When released to the world in 2006, the Nintendo Wii was, without a doubt, the most immersive way to play video games to date if we disregard the existence of the Virtual Boy. The usage of motion controls and a controller in each hand was designed to take the aspect of the "player" and blend it further with the controlled character on screen.

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With the Wii Motion Plus coming into play in 2009, the Wii's capabilities became even more immersive. As one of the most successful consoles of all time, there are an absolute ton of games for the system, and a lot of them could be fantastic in a true virtual reality setting.

10 Mario Party 8

When imagining a glorious, fateful day when Nintendo gives us their own VR console, Mario Party isn't likely the first series to come to mind. Party games aren't seen all too often on VR consoles, but it could be the perfect way to introduce a multiplayer experience.

Mario Party 8's motion-controlled minigames would obviously be the star of the show, but being able to physically move around the game board in first-person and reach upwards to hit a dice block will turn our childhood pastime of making up Mario Party minigames in real life into a reality.

9 Wii Play Motion

Often overlooked in favor of its younger sibling, Wii Play, which sold an unbelievable number of copies due to being bundled with a Wii Remote, Wii Play Motion's sole purpose was to sell the hot new Wiimote, the Wii Remote Plus.

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With full-motion minigames like Trigger Twist, Veggie Guardin', Skip Skimmer, and Spooky Search, a port of Wii Play Motion would be a great tie-in port for a VR system, especially since it didn't get nearly as much recognition at its debut.

8 Mario Kart Wii

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Mario Kart in VR is perhaps one of the most terrifyingly fun ideas to translate into a virtual reality setting. While watching the beautiful tracks whiz by in first-person while controlling the wheel with one hand and throwing items with the other, you can also look behind you to see a blue shell with your name on it hurtling straight at you.

It may have to be listed in the horror genre, but it's so much more personal when you're fully in control of screwing over your friends with a red shell thrown by your own hands. Just don't perform too many ultra shortcuts or face the risk of extreme motion sickness.

7 Dead Space: Extraction

While definitely not the most popular entry in the Dead Space series, a first-person horror shooter makes all too much sense for a VR experience. We can see this done already with titles like Resident Evil VII VR, where placing yourself in the most terrible of locations can be both terrifying and exciting.

Moving around in VR games can be a bit more difficult without a joystick as seen on the Nunchuck, as controllers on systems like the HTC Vive instead have circle-pads, so an on-rails shooter like Extraction would relieve some of that clunkiness.

6 Punch-Out!!

Punching stars out of the face of your opponents in Punch-Out!! may be satisfying by itself with a normal Wii Remote, but having full, first-person control of Little Mac while fighting your way up the boxing ladder would be extremely satisfying.

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It would definitely make the game much more difficult, and fighting the later opponents would provide quite the workout, making it perfect material to be licensed as a fitness game as well.

5 Red Steel 2

Taking Borderlands and giving characters motion-controlled shotguns and katanas gives you Red Steel 2 on the Wii, and is definitely one of the more hidden gems on the console. Controlling the sword and guns with the Wii Remote feels fine enough, but it would be a perfect fit for VR.

There's a pretty severe lack of story-based sword combat-focused games for VR systems, so bringing back this underrated 2010 Wii title could give it the spotlight it deserves.

4 Wii Sports Resort

The inevitable sequel to the original Wii Sports came in the form of Wii Sports Resort, which based its sports on showing off Wii Motion Plus capabilities. Since these minigames are more one-to-one than in the original, almost all of these games would translate beautifully into VR.

Swordplay is already one of the most popular games in Resort, and being able to duel your friends in virtual reality would be twice as fun. Taking a trip to Wuhu Island in VR could allow nocking an arrow in archery, exploring the island in your plane, or engaging in a fierce table tennis match with your friends.

3 The Legend Of Zelda: Skyward Sword

Skyward Sword's main gimmick and selling point was absolutely its one-to-one sword combat using the new Wii Motion Plus, literally placing Link's fighting capabilities in the hands of the player. It isn't perfect by any means, but a VR port would be a great way to re-release this flawed but beloved Zelda game.

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We haven't yet seen a Zelda game played in first-person, let alone in VR, but we have seen it successfully pulled off through fan efforts in Ocarina of Time, so it certainly isn't out of the question.

Link's Crossbow Training is surely one of the oddest Zelda games around, and it was mainly created to be used with the Wii Zapper accessory, which honestly didn't see much use outside of this short but sweet on-rails shooter.

Using Twilight Princess's engine, Link traverses the many areas of Hyrule with his trusty crossbow in hand while the player aims to get the highest score possible. Switching the game to first-person for VR would be a breeze, and getting to see Hyrule's various locales and hordes of enemies headed straight for you would be a sight to see.

1 Metroid Prime Trilogy

Turning a VR headset into Samus's helmet and letting players lose themselves in an alien-infested world would captivate both Metroid fans and newer players alike, and could expand upon its already great-feeling motion controls.

Metroid Prime 3: Corruption is a Wii exclusive title that first introduced motion-controls to the series, but the Metroid Prime Trilogy translated these controls to all three Prime games, and having a VR package of all three of these fantastic sci-fi shooters would be better than Christmas.

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