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Civilization VI On The Switch Surprisingly Exceeded Expectations, And More Support To Come

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What’s that? More stories of third-party successes on Switch? This is a Nintendo console we’re talking about, right?

Now, as you’ve surely noticed, the Nintendo Switch is in a pretty darn great place right now. True enough, the big releases were few and far between last year, but the holiday one-two punch of Pokémon: Let’s Go Pikachu/Eevee and Super Smash Bros. Ultimate did wonders for the system’s momentum.

Of course, they would. Nintendo’s consoles have always had one major selling point: the first-party IPs. From Super Mario to Zelda, nobody does console exclusives quite as well as Nintendo does. As we reported last week, titles like Smash are doing phenomenally well, which also means great things for sales of the system itself. Then there are the likes of Super Mario Odyssey, which was the big-ticket item the Switch needed to really take off in the first place.

This is all fantastic news for the company, sure, but you can’t solely rely on your own output. When the Wii U disappeared into the great console void in the sky, it was largely doomed by the fact that nobody else wanted to develop for it. This hasn’t been the case with the Switch, though, because… well, for starters, people are actually buying this system.

Developers don’t want to take too much of a gamble. That’s the thing. They want to be assured that they can make money from a system before committing to releasing games for it, and that’s exactly what Take-Two has enjoyed with Civilization VI.

Civilization VI Switch Exceeded Expectations
Via: GameSpace

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While it may have seemed super ambitious to port such a big title to the Switch, with concessions being made, the game performs rather well on the system (there’s some slowdown when empires become larger and busier). One of the main draws of Switch ports is the chance to play a game in portable mode, and Civilization fans jumped at the chance.

As reported by GamesIndustry.biz, the publisher has been super pleased with how the game sold. The Switch port “significantly exceeded expectations,” which is great news all around. After all, we all know what happens when a company catches a whiff of money: they leap in like a ravenous lion on the Serengeti.

In light of Civilization VI’s pleasing sales, Take-Two CEO Strauss Zelnick stated:

"We felt good about the platform and we put the titles on Switch that we felt were going to perform well… we are excited about continuing to support the Switch for the right kind of properties."

So, yes. It’s a bit of a downer that Zelnick suggests they’re going to be very selective about the games Take-Two brings to Switch. However, it’s a promise of more third-party support, and that’s something that Nintendo fans will always happily take.

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