There is an abundance of Tom Clancy games in the market that exceed expectations with all-around fun gameplay and profound stories. The militaristic and secret agent themes of Tom Clancy games make them thrillers like none other. Not only are Tom Clancy's titles generally amazing, but his books are as well. Despite Tom Clancy passing away in the year 2013, Ubisoft continues to brand its games with his name.

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There are plenty of excellent titles with Tom Clancy's name attached to the box, and we've added a few more for your perusal. Some are old, some are new, and some you may not have thought to try out, yet. Now's the time.

Updated on January 11th, 2023, by Grant Burton: The Tom Clancy brand is a continuously expanding one. It, therefore, makes sense to update this piece to reflect the latest releases while also making the extensive list of Tom Clancy games easier to read and more engaging. Note that this is not an extensive ranking of every Tom Clancy game ever made but rather the best, most notable, and significant entries in the brand name.

22 Tom Clancy's Ghost Recon Breakpoint

Squad aiming their weapons while wading through water in Ghost Recon Breakpoint
  • A follow-up to Ghost Recon: Wildlands.
  • The game did not sell well or review well.
  • Actor Jon Bernthal portrays the primary antagonist.

A follow-up to Ghost Recon: Wildlands, Tom Clancy’s Ghost Recon Breakpoint puts more emphasis on survival while still featuring a large, varied, open world and tactically focused combat. It had everything that made the first game so good.

It also starred actor Jon Bernthal as the primary antagonist, but his involvement did little to aid the games' reception or sales. The game had messy mechanics and questionable live service elements, and its life as a service ended once NFTs were introduced.

Here is our review of Ghost Recon Breakpoint.

21 Tom Clancy's Endwar

  • A real-time strategy game.
  • Console versions used real-time tactics, while handheld versions used turn-based combat.
  • Allowed you to use voice commands.

One of the lesser-known Clancy titles is Endwar, a real-time strategy game based on possible real-world scenarios that focus heavily on the aftermath of a nuclear attack on Saudi Arabia, which significantly changes the military and political landscape.

While not perfect, the RTS mechanics were enough to make Endwar stand out, especially with Clancy's name attached to the box. Small skirmishes involving a variety of military units were well thought out, and overall, gameplay was challenging but compelling. Unfortunately, it flopped, killing any chance for a sequel.

20 Tom Clancy's Rainbow Six: Extraction

sneaking up on an archaean alien in rainbow six extraction
  • A follow-up to Rainbow Six: Siege
  • Introduced aliens to the Tom Clancy series.

Known as Rainbow Six: Quarantine prior to the COVID-19 pandemic, Rainbow Six: Extraction was an extraction-focused follow-up to Rainbow Six: Siege. Like prior Rainbow Six games, it focused on tactical, squad-based combat.

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But this entry went way more science fiction than most Tom Clancy games by adding aliens and parasites. It received mixed reviews and failed to truly succeed its predecessor, although it did perform well commercially on its initial release.

Here's our review of Rainbow Six: Extraction.

19 Tom Clancy's Rainbow Six

  • Punishing, realistic difficulty.
  • Based loosely on the novel of the same name.

The original Rainbow Six did a lot to influence the stealth-action genre, thanks to its realistic breach and takedown tactics. Far from an arcade shooter, Rainbow Six introduced very real threats, such as one or two-hit deaths.

The focus on counter-terrorism wasn't a new idea, but Rainbow Six made it a novel one. It would go on to inspire an entire franchise that is still going strong to this day, making it perhaps the most popular of Clancy's many series.

18 Tom Clancy's The Division

Character standing in a snowy Times Square in The Division
  • Set in a pandemic devastated New York.
  • Features game as a service elements.

Set in a near future New York, one that was devastated by a pandemic spread via dollar bills, The Division was one of UbiSoft’s first attempts at a massive, open-world, game-as-a-service game.

The game features the classic Tom Clancy tactical combat with squad emphasis. It also allows for competitive play with others, as well as role-playing elements. It performed well enough to get a sequel that was considered by many to be even better.

17 Tom Clancy's Rainbow 6: Vegas

Tom Clancy's Rainbow Six: Vegas
Via techpowerup.com
Tom Clancy's Rainbow Six: Vegas
  • It introduced health regeneration and third-person modes to the series.
  • Negatively received due to bugs.

Vegas was the first game to introduce a new team to the series, along with changes to a lot of basic game mechanics like health regen and a third-person view. Not everyone is a fan of change, which puts this game's ratings on the lower side. But given that it breaks a lot of new ground, it warrants a closer look.

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Another reason Vegas is a bit lower on the list is the negative attention it received for certain bugs and other issues upon release, which seems strange to think of today, but an expectation for quality control actually existed in the video game world back in 2006.

