As an industry giant and a veritable legend in the gaming world, Nintendo is a company that has seen widespread success over the past several decades. Although the company itself was originally founded in 1889 as a playing card manufacturer, this Japanese multinational consumer electronics and video game company is considered to be one of the most successful manufacturers of video games and gaming consoles in the entire world. Nintendo is actually the third most successful corporation in all of Japan, with a mind-blowing market value of over $85 billion. Nintendo is also responsible for the development and creation of several powerhouse gaming franchises, such as the Mario Bros. series, The Legend of Zelda, and Pokémon. Along with Sony and Microsoft, Nintendo is one of the few companies that managed to make it through the console wars of the 1990s.

However, despite having over 100 years of success in the gaming and entertainment industry, Nintendo has had its fair share of slip-ups and mistakes that it hopes you don't remember. It seems like for every several successful titles and consoles they produce, there are a handful of damp squibs that the company seeks to quietly slip under the rug. These titles often feature some of Nintendo's most successful franchises, including their poster boy, Mario. Not all of these titles are from the dark ages of gaming. Much to your surprise, some of them are actually quite contemporary and have been released within the past few years.

Here are fifteen of the most absolutely terrible Nintendo games (that Shigeru Miyamoto hopes you don't remember).

15 I Am A Teacher: Super Mario Sweater

via: gamesdb.launchbox-app.com

This title was released by Nintendo for the Famicom console in 1986. Don't be too worried if you've never heard of it, because this title never made it to North America and was a Japanese exclusive release. In I Am A Teacher, players have the somewhat confounding ability to design sweaters featuring their favorite Nintendo characters, such as Mario, Luigi, Peach, and Bowser. The game itself was commissioned by Royal Industries Co. Ltd, a Japanese appliance and sewing industry corporation. It was originally developed to be a sewing template software and was eventually adapted into a "game" by Nintendo. Players were eventually able to buy the sweaters featured in the game for 2,900¥, which today would be around $50 after inflation.

14 Wii Music

via: plannedallalong.blogspot.ca

This title was released along with the Nintendo Wii console in 2008. In Wii Music, players are able to use their Wiimote controllers to mimic the gestures of musicians playing specific instruments to play along to musical tracks. The game does actually feature a broad range of digital instruments that can be played, including some more obscure ones, such as the shamisen, sitar, and somewhat mystifyingly, "karate shouts." After a particularly cringeworthy introduction at E3, this title made gamers question the validity of the Wii's motion controller system. One common criticism of Wii Music is that it has a very limited range of gameplay. While the broad choice of instruments is somewhat unique, the novelty of this title wore of quickly for many gamers.

13 Mario's Time Machine

via: PunchNerds.com

This title was an entry into Nintendo's failed foray into the "edutainment" genre of games. Mario's Time Machine was originally developed for MS-DOS in 1993, but it was eventually ported onto the Nintendo Entertainment System and the Super NES in 1994. The gameplay follows Mario as he uses his time machine to interact with various historical figures in order to try and stop Bowser from altering our current timeline. If this sounds convoluted and overly complicated, especially for an educational game targeted towards children, that's because it was. The game was deemed as being too complex for younger players, and too boring and education-oriented for adults. The game actually had three endings that were determined based on how much you managed to learn while playing.

12 Pokémon Dash

via: NintenDomain.com

Despite its frosty reception, this was actually the very first Pokémon title to be released onto the Nintendo DS system. It was actually a launch title in both the Japanese and European releases of the system. In Pokémon Dash, players use the stylus tool to control Pikachu as he races through various maps to meet checkpoints. This title was supposed to highlight the DS's ability for multiplayer support, as it was able to connect to up to six DS consoles at once. There were several problems with this title. Even though this was advertised as a Pokémon racing game, Pikachu is the only playable character. The entirety of the game could be finished in a few hours, and it lacked any real incentive to replay the game.

11 Hotel Mario

via: TechRadar.com

This title was originally developed for the Philips CD-i in 1994. Theoretically, it was meant to be a puzzle game, but it's really more like a poorly thought out platformer that is somewhat like a bad version of Elevator Action. The game follows the traditional Mario plot of having to track down Princess Peach somewhere in the Mushroom Kingdom, and features a two-player mode where you can choose between playing as Mario or Luigi. This title is actually considered to be one of the worst video game releases of all time. The game features some bizarre full-motion animation cutscenes that are now almost legendary for their poor quality and bafflingly bad animation. On top of looking terrible, the game has been criticized as having boring and overwhelmingly repetitive gameplay.

via: YouTube.com (WalrusGuy)

As another release for the Philips CD-i in 1993, this title faced a lot of the same problems and criticisms as Hotel Mario. In The Faces of Evil, you follow the basic outline of any Zelda game as you play as Link and are on a mission to rescue Princess Zelda from Ganon. The full-motion animation sequences in this game are so profoundly ugly and poorly made that they have reached meme status. On top of looking hideous, the gameplay was criticized as being boring and repetitive, and the controls were apparently somewhat clunky and hard to use. There were also some near-fatal issues with memory and disc usage that made the title close to unplayable on a few occasions.

9 Donkey Kong Jr. Math

via: YouTube.com (Lancer)

This educational title was originally released for the Famicom in 1983, but it was also eventually released on the Nintendo Wii console in 2007. As another "edutainment" title, Donkey Kong Jr. Math was essentially another math drill game where players had to solve number problems in order to advance in their levels. In this game, players were required to climb up vines by completing elementary-level math problems, such as addition, subtraction, multiplication, and division. This title was widely panned by critics for its boring and repetitive gameplay that was not appealing to children or to adults. This game is also one of the NES titles that you are able to collect and play inside the NES simulator included with the game Animal Crossing.

