This article is part of a directory: Cyberpunk 2077: Complete Guide And Walkthrough
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Platinum trophies are an achievement in just about any game. Even in shorter games, you usually have to look up a guide or do very specific tasks to earn these coveted prizes. In larger games, the task becomes monumental to the point of prohibitive for many.

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But nothing will tell another player you've done all there is to do, like a platinum trophy or even a full 100 percent completion. The achievement/trophy list for Cyberpunk 2077 isn't too bad, but some nasty outliers will slow progress. Especially now with the current version of the game, which did complicate several of the tasks needed for completion.

Updated on October 16, 2023, by Dominic Allen: Cyberpunk 2077 2.0 is a complete transformation, and as such, this list needed an update to remain in line with the current version. With the Phantom Liberty DLC, it added more difficult achievements/trophies, as well, further requiring an update.

10 Gigs And NCPD Scanner Hustles

Cyberpunk 2077 Pacifica Map Of Side Gigs
  • The Jungle
  • The Mean Streets
  • City Lights
  • The Wasteland
  • Little Tokyo
  • Greetings from Pacifica!
  • It's Elementary
  • Dirty Deeds

Seven achievements are waiting for you if you do every single gig and hustle in the game, one for each area of Night City. There's an additional achievement for completing the Dogtown area, which is exclusive to the Phantom Liberty DLC. The single biggest issue people have is that they assume you can beat the game and come back to complete these side missions.

You cannot. So do not beat the game until you have cleared all the missions off of your radar. As you gain street cred and rank, more will unlock, including ones in areas you have previously cleared. So go back and make sure you've got these before the words "Point of No Return" pop up on your screen. If they do, head back first.

9 Max Out Skill Tree

Cyberpunk 2077 Blades Skill tree Partway Done
  • Ten out of Ten

Ten out of Ten is one of the rarest achievements, and understandably so, especially given the upgraded skill system in the 2.0 update. Part of the reason for the rarity is the misleading hint, which says to "Reach the max level in any skill," which sounds like bringing an attribute to 20. You do have to do that, but you also have to get every skill in a tree associated with that level 20 attribute as well.

By far, the best skill to do is crafting. In many open-world RPGs, crafting is just ripe for exploitation. In Starfield, crafting is the best way to get to level 100, and it's also really effective here. With all the crafting materials you pick up and likely don't use, there are many ways to take advantage of it to get a truckload of XP.

8 Eliminate All Bosses

Cyberpunk 2077 Cyberpsycho Fight With Lt Mower
  • I Am The Law
  • Judgement Day

There are seventeen cyberpsychos in the game, and they aren't pushovers. They are the equivalent of boss fights, and you'll never know what to expect. Some have sniper rifles and a katana; others have rocket launchers and will hack you. You'll be called about them when you're in the area. Just be sure to save if you hear that one is lurking around.

The Phantom Liberty DLC added three new bosses in Dogtown, and they're quite harder due to having many minions before you face the head honcho. With most enemies having the ability to hack you now, these fights can be pretty hard and a sure step up in difficulty from the bosses in the core game.

7 Buy All The Cars

Cyberpunk 2077 Cars Parked In A Concrete Valley
  • Autojock

Autojock is both made easier and harder due to the Cyberpunk 2.0 update and Phantom Liberty. With more missions and content, you'll have a much easier time getting the amount of cash needed for all the cars. At launch, it was a lot harder to save up.

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The big negative aspect is that the achievement is more confusing. In updates, they've added more cars, but you still only need to buy the initial ones to get the achievement. This makes the process confusing because you just don't know which cars came from updates or were already there in the first place. Definitely use a guide to note all the listed cars.

6 Do The Five Major Endings

Cyberpunk 2077 Johnny Silverhand At Point Of No Return
  • The Devil
  • The Star
  • The Sun
  • Temperance
  • The Tower

There are technically seven different endings in Cyberpunk 2077, but there are four major endings that you'll need to get these achievements. There are guides available, but a few important tips to keep in mind. First, save your game when the words "Point of No Return" come across your screen. Then, never overwrite that save file again. This way, you can beat the game, reload, and try another ending.