16 Tom Clancy's Splinter Cell: Pandora Tomorrow

  • Focuses on the threat of a smallpox biological weapon.
  • It introduced multiplayer to the series.
  • The Game Boy Advance and mobile versions feature side-scrolling gameplay.

Pandora Tomorrow is oft-forgotten, and several factors have contributed to this, including its removal from the Steam store for reasons unknown. Nevertheless, this second entry in the franchise built upon the excellent stealth action system developed in the original title.

Pandora Tomorrow focused on the plausible real-world threat of a terrorist faction utilizing smallpox as a biological weapon to hit every corner of the United States. The plot grew thicker throughout the course of the game, eventually shifting to a rogue CIA agent.

15 Tom Clancy's Rainbow Six: Lockdown

via gamesradar.com
  • It received mixed reviews due to its visuals.
  • Red Storm Entertainment developed the PS2, PC, and GameCube versions, while Ubisoft Montreal developed the Xbox version.

It's a matter of taste for most people when making a call on Lockdown. You are divided regarding the graphics and AI, which weren't exactly poor but are getting older and not really up to compete with other games that were also released in 2005.

Some praised the storyline and characters, but others said the design wasn't up to the same level of immersion and emotional investment as its predecessors in the Rainbow Six series. The mixed bag of reviews is a strong incentive to check out the game and judge it based on your personal opinion.

14 Tom Clancy's Splinter Cell: Conviction

  • Introduced faster, more fluid movement.
  • Also introduced mark and execute, Hollywood-style shooting.

Conviction was a leap forward for the Splinter Cell series, as it introduced several mechanics to the franchise that would help keep it fresh by the time 2010 rolled around, including the Mark & Execute system. It would also introduce the last known position mechanic, where enemies would hunt for you based on when line of sight was broken. This would influence many other games, including Sniper Elite.

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Conviction was big on the story as well. This time, Sam has a personal stake in the events of the game, which mixes up the story between interpersonal and extraordinary events. It's definitely one of the best in the series.

13 Tom Clancy's Rainbow Six: Rogue Spear

  • Added more story and character moments to the series.
  • Was an early example of a game that added DLC and expansions.

Rogue Spear followed up the success of the first Rainbow Six title by incorporating more story elements and scenarios into the game. Though it didn't overhaul the original's gameplay (much too early for that), Rogue Spear did give gamers more of what they wanted.

The game would also pioneer add-on content before it became a staple of video game culture, offering gamers three expansions complete with a built-in organizer for user-created mod content.

12 Tom Clancy's Rainbow Six 3: Raven Shield

  • Gameplay moved closer to those of contemporary first-person shooters.
  • Console versions of the game featured a different story, as well as different mechanics.

When the game released, Tom Clancy's Rainbow Six 3: Raven Shield was overshadowed by first-person shooters like Halo: Combat Evolved and Metroid Prime. Sure, the game was pretty fun for its time, but it definitely wasn't the best shooter.

More importantly, Tom Clancy's Rainbow Six 3: Raven Shield was a stepping stone for later Rainbow Six games. If you prefer the classics or want to try a new first-person shooter, Raven Shield is still enjoyable for its tactical-based missions and early usage of a cover system.

11 Tom Clancy's Ghost Recon Wildlands

  • It features an open world, plus a variety of vehicles to explore it with.
  • Moved away from the futuristic setting of prior series entries.

Adding gameplay elements such as driveable vehicles and helicopters, and adding weapons that can shoot long distances adds to the ingenuity of Tom Clancy's Ghost Recon Wildlands. The Wildlands setting is a mountainous region that is overrun by the hostile Santa Blanca drug cartel.

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Wildlands separates itself from past Ghost Recon games without deviating too far from them. At face value, it seems like an interesting game, but it falls short of expectations due to its repetitiveness.

10 Tom Clancy's Ghost Recon Advanced Warfighter 2

  • The game relied heavily on timing, patience, and communication.
  • The game features a minor character crossover from the Splinter Cell series.

Tom Clancy's Ghost Recon Advanced Warfighter was a considerable improvement over previous Ghost Recon games. Achieving objectives requires patience and smart movements. Communicating with allies to take out enemies was electrifying. Advanced Warfighter 2's missions had a more dramatic tone than the first Advanced Warfighter game.

In Tom Clancy's Ghost Recon Advanced Warfighter 2, the explosions are bigger, it has more gadgets, and your HUD is more interactive. Advanced Warfighter 2 is inferior to Tom Clancy's Ghost Recon: Future Soldier, but it is a fantastic game in the Ghost Recon series regardless.

9 Tom Clancy's The Division 2

  • An online-only, action, role-playing game.
  • The story is disconnected from the first entry.