8 Hey You, Pikachu!

via: YouTube.com (CGR Undertow)

Nintendo seems to be really hit or miss when it comes to their Pokémon titles. This game was originally developed for the Nintendo 64 console and was released in 1998. It's essentially a virtual pet simulator that sought to capitalize on the success of the Tomagatchi and of the Pokémon franchise. While it may sound like this game has the perfect combination of factors to make it a late-90s smash hit, there were critical problems that made it a failure. Hey You, Pikachu!'s reliance on the N64's voice-recognition unit was its fatal flaw. The VRU was calibrated to only work with higher-pitched voices, and therefore only really worked about half of the time. This title also had relatively very little actual gameplay, and somewhat depressingly ends with sending your Pikachu to live in the woods by itself.

7 Mario Is Missing

via superluigibros.com

As another failure in Nintendo's attempt to breach the educational games market, this title was released on the Philips CD-i in 1992. In this game, Mario is kidnapped by Bowser after being lured into a trap, and Luigi has to set out to rescue him from danger. Players have to answer trivia questions about world landmarks in order to advance throughout the game. The title has been heavily criticized because of its slow, repetitive gameplay and its poor visual design. Fun fact: Mario is Missing was the very first title where you have to play as Luigi exclusively. The very next title where Luigi would take center stage didn't come until close to ten years later when Luigi's Mansion was released.

6 Urban Champion

via: YouTube.com (8-bit Eric)

This Nintendo Entertainment System title was originally released by Nintendo in 1984. It was actually Nintendo's first official 2D fighting game, and was somewhat inspired by Game and Watch's boxing title known as Punch-Out. In Urban Champion, the purpose of the game is to knock your opponent into an open manhole by punching him repeatedly. The game itself had a lot of critical issues. As a true button-masher title, the only thing that players can do is punch their opponent. The game can be stopped and reset at any time if a police officer's car happens to drive by the street fight. Even though Urban Champion was eventually re-released onto the Wii and the Nintendo DS in the mid-2000s, the game's overly simplistic fighting mechanic has not aged well.

5 Animal Crossing: Amiibo Festival

via: NintendoEnthusiast.com

As a sequel to the wildly popular Nintendo Gamecube title, this game was released on the Wii U in 2015. While there are some similar elements to the original game in regards to its overall aesthetic and some notable NPCs, such as local musician K.K. Slider and entrepreneur/conman Tom Nook, Amiibo Festival is meant to be a board game simulator in the style of Mario Party. Despite the overwhelming success of the original Animal Crossing series, this sequel has been widely criticized for a number of reasons. The gameplay is considerably limited and has a pace that is too slow to be rewarding. Another issue is that many gamers believe that this title is just a lazy excuse to try and get people to buy overpriced and unnecessary Amiibo figurines.

4 Pokémon Rumble U

via: YouTube.com (IGN)

As yet another catastrophic Pokémon game, this title was originally released on the Wii U in 2015. It is still available for purchase in the Wii U shop, and was a sequel to the somewhat successful Pokémon Rumble title that was originally released on the Nintendo 3DS in 2011. Rumble U is essentially a fighting game where players are able to control several Pokemon and battle against other players and Gym Leaders. It faced criticisms from fans as the game relies heavily on use of the Wii U GamePad's NFC function, which requires gamers to purchase expensive figurines in order to use certain characters in the game. Rumble U's gameplay has been criticized as being overly linear, and as lacking any real strategy.

3 Yoshi's New Island

via: KillScreen.com

This 2014 release was originally developed by Nintendo for the 3DS handheld console. It is the successor to the successful 1995 title Super Mario World 2: Yoshi's Island, and was highly anticipated by its fans. In the game, players have to control Yoshi as he navigates through a series of platforms in order to try and save Baby Mario. Part of the problem with Yoshi's Island was that it was incredibly hyped before its release. When the game turned out to be mediocre at best, it faced serious backlash from its devoted fan base. On top of issues with difficult gameplay and unoriginal visuals, one key problem this game had was its score. The music in Yoshi's Island is almost entirely made with everyone's least-favorite grade school instrument: the kazoo.

2 1-2 Switch

via: YouTube.com (Gameplay Only)

As the most recent entry on this list, the title 1-2 Switch is a title that was released for the Nintendo Switch in March of 2017. It is a party game in the style of WarioWare where players perform several silly mini-games against each other. Players don't typically rely on what's happening on screen for the mini-games, but rather, use audio cues and the Joy-Con controllers to perform various tasks. While most of the game is relatively par for the course when considering multiplayer party games, one particular mini-game has faced heaps of criticism from multiple sources. The "Milk" mini-game, where players have to mime milking a cow, has faced complaints from animal activist groups for being unrealistic, and by other reviewers as being borderline pornographic.

1 Star Fox Zero

via: IGN.com

There hasn't been a Nintendo title in recent history that has gotten as much criticism and hatred from its fanbase as this game. As a sequel to the much beloved Star Fox franchise, a lot of people had very high hopes for this particular title. This game was released in 2016 for the Wii U, and was meant to be a direct successor to the wildly popular Star Fox 64. However, there were critical issues with this game. The controls are awkward and unreliable. The gameplay itself relied heavily on collecting objects, and was so miserable that many seasoned gamers even refused to finish the title. Some gamers even directly criticized Nintendo for relying on gimmicky technology like the GamePad to bolster otherwise unimpressive releases.