CD Projekt Red's last RPG hit, The Witcher 3: Wild Hunt, made it so that players could whistle for Roach wherever they were in the game and, just like that, the horse would appear. Red Dead Redemption 2 has a similar function, but you have to be within close enough range to get your horse to come to you.
Sasko has revealed that players will be able to summon the main car, which will drive to them through its onboard AI. You can own multiple cars in the game but the one marked out as your main will be the one that drives to your location when you prompt it.
“The same that happens with Roach,” the designer told VG247 during an E3 interview. “So basically, because those cars are equipped with AI, if you call it, you can see the car driving towards you. So you can see when it arrives, basically. You can see as your motorcycle arrives, you can see as your car arrives. So you can just leave it wherever you want, it can go somewhere, just call it, and AI makes it like ‘bzzt!’, he drives by and waits for you.”
Players' in-game apartments will be fitted with a huge garage allowing them to amass a collection of futuristic rides. But CDPR hasn't made a decision as to how many different types of cars and bikes the game will have or whether or not players can own all of them.
“We’re still discussing, you know, if you can own all the cars, or some of the cars, because there are a few gameplay things, because the driving model for the cars, it just has to be crisp,” Sasko explained. “It’s going to be plenty. And thing is that you can swap those cars, so you can decide ‘okay that’s my main car, that’s my motorcycle that I’m driving with.’”