Well, nobody could have seen this coming. Of all the inevitable possibilities for overpowered weapons, abilities, perks and such that FPS games always have, what’s broken about Call of Duty: Black Ops 4? Its emotes.
So, here we go, friends. The latest Call of Duty installment is upon us. Like the annual FIFA Soccer title, it’s a time to book a month or two off work, forge the best doctor’s note you can and hunker down. Everybody knows what a big deal this one is. Even UK fish and chips chain Harry Ramsden’s is getting in on the action, with a brilliant (and hilarious) cod=COD promotion for a free copy of the game.
In Call of Duty as with FIFA Soccer, there are sometimes very little changes from entry to entry. You know, the player roster, the setting, that sort of thing. Even so, there’s always a USP each time. An intriguing new mechanic. For Black Ops 4, it would have to be the Blackout mode.
This all-new feature is Treyarch’s take on the battle royale fever that’s gripped gaming at the moment. It’s already got players completely hooked, as Press Start explains. As much as fans around the world are enjoying delving into the new game, though, there’s one thing that needs to be addressed: those darn OP emotes.
What in the world could possibly be overpowered about an emote? Well, you’d be surprised. As Destructoid reports, these otherwise-harmless new moves (think Fortnite or For Honor’s showboating animations) are allowing for a phenomenon known as ‘emote peeking.’ For the duration of the animation, you see, your screen pans out in third-person and you can control the camera, allowing the player to take a look around walls and such. You can check it out in action on Reddit.
Needless to say, where there’s an unfair advantage to be had in an online game, there are players wanting to jump right on it and take advantage in the name of victory. The good news is, Treyarch has heard players’ cries, and they’re working to fix this exploit as quickly as possible. Soon, the camera will be changed a little so that it remains locked in first-person during battle.
Until then, emote peek away while you can.