratio, camping, quick-scoping or pretty much any element of the Call Of Duty brand of gameplay. At this point, it seems that Activision is only utilizing this particular setting to satiate angry fans, and nothing else.

 

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