East Anglia is one of the first areas that you will probably explore once you reach England in Assassin's Creed Valhalla. It is full of danger, such as two of the Daughters of Lerion, but it is also brimming with adventure. You can choose to take on various World Events as you work toward the completion of this region.

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There are seven World Events in all in the region of East Anglia, and they are some of the best in the game. The twists and turns of these small stories will make you love Assassin's Creed Valhalla even more as they deepen your appreciation for its storyline!

Green Children Of Anglia

Green Children Of Anglia in Assassin's Creed Valhalla
  • Location: Southwest of Walsham Crag

This World Event will start at an offering altar, where it will ask Eivor to give 200 silver. Once she does, it will be stolen and you will hear some children giggling in the background. Eivor will come upon some green footprints, which you need to follow by using Odin's Sight.

Once you reach the children, follow them into the tree and sit on the log beside them. They will give you back your silver, so you can spend it on some runes, and you should either give them some of it back or offer them food. It will complete the World Event and the boy will give you a necklace for your kindness.

Edmund's Arrows

Edmund's Arrows in Assassin's Creed Valhalla
  • Location: Northwic

There will be a throne in the middle of the room and it is covered in arrows. You might need to waste a few of your own arrows from your hunter bow so you can loot them all from its frame. A woman will approach you and scold you for pulling them out, then she will ask if you will sell them to her. You should say yes and she will take the arrows while you walk away with a few silver and a completed World Event.

Freyja's Friend

Freyja's Friend in Assassin's Creed Valhalla
  • Location: Northwic

You have two options on how you want to start this quest, and both will yield the same end result. The first method is to talk to the boy who tells you about the cat, then you chase off after the boy to find it.

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The second method is to come across the cat first, then chase it until it stops running. Once you find the cat a cut scene will ensue and then you can find the cat companion in your longboat for the remainder of your days in Assassin's Creed Valhalla.

Life-Blood

Life-Blood in Assassin's Creed Valhalla
  • Location: West of Dunwic

This side quest begins at a home where a woman is asking for the seer in order to save her family. Follow the streaks of blood on the ground using Odin's Sight and then revive her when you find her.

This is where you have two options, as you can choose to carry her to the next bloodstone so she can save her own fields to feed the village or carry her to the woman at the house. No matter which choice you make will result in the same ending, so it is entirely up to you.

A Blood Hymn For Edmund

A Blood Hymn For Edmund in Assassin's Creed Valhalla
A Blood Hymn For Edmund
  • Location: East of Beodoricsworth

The World Event begins when you speak to the nun in the church who is surrounded by a bloody mess of bodies. She will tell you how it is her mission to rid the world of evil and that you are next on her list.

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The nun will attack you and then you must subdue her with your best combat skills. You will speak to her again and then she will die and the World Event will be finished.

The Wayward

The Wayward in Assassin's Creed Valhalla
  • Location: Northwic

A girl is trying to summon her father's horse, but it won't cross the river. You will need to jump down into the water and cross the river to find the horse. Hop onto its back and dismount it near the girl in order to enter the final cut scene so you can head off to defeat some legendary animals.

Hide And Hunt

Hide and Hunt in Assassin's Creed Valhalla
  • Location: East of Britannia Watch

This is one of the greatest side quests in the game because it is so much fun. It is essentially a game of hide-and-seek and the boy tasks you with hiding somewhere in the village. You have 12 seconds to hide yourself away, but simply climbing onto the roof will keep you away from the child's field of view.

He will find the other children and then claim that you won the game. Head back over to where you first spoke to the children and they will announce you to be the winner.

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