Activision Blizzard has announced that title Crash Bandicoot N. Sane Trilogy sold over 10 million units.
The publisher made several revelations during their recent earnings call, announcing a "record year" as it relates to profit, but also that they would be reducing their headcount by 800.
“Over the last few years, many of our non-development teams expanded to support various needs,” President J. Allen Brack said in a letter to staff that was obtained by Kotaku.
“Currently staffing levels on some teams are out of proportion with our current release slate. This means we need to scale down some areas of our organization. I’m sorry to share that we will be parting ways with some of our colleagues in the U.S. today. In our regional offices, we anticipate similar evaluations, subject to local requirements.”
N. Sane Trilogy, meanwhile, launched in June of 2017 but saw a surge last year as it became available on Nintendo Switch, PC and Xbox One. It also spent eight weeks at the top of the Switch sales charts in the UK.
For reference, the original Crash Bandicoot sold 6.8 million units on PlayStation.— Daniel Ahmad (@ZhugeEX) February 13, 2019
It's unclear how much the other two games sold but general assumption is they sold in the same range.
This comes as great news for Activision, given what has been quite the turbulent ride as of late. In addition to the layoffs, the company has faced a suit over their pulling of hundreds of songs from Guitar Hero Live and they are now offering refunds to buyers of the game. They're reportedly under investigation for securities fraud as well.
WWE star Booker T also filed a lawsuit against them this week, launching accusations regarding the use of his "G.I Bro" likeness for the Prophet character in Call of Duty: Black Ops 4.
It has been a mixed bag for Activision, who have enjoyed success on certain fronts but suffered on others. The popular Crash Bandicoot series was always going to make them some bank, especially as it launched on other platforms. But no figures for individual gaming consoles have been noted, save the numbers from PS4 (6.8 million), where it was originally released.
It has been reported that Spyro: Reignited Trilogy was a success as well but no details have come to light in that regard, although it is expected to sell at a similar rate based on the positive reception since it dropped in November. The title is currently available for PS4 and Xbox One, and there are suggestions it could reach the Switch soon.