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10 Best Settlements In Fallout 4, Ranked

Among all of the settlements that are obtainable in Fallout 4, there are some that rise to the top in terms of everything they can offer the player.

An interesting mechanic in Fallout 4 is the ability to assist the Minutemen in reclaiming the Wasteland via the creation of settlements for other wastelanders to live in. With enough elbow grease, players can carve out a mini-empire in the Commonwealth that will provide a steady supply of caps, supplies, items to buy, and even military assistance in battle.

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Among all of the settlements that are obtainable in the game, there are some that rise to the top in terms of what they can offer the player. Whether it’s a defendable area, land for crops, or pleasing aesthetics, here are the best settlements in the game.

10 Covenant

This tiny town is a great settlement for the player almost as soon as it’s obtained. There are walls surrounding the entire settlement, lots of inhabitants, and a robot named Deezer who, on a daily basis, provides a can of Deezer’s Lemonade that heals 50 hit points.

The reason it ranks so low is that the settlement is one of the smallest in the game and there are already houses in place, which means it’s not very customizable. Plus the nifty gun turrets on the walls are a one-time thing, as they can’t be replaced once destroyed.

9 The Mechanist’s Lair

Part of the Automatron add-on, The Mechanist’s Lair is a great settlement in terms of usability and unique aesthetics. It's the home of the infamous Mechanist, who sought to pacify the Commonwealth with her robots. This lair of hers acts as the perfect camp for those with a little role-playing flair.

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This underground base has a secret entrance that can house those playing as a mad genius or villainous type. Admittedly, it will have to be supported by another settlement as it cannot grow its own food, but the robotic factory has a great atmosphere for darker characters.

8 Sanctuary Hills

The former home of the Sole Survivor prior to the nuclear holocaust can once again be their home as they embark on a quest to find their kidnapped son. While it will never live up to its former glory, players can rebuild Sanctuary Hills into a makeshift post-apocalyptic suburb straight out of the Rick And Morty episode "Rickmancing The Stone."

Logistically, it has lots of space for the population and decent farmland, but it ranks low because defending it might be a problem with so many access points. Not to mention it’s a little depressing to live there considering the death of your spouse and neighbors.

7 Echo Lake Lumber

This former lumber mill is one of the larger settlements in the game and makes for a great base. It does require a lot of work to clear out the garbage, but this nets a ton of wood and other materials for building, so it’s definitely worth it.

There’s a hedge that provides a natural wall, lots of space for farming, and the main building is more than sufficient for housing settlers. It’s a solid settlement that can be self-sufficient and easy to defend after cleaning it out and getting everything set up.

6 Bunker Hill

This settlement is a great place to hole up and survive a siege. It’s surrounded by a sturdy wall with a large door barring entrance to hostiles. It also has a large obelisk standing in the front, but unfortunately, it doesn’t permit any construction on top.

One of the best perks with this settlement is the steady supply of caps from trading that the town already engages in. After securing it and without any investment, the player immediately has a supply of passive income, making it one of the better settlements to obtain, even if you don’t want to build or use it.

5 Graygarden

This quirky settlement easily makes the top five for just how useful and customizable it can be. The Graygarden comes with a team of Mister Handy robots busily harvesting and maintaining a greenhouse. In addition to the pre-built garden is the fact that the robots themselves require no water or food to sustain themselves. This means that all of that food can be used by the player, sold to merchants, or used to sustain settlements that aren’t self-sustaining.

Another perk to this settlement is that the highway above it is part of the building area. So creative players can build a massive staircase leading up to it and incorporate that space into the settlement.

4 Vault 88

This unfinished vault can be obtained by the player and serve as a new underground home. It’s a vast space that rivals the biggest settlement in the game and can be tailored for any purpose. The quest to obtain this vault also gives the player access to prototype technology that can improve settlers' lives and make the job of maintaining a network of settlements much easier.

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Unfortunately, because of the limitations in building sizes in the vanilla version of the game, the space in Vault 88 can’t fully be utilized. Although, this can easily be circumvented with some light modding to make an epic underground base.

3 Abernathy Farm

At first glance, there’s not much to this settlement. It’s a simple farm built around an electrical pylon. But this humble farm sports the highest building limitation in the game: a whopping 20 stories for the player to build in.

Even for those without the ambitions of building a 20-story fortress, it’s a fully-functioning farm with tons of land for even more crops. With a wall and modest defenses, it’s a great source of food for your network of settlements.

2 The Castle

As the empire of settlements expands, it’s only fitting the player should live in a castle. Once cleared of Mirelurks, this fortress of stone serves as the perfect base that comes with beds, medical facilities, an electrical system, an industrial water purifier, and a stash of turrets.

It’s perfect for those who want something premade and ready to go, and it's highly defensible once the holes in the wall are repaired. The only reason it doesn’t rank higher is that it’s already close to its build limit and doesn’t allow for much customization. But who needs that when you have a castle!

1 Spectacle Island

Easily the best settlement in the game is this massive private island. Once the beacon is turned on, it wards off Mirelurks, and power is supplied by a ship generator. It also boasts the largest amount of square footage and has a decent height limit, giving lots of creative potential.

Admittedly, it does take a lot of work. There’s a lot of garbage, much of it underwater, and very little infrastructure apart from free power. But given the size and the natural defenses provided by the ocean, it can make the perfect location for players to build their own private island paradise or wasteland fortress.

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