Photorealistic graphics in Tom Clancy's The Division 2 make it stand out from other loot-based games. Completing missions with online players has never looked as good in a squad-based third-person shooter. When the original The Division released, it came with a lot of bugs that were fixed later. Without a doubt, Division 2 had a more successful launch than its predecessor.

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Destroyable armor removes the sponginess of The Division 2's enemies and makes completing objectives more practical. Also, the Dark Zone has been adjusted to encourage newcomers. All weapons in the Dark Zone now do the same damage, so you can be an inexperienced player and still win. Skipping The Division to play The Division 2 is recommended since the story has no connection to the first.

Here is our review of The Division 2.

8 Splinter Cell: Double Agent

via: pocket-lint.com
  • Two different versions of the game exist. One is on the Xbox 360, PC, and PS3, and another is for the Xbox, PS2, Wii, and GameCube.
  • Reception for both versions was very different.
  • The story from the PC, Xbox 360, and PS3 versions is the canonical one.

This is a unique entry for the Splinter Cell series. It still uses the same stealth motif and covert operative setting as the other games, but what makes Double Agent different is that it's actually two completely different games. Ubisoft Milan and Ubisoft Shanghai made one for the Xbox 360, Microsoft Windows, and PlayStation 3, and Ubisoft Montreal made another version for the Xbox, PlayStation 2, Nintendo GameCube, and Wii.

Both games feature different storylines and gameplay. The one from Miland and Shanghai uses a custom engine, while the one produced in Canada is made to look like a more traditional Splinter Cell game.

7 Tom Clancy's Splinter Cell: Blacklist

  • The first Splinter Cell game to not feature voice actor Michael Ironside.
  • The game undersold, putting the series on hold for more than ten years.

Tom Clancy's Splinter Cell: Blacklist is one of the strongest entries in the series. Blending in with the shadows was not measured with a gauge, so you would have to guess if they were hidden. Despite its flaws, Blacklist is a worthy entry in the series.

Fans are still waiting for a sequel to Tom Clancy's Splinter Cell: Blacklist. A stealth system that didn't track speed made Splinter Cell: Blacklist feel different from previous Splinter Cell games. Ubisoft is planning to make a sequel, but they are being extra careful with their timing and execution.

6 Tom Clancy's Ghost Recon: Future Soldier

  • It has some similarities to the Advanced Warfighter series.
  • Focuses on squad-based, tactical shooting and combat.

Ghost Recon: Future Soldier bears many similarities and differences to the Advanced Warfighter games. Future Soldier improves with an upgraded dynamic heads up display (HUD) and more action-packed levels. What remains in Ghost Recon: Future Soldier is similar squad pacing to achieve an objective.

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The storytelling of the game is also more intriguing than previous Ghost Recon games. As a game released in 2012, Tom Clancy's Ghost Recon: Future Soldier hasn't aged a bit.

5 Ghost Recon: Island Thunder Expansion

  • It's an expansion to the original Ghost Recon game.
  • Also released as a standalone for the Xbox.

A classic from 2002 that has stood the test of time, Island Thunder is an expansion for Tom Clancy's Ghost Recon. Both revolve around the adventures of a newly formed, clandestine US military unit. It not only still has some decent replay value for fans of the series, but it also serves as an ideal game for new players, given its proximity to the initial release.

The story has a complex plot that takes place in Cuba during a time of political insurrection and shady elections, similar to a bonafide Tom Clancy novel or film.

4 Tom Clancy's Rainbow Six Siege

  • Each character in the squad has unique skills, weapons, and purposes.
  • The game has no campaign or story mode.

A few years of updates have drastically improved the gameplay of Rainbow Six Siege. Rainbow Six Siege has a steep learning curve. Even after fifty hours of play, some players will be struggling to use all the game's gadgets correctly. Rainbow Six Siege contains many unique items and weapons that provide you with a multitude of ways to overcome opposing teams.

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Using a riot shield to break through doors and blowing a hole in the wall with an explosive are two ways to shock opposing players. If you're looking for a first-person shooter with painstaking progression, Rainbow Six Siege should be your first choice.

3 Tom Clancy's Splinter Cell

  • It featured impressive depth and detail for its time.
  • It began development as a sci-fi, James Bond type game.
  • It was heavily influenced by Metal Gear Solid.

Sam Fisher, a former Navy SEAL and NSA operative, made his debut appearance in the first Splinter Cell game. The original Splinter Cell released on Xbox, PlayStation 2, PlayStation 3, and PC. Splinter Cell offered unprecedented detail and depth to its stealth gameplay.

Tom Clancy games owe much to Splinter Cell for popularizing their brand. If you decide to try a Tom Clancy game, starting with the original Splinter Cell is recommended.