Second, make sure you've done your side gigs with the major characters. You won't have access to some of these endings if you haven't completed certain character's missions. Also, make sure to keep Takemura alive in the "Search And Destroy" mission. An additional ending is also included in the Phantom Liberty DLC, but you might not get it depending on the outcome of the main questline.

5 Complete Kerry Eurodyne's Quests

Cyberpunk 2077 Kerry Eurodyne By The Bay
  • To Bad Decisions!

Seems like most players have figured out how to do the side gigs with the major characters like Panam and Evelyn just fine, but there's a character you meet when doing missions for Johnny and Rogue that has a questline of his own. That character is Kerry.

He'll give you a call and just agree to do what Kerry says and follow through on his series of missions for this one. The reason you likely haven't done this one as much as others is that it involves a lot of waiting around to get updates on the questline. It can take a long time to pass for you to progress if you aren't skipping time manually.

4 Kill Three Enemies With A Single Detonate Grenade Quickhack

Cyberpunk 2077 Detonate Grenade On Wraith Hunter
  • Daemon in the Shell

This is a very particular achievement that is hard to get if you haven't built your character in a very specific way. The quickhack itself costs 11 RAM, so if you don't have 11 intelligence, pick up a cyberdeck that boosts your RAM usage.

Next, you'll need an optic that gives you the Detonate Grenade Quickhack. You can find it or buy it in several places, but the Heywood ripperdoc always has one in store (though it requires ten intelligence to equip). After that, find a group of three enemies together and make them go away. That's easier said than done, though, as it can be difficult to find a reliable place to make the magic happen.

3 Kill Someone After Coming Back To Life With Second Heart

Cyberpunk 2077 Second Heart In Vendor Menu
  • V for Vendetta

This is the last of the difficult achievements for the core game, and it's another very particular one. You'll need to equip Second Heart, which is a Circulatory System Cyberware that brings you back to 100 percent health when your health hits 0 percent. Huge caveat: It requires 16 body attribute points to equip.

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After you do go down and come back, you have five seconds to kill an enemy to earn this achievement. It's not too bad, but it requires an endgame-level character to do. Leveling up the body attribute is also a thing not everyone will do, so it might be best to save up a bunch of attribute points, save and do the achievement, and then reload.

2 Get A Five-Star Wanted Rating In Dogtown

The Moving Heat mission in the Phantom Liberty DLC for Cyberpunk 2077
  • The APB Is Not Enough

The APB Is Not Enough achievement seems easy on paper. You simply have to get a five-star wanted rating in Dogtown. The issue is you can't simply shoot up the place to get your stars like you can in most other games. You actually have to target the Dogtown law enforcement, which is a bit odd. However, there is a later quest that makes this achievement pretty easy.

That is "Moving Heat." In it, you steal a Charon vehicle, and if you fail to be stealthy, you'll clear the mission and immediately trigger a four-star wanted rating. Simply kill the incoming cops after that to get an easy five stars. The side quest is towards the end of the DLC, though, so you'll have to wait a bit.

1 Obtain All Relic Points

Downloading a Relic Point in Cyberpunk 2077 Phantom Liberty
  • Relic Ruler

Instead of Tarot Cards, Phantom Liberty's main collectibles are these Relic Points. Six are given during the story, but nine are hidden away in Dogtown. If you're close to one, it'll appear on the map, but this process is more of a pain than the Tarot Cards.

At least the cards were mostly placed in locations you'll come across naturally, but these relic points are tucked away well. Plus, you need to be quite close for it to appear on the map. You can enter a building with a relic point on the highest level, and it just won't trigger on the map if you haven't been to the top. A guide here is much more required than the collectibles for the main game.

NEXT: Cyberpunk 2077: Best Cyberdecks