The Seas of Fate is the seventh main story quest in Assassin's Creed Valhalla. It begins right after you finish Birthrights and is based on Sigurd's new plan to sail to England in order to avoid bending the knee to King Harald.

This is one of the easiest quests you'll have come across so far, in that a lot of it is just cutscenes. However, we've still put together this The Seas of Fate guide as part of our comprehensive Assassin's Creed Valhalla walkthrough, just to make sure you don't miss anything or get stuck along the way. Here's how to get to England in Assassin's Creed Valhalla, as well as instructions on what to do when you arrive there.

Assassin's Creed Valhalla The Seas Of Fate Guide

After finishing Birthrights, your first objective will be to go into the building where Sigurd is, which is highlighted by a quest marker. Interact with the door and you will be ushered in and told to keep your voice down. A cutscene will play where Sigurd talks about leaving Norway and sailing to England in order to avoid becoming Harald's subjects — he is unhappy with his father's decision to bend the knee and thinks it would be best to start fresh across the pond. When the cutscene finishes, make your way to the docks. Another cutscene will play and King Styrbjorn will pay for the men you killed if you got into any fights on your way to find Gorm. Despite his pleas for Sigurd to reconsider, Eivor and Sigurd will maintain that the only remaining option is to head to England — board Sigurd's longship and set sail for (literally) greener pastures.

Assassin's Creed Valhalla The Seas Of Fate Guide

At this point you will be pulled out of the Animus for the first time. Layla wakes up as Shaun walks in and speaks to her, Your control will shift to Layla, who will look at Eivor's excavated skeleton in the garden outside and wonder aloud about how they are mysteriously the key to "everything."

You can wander around here if you like and speak with Shaun and Rebecca. Once you're done exploring, head back into the log cabin, watch the cutscene, and interact with the Animus to go back to 9th Century Norway. When you reassume control of Eivor, you will already have made it pretty much the whole way from Norway to England, and will be approaching the coast of Mercia. The next few cutscenes are pretty long, so kick back, relax, and listen to Dag crack jokes about literally everything he sees. The Seas of Fate will end before the last cutscene of this lengthy sequence begins, triggering the next main story quest: The Swan Road Home.

Read next: Assassin's Creed Valhalla Tips And Tricks Guide