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16That Time You Had To Clean A Temple

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It’s always strange to see what aspects of realism a game chooses to include or exclude. Case in point, the Witcher 3’s decision to have not even one character of color, presumably to stick within the logical confines of the

vaguely-northern feel of the game, while at the same time not blinking over the fantastical elements of every other part of the story.

In Skyrim’s case, it’s the dedication to IRL struggles that has you cleaning a temple following an ill-advised drinking contest with Breton conjurer, Sam Guevenne. It’s one thing that you wake up in Markarth of all places (ugh), but now you have to clean an entire temple with a hangover? True, you did trash the place, but this is one immersive tactic we probably could have all done without.

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