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Bloodstained's HDR Implementation Is Finally Fixed

Bloodstained's latest patch has finally fixed its HDR implementation on Xbox One.

At long last, Bloodstained: Ritual of the Night's HDR implementation on Xbox One has been fixed. In a brand new patch, version 10.0.0.6, users on Microsoft's console will no longer need to worry about colors appearing washed out when playing in HDR mode. Publisher 505 Games shared the fix in some patch notes for the update, which includes a laundry list of tweaks and changes for director Koji Igarashi's return to "Metroidvania" games.

Some of the other changes include things like general bug fixes, an overhauled map system, the nerfing of overpowered shards, and increased HP pools for specific enemies. It's a lot of quality-of-life tweaks that should improve the general flow and feel of Bloodstained. It's mainly notable because PS4 and PC already received this HDR fix: Xbox One has been delayed for one reason or another.

As well as fixing the colors, the long-touted "Backpack DLC" should now be available for all players. Delayed numerous times on Xbox One, it looks like whatever technical issues were holding up 505 Games have finally been surmounted. Now everyone gets a backpack!

RELATED: Bloodstained's Switch Port Finally Receives Performance Update

Via: IGN

You can view the entire list of changes over on Bloodstained's official forums, but here are some of the highlights:

  • Fixed HDR colors being washed out
  • Updates to localization
  • Fixed bug with "Overlord" achievement
  • Map close button has been remapped to standard exit/close button
  • Auto-center when opening the map

Released back in June of this year, Bloodstained: Ritual of the Night has been fondly received by gamers and critics alike. While not reinventing the "Metroidvania" genre, it marks a high-point for director Igarashi and continues the legacy he left nearly a decade prior with Castlevania. After its wildly successful Kickstarter campaign, it's amazing the game even came out functional.

Switch users, though, haven't been so lucky. With a port delayed by a week for the platform, something went wrong when bringing the title over to Nintendo's console. Some recent patches have brought it more in line with the performance on other consoles, but fans were very displeased with what 505 Games deemed as acceptable for release.

At any rate, the publisher has been hard at work fixing things and the game is now in a better state on every platform.

Source: Bloodstained Forums

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