Genshin Impact’s Tartaglia (Childe) and Rosaria banner will begin on April 6, 2021. We’ll also see the return of two familiar faces. Barbara will return with her healing abilities, along with Fischl and Oz. The new Epitome Invocation will include the Skyward Harp and Lost Prayer to the Sacred Winds five-star bow and catalyst.

This is Mihoyo’s second banner rerun in a row. Childe first showed up in a November 2020 banner along with Beidou, Diona, and Ningguang. New playable character Rosaria wields a Cryo polearm, and made her first in-game appearance in The Chalk Prince and the Dragon event. She also uses a hydro catalyst and is a healer.

Players will have a better chance of getting their hands on the five star Skyward Harp bow and Lost Prayer catalyst to the Sacred Winds with the next Epitome Evocation. Additionally, the Alley Hunter bow, Favonius Codex catalyst, Favonius Lance, Favonius Sword, and Sacrificial Greatsword will also have higher drop rates.

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Aside from banners and events, Mihoyo has also been putting out tons of neat Genshin Impact content. The latest of these is a Dragonspine themed album called Vortex of Legends which is available for streaming via Spotify, YouTube, and Apple Music. This is in line with the developer gradually pushing out in-game soundtracks to YouTube. However, Vortex of Legends will not feature the same soundtracks that Mihoyo has been putting up on YouTube.

Back to the gaming side of things, according to a recent tweet by the developer, Genshin Impact will be getting its first next-gen makeover with a PS5 update "soon.” PlayStation’s official Twitter account later added, “Genshin Impact comes to PlayStation 5 with enhanced visuals, fast loading, and DualSense controller support.” There were no details provided on what the enhanced visuals would be, but it would most likely include 4K resolution, faster frame rates, and improved lighting.

The gacha game became an instant hit since its launch. It has surpassed the $1 billion in revenue milestone in just six months Mobile platforms. This is not surprising as the game was raking in $6 million a day during its first two months on the market.

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