An often overlooked element in video games is the meticulous architecture and style of the giant structures surrounding you, and today we're talking skyscrapers in particular. They’re incredibly tall, impressive buildings and you'd be surprised at how many intriguing ones you can find across the games you play.

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Some seem directly influenced by real-world locations, some draw inspiration from existing landmarks, while others are entirely fictional and created from original designs. Whichever the case may be, those skyscrapers are grand sights to behold when you truly stop and consider them.

10 The Avengers Tower - Marvel's Spider-Man

Screenshot of a player flying toward the Avenger's Tower in Marvel's Spider-Man..

Insomniac and Marvel's Spider-Man brought players spectacular web-slinging physics that made getting around the game's version of NYC very enjoyable. A side activity of the game involves swinging toward various points of interest scattered throughout the map and acquiring pictures of them for tokens, since photography is a natural skill and passion of Peter Parker's.

The coolest among those points is the mighty Avengers Tower, ousting the Empire State Building as the most soaring skyscraper in the game. It couldn’t be any more different in its look from the one seen in the films and is more comic-accurate. The Avengers Tower also has a backpack to collect, and you can perch on top of it to earn the "Hero for Higher" trophy.

9 Transamerica Pyramid - Watch Dogs 2

Screenshot of the glimmering Transamerica Pyramid in daytime in Watch Dogs 2.

Centered in the Bay Area, the architecture of Watch Dogs 2 gets influenced by the actual landmarks that exist in places such as San Francisco, Oakland, and Silicon Valley. The Transamerica Pyramid is the second-tallest building in San Francisco, just a few hundred feet shy of the Salesforce Tower, yet more structurally astounding with an elaborate pyramidical composition.

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Across all four sides, the silver glass windows protrude from the white triangular faces like gemstones fixed to a ring. And the broad figure of the base grows narrower as you near the top. Unfortunately, all you can do is admire its authentic design, either from the ground or your Quadcopter in the air, for there aren’t even any side objectives tied to it.

8 Arasaka Tower - Cyberpunk 2077

Screenshot of the Arasaka Tower from a distance in Cyberpunk 2077.

Arasaka is a prominent name in Night City, as it's the most corrupt and powerful megacorporation specializing in security and intimidating business practices. Its supreme status became solidified under the leadership of the ruthless and withering antagonist, Saburo Arasaka.

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Arasaka Tower, an enormous and fortified olive-gray building with a bulky metallic design, is the location for the company’s American headquarters. And it gets revisited a lot in Cyberpunk 2077 throughout the game’s main quests. The Arasaka establishment may not be the most appealing to gaze at from the exterior, but the room designs inside feature amazing detail central to the Cyberpunk aesthetic.

7 The Shard - Mirror's Edge Catalyst

Screenshot of the tallest building in Mirror's Edge Catalyst - The Shard.

When referencing the most phenomenal skyscrapers erected in games, it would be a crime to leave out The Shard from Mirror's Edge Catalyst. It's the highest in the skyline of the City of Glass and contains some of the most fascinating geometry. At first glance, it even looks like a space shuttle launch station with rollercoaster loops, but those large circles represent wind turbines that provide it power.

The main appeal of the Mirror's Edge games is the seamless parkour platforming action, so it’s without a doubt that you get the opportunity to scale The Shard from top to bottom. It holds the offices of the corrupt government officials that control the City and plays a big part in the game's finale, where you must upload a virus to bring it down.

6 The Gate - Spec Ops: The Line

Screenshot of a panoramic shot of the beautiful skyscraper buildings in Spec Ops: The Line.

Spec Ops: The Line is a dark, psychologically disturbing game that plays on themes of morality and completely reinvents the war genre. It puts you in situations that have you question your actions and can leave you utterly sickened, all within a skyscraper zone of Dubai laid to waste by a wave of sandstorms.

The Gate is the distinguished name for the location, and it's a sprawling sight of wonderfully designed skyscrapers that each have their own unique shapes and intricately curved angles, astonishing tall glass surfaces, and richly detailed construction. It's a stunning landscape juxtaposed against the vile and horrific events that unfold in the story.

