The latest reports surrounding Apple Arcade suggest that $500 million will be pumped into the subscription service by the time it goes live.

Streaming and subscription services have been the preferred medium for consumers for a while now. However, the gaming world has been a little behind the curve in that regard. Services such as PlayStation Plus have broken little ground, but the biggest change will come later this year when Google Stadia is officially unleashed on the world.

While Stadia is leading the fight against consoles, Apple is getting set to change the way in which we game on our phones. At around the same time as Stadia is released, Apple Arcade will hopefully be going live. It will be a subscription service in which users pay a monthly fee and play as many games as their heart desires on their iPhones, iPads, Macs, and Apple TVs.

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via gigazine.net

If you're wondering whether Apple Arcade is going to be worth your while, we may have the answer for you thanks to The Financial Times. The UK newspaper recently revealed how much money Apple plans on pumping into this new venture: somewhere in the ballpark of half a billion dollars. That assumption has been made off the back of Apple revealing that it is investing "several million dollars" into each of the more than 100 games currently being developed.

With heavy investments such as these, Apple clearly means serious business. It has already stated that games available on Apple Arcade will not only not be available in its regular store, but will also not be available on Android, obviously. There are also some big names already on board, as Lego and Sonic games are apparently in the offing once Apple Arcade launches this fall.

The payoff for developers also looks pretty promising. Although no details have been released in that regard, if Apple treats it the same as its other ventures, then it will be a potentially great system. Apple keeps 50% of its News+ subscriptions and distributes the rest among contributors depending on how often their articles were accessed. We're assuming that Apple Arcade will be treated in much the same way.

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