Whether you love it or hate it, it's clear that Assassin's Creed Valhalla is one of the biggest games of the year. And as with any new game, Assassin's Creed Valhalla has had its fair share of glitches and bugs. The most recent patch — 1.0.4 — made some things better (like the graphics), but others much worse than they were before. There is one glitch that is benefitting players, though, rather than punishing them — you can "kill" training dummies for rare opals.

The sheer scale of Assassin's Creed Valhalla would likely lead you to believe that there will be several glitches that provide entertainment rather than irritation. Like Skyrim and The Elder Scrolls before it, Assassin's Creed Valhalla has plenty of hilarious bugs that we hope never get patched.

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This glitch falls into the beneficial bugs category, given that it had a dummy straight-up become sentient and walk around like an NPC. Twitter user @gremisch discovered that, when you accept a contract kill, training dummies can count as NPCs — so you can "kill" them and get paid for it.

The game's AI will even accuse the dummy of committing a crime that is worthy of death so that you feel a little less guilty when you plunge your blade into their straw-filled chest. Of course, this isn't meant to happen — but it does follow the same flawed logic that made a dummy start walking around like an NPC.

Perhaps Ubisoft made the dummies, er... dummier NPCs for the sake of targeting, but this had the unintentional effect of changing them into killable criminals. Unfortunately, this is the kind of bug that changes the game just enough to make us think that it'll eventually be patched, but we hope that Ubisoft will leave an homage in there for us to remember a time when haunted scarecrows roamed the streets and needed killing.

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