5 Burj Al-Ghazali - Hitman 3

Screenshot of the title sequence with the Burj Al-Ghazali exterior in the background.

The opening to Hitman 3 is the most exhilarating and unorthodox in the series, taking to the skies and having Agent 47 dive toward a colossal beast of a skyscraper known as the Burj Al-Ghazali. It’s one of the most towering buildings imaginable and practically extends beyond the atmosphere, rightfully earning the first mission its title of On Top Of The World.

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The Burj Al-Ghazali's incredible height and architecture are modeled after the magnificent Burj Khalifa, the tallest building in the world sitting in Dubai. The Burj in Hitman, however, is built by Providence Partner Omar Al-Ghazali and you spend the entire mission stealthily navigating the lavish areas inside the luxury building with the task of eliminating two of his partners.

4 The Space Needle - Infamous Second Son

Screenshot of the exterior of the Seattle Space Needle in Infamous Second Son.

The third entry in the Infamous series took a sharp turn from the fictional settings of the previous games and rooted its story in the city of Seattle. The Space Needle is Seattle's most significant landmark that draws visitors from all over, so Sucker Punch was absolutely correct to incorporate it into the environment and narrative design of Second Son.

There’s restricted access to it until the seventh mission in the game, in which Conduit protagonist Delsin can use his abilities to ascend the structure after he learns that the top section hosts the Department of Unified Protection’s communications antenna. The climb is quite fun, and you defeat a horde of D.U.P. soldiers along the way, culminating in the destruction of the device by an epic Orbital Drop maneuver.

3 The Belfry - Gotham Knights

Split screenshots of Gotham Knight's hub, The Belfry, from different views.

The long-awaited Gotham Knights delivers a fresh new take on the dreary Gotham City, brightening up the map with colorful neon lighting that adds a pop of radiance to the landmarks. And one of those landmarks functions as the game's primary hub and the Bat Family's new home after Bruce's passing and the Batcave's demise.

The Belfry is an immense clock tower constructed on top of Union Station that has Gothic dome-like architecture and a delicate glass clockface that rivals the size of the one on Big Ben. This spot allows you to switch between the Gotham Knights prior to missions, customize your Batcycle, and converse with Alfred.

2 Faro Automated Solutions - Horizon Zero Dawn

Screenshot of a digitally reconstructed version of Faro Automated Solutions in Horizon Zero Dawn.

In the post-apocalyptic terraformed world of Horizon Zero Dawn, it's hard to imagine there being any remnants of skyscrapers in their former glory. But one stems from the game's lore as a rundown version that you can reconstruct as a hologram using Aloy's Focus device. It resembles a glistening white edifice with winding lines that curve in a pattern all the way through, giving off the illusion of it leaning.

The large “A” ingrained in the center of the structure comes from the logo of Faro Automated Solutions, a company created by Ted Faro, whose infected robot tech became the catalyst for the complete devastation of the planet. It’s a critical location because it essentially anchors the entire narrative and includes related audio files for you to examine.

1 Fortress Inquisitorius - Star Wars: Jedi Fallen Order

Screenshot of the exterior of the Fortress Inquisitorius during the cinematic.

The Fortress Inquisitorius is a notorious Sith stronghold located on an oceanic moon of Mustafar called Nur. It's a fortress integral to Fallen Oder's storyline because it's the site where countless Jedi endured torture and embraced the dark side in the aftermath brought on by Order 66. It also serves as the base for the Imperial Inquisitors, which you infiltrate in the game’s final act.

It's a massive black pyramidical structure with the look of two Star Destroyer vessels vertically conjoined into one form. And the most impressive aspect of the Inquisitorius is that it stretches deep below the ocean surface, comprised of an entirely submerged bottom section with underwater levels that hold the majority of the main rooms.

NEXT: Video Game Bosses That Are Bigger Than A Skyscraper