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Director Of Assassin's Creed 3 Offers What He'd Change About The Game With The Benefit Of Hindsight

The former creative director of Assassin’s Creed III revealed just how he’d change the game to make the remastered version.

The former creative director of Assassin’s Creed III revealed just how he’d change the game to make the remastered version.

Oh, by the way, Assassin’s Creed III is getting remastered along with the upcoming new title.

Assassin’s Creed Odyssey hits PC, PlayStation 4, and Xbox One next month, and along with the new Greek-style adventure comes the return of a classic entry of the Assassin’s Creed franchise, good ole number 3. That’s the one where you kill people during the Revolutionary War when the forefathers of America fought off the British for control of the colonies.

We know that Assassin’s Creed III: Remastered will have full 4K and HDR support to take advantage of the new PS4 Pro and Xbox One X consoles, as well as ever-beefier PC hardware. There will be higher resolutions, new textures, and a whole new graphics engine to make things all pretty-like.

But besides that, we don’t have a whole lot of information. However, we do have Assassin’s Creed III’s former creative director, Alex Hutchinson, to tell us just what he’d change for his hypothetical remastered version.

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Alex let his list loose on Twitter and we don’t have time to go over all of them, but we can go over a few key changes. First, he’d redo the ending, making it easier by toning down the fire damage on the last mission and also by making the Temple missions complete in the present day as they triggered instead of stacking them all at the end. It killed the pacing and was a major complaint amongst players.

Second, he’d showcase the new naval encounters by including them more in the core gameplay. Naval fights would play a big part in the sequel, Assassin’s Creed IV: Black Flag, but was more of an “optional” thing in the third game.

Also, Hutchinson would highlight how Assassin’s Creed III had more unique assassination sequences than any other game in the franchise by a wide margin--one for each weapon found.

You can catch the full list on Hutchinson’s Twitter feed, along with a bunch of fun facts from development. And if you’ve already ordered the Assassin’s Creed Origins season pass, then you also get the remaster for free. The rest of us will have to pay 40 bucks when it finally releases next year.

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