The Binding of Isaac just cannot and will not be stopped. If you’re one of those committed players who’s aced greed mode, hard mode and everything else the game has to offer, you’ll be happy to know that there’s something new and Isaac-flavoured coming at us: A board game.

Now, this is nothing unusual in the video game world. This is an industry where beautiful, odd and super-tempting board/card game crossovers can and do happen. There’s a Bloodborne one based on the title’s notorious chalice dungeons, which just goes to prove that anything’s possible.

When Edmund McMillen announced The Binding of Isaac: Four Souls, it was always going to be a tempting prospect. Isaac is, after all, one of the biggest indie hits of recent years, and it’s developed a huge following for itself. It’s one of those titles that you either don’t quite ‘get’ or you sink hundreds of hours into. No run is ever the same (seeds aside, naturally), and while it’s repetitive on the surface, Isaac will never let go once it sinks its morbid claws into you.

Series creator Edmund McMillen, ever the trickster, announced that he had something “pretty cool” to reveal on June 27. Three hours later, the Kickstarter page for The Binding of Isaac: Four Souls was launched.

The Binding of Isaac- Four Souls
Via: IGN India

So what’s this intriguing card game about? Well, sacrifice, betrayal and looting, that’s what. It’s Isaac in its purest form. Essentially, 2-4 players take turns collecting said treasure, by playing loot cards and items to defeat monsters. Enemies grant more loot, plus a possible soul. Your aim is to collect four of these souls (it’s the name of the game, literally) thus winning the match.

Like all the best board games, Four Souls is rife with opportunities to work with your fellow players to accomplish goals, only to spin right around and betray them for your own ends when the chance presents itself. In short, it sounds like a fantastic time all around.

Over on the Kickstarter page, you can take a look at the lovingly-produced cards, plus some in-depth gameplay tutorials and explanation. While you’re there, you can marvel at the fact that the game achieved its funding goal within an hour and a half. As of the time of writing, it has made $669,047 of its $50,000 goal, and still has 27 days left to go.

Just how high will it climb? There’s no telling as of yet, but one thing’s for sure: The name of Isaac still carries a lot of wait around these parts.