Welcome to the wonderful world of being a Pokémon ranger, a job that was introduced in the TV series on December 8, 2005 in Japan (it was released in the United States about a year later) and then promptly got its own video game spin-off series in 2006.
It’s a clever marketing strategy, introducing a new side of the Pokémon universe via the series and then giving the fans a game. The problem is that they took everything fun about being a Pokémon trainer away and instead made it feel like a chore. Plus, you don’t get to keep your Pokémon! You get a few that are your friends and stay with you, but if you discover a new Pokémon you have to draw circles around it with your magic spinning top that only chains it to your will for a short while. There’s a more cute way of saying that, I'm sure, but that’s the gist. I started playing and got about two hours in before I realized I wasn’t enjoying it... I was just trying to beat it.