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In Cyberpunk 2077 there are hundreds of guns, swords, knives, and other clobbering tools littering the crime-ridden streets of Night City. However, not all weapons are born equal in this neon-tinged hellscape, since each one has a special name, look, and property that makes it different from others of its type.
The Iconic weapons are all based on regular weapons, but they're also usually more powerful and much harder to obtain. After all, you only get one chance in the entire game to acquire some of them, and here are all those unique weapons and how you get them.
Updated on September 29, 2023, by Santi Leguiza: We've overhauled this guide to enhance readability and ensure that all of the information is accurate.
What Is An Iconic Weapon?
Night City has a lot of places to explore, secrets to uncover, and enemies to defeat. While you make your journey across its streets, you will find particular weapons with specific backgrounds and attributes, called Iconic weapons.
These will come in many rarities but will always have effects that make them stand out from the normal ones. To obtain Iconic weapons, you can get them as drops from specific enemies, find them in secret loot containers across Night City, obtain them as quest rewards, and in some cases, you can even craft them.
All Iconic Guns
Here are all the Iconic firearms in Cyberpunk 2077.
Name |
Weapon It's Based On |
Weapon Class |
Why It's Special |
How To Obtain |
---|---|---|---|---|
Amnesty |
Overture |
Power |
Better firepower and handling. |
Win Cassidy’s bottle shooting challenge in the 'We Gotta Live Together' quest. |
Apparition |
JKE-X2 Kenshin |
Tech |
Improved overall stats. Plus, increased damage when your health is low. |
Loot from Frank’s body in the 'War Pigs' side job. |
Archangel |
Overture |
Power |
Deals electric damage. |
Complete the 'Off the Leash' quest and you'll be given the weapon by Kerry. |
Chaos |
JKE-X2 Kenshin |
Tech |
Status affliction damage is randomized after every reload. |
Kill and loot Royce during the 'The Pickup' quest. |
Crash |
Overture |
Power |
Has a full auto mode. |
Complete River’s arc and he'll give you this weapon during the 'Following The River' quest. |
Death and Taxes |
Nue |
Power |
Deals electric damage. |
Inside Maiko's office during the 'Ex-Factor' quest. |
Divided We Stand |
D5 Sidewinder |
Smart |
Can target up to five enemies at once. It also deals Chemical damage and has a chance to inflict Poison. |
Take on the shooting competition from 6th Street during 'Stadium Love', and win. |
Doom Doom |
DR5 Nova |
Power |
Fires four rounds per shot with increased damage and rate of fire. |
If Dum Dum survives the main job where you secure the flathead robot, you can find him again during the 'Second Conflict' quest. Take him down and loot his body. |
Dying Night |
M-10AF Lexington |
Power |
Has low reload times and 50% increased headshot damage. |
Win the shooting contest during the 'Shoot To Thrill' quest. |
Fenrir |
M221 Saratoga |
Power |
Deals Thermal damage. It also has reduced bullet spread and increased bullet impact. |
Rescue the monk in the side job 'Losing My Religion' and loot it from the table next to where he’s being held captive. |
Genjiroh |
HJKE-11 Yukimara |
Smart |
Fires four rounds per shot and can target six enemies simultaneously. |
During the parade in the 'Play it Safe' quest, you can find this weapon behind a closed door, and you can use your Tech Ability or the nearby terminal and the code '2906' to open it. |
Kongou |
Liberty |
Power |
Ricochets its shots regardless of whether or not you have the right cyberware. |
During 'The Heist' quest, grab this from the nightstand next to Yorinobu’s bed before you grab the biochip. |
La Chingona Dorada |
Nue |
Power |
Has a high burn and stun chance, an extra mod slot, and faster reloads. |
Next to the offerings table during the 'Heroes' quest. |
Lizzie |
Omaha |
Tech |
Fires an extra round per shot. When fully charged, the number of rounds fired is increased. |
During the 'Automatic Love' quest, you can find this gun in the basement of Lizzie’s Bar. |
Malorian Arms 3516 |
N/A |
Power |
Johnny’s Silverhand’s gun |
You can get it from Grayson in the side job 'Chippin’ In.' |
Mox |
Carnage |
Power |
Low reload speed but a reduced spread. |
Judy gives you this after the 'Pyramid Song' quest. |
O’Five |
SPT32 Grad |
Power |
Fires explosive rounds. |
Take down Buck in the 'Beat on the Brat: Arroyo' side job and bet to get the weapon. |
Overwatch |
SPT32 Grad |
Power |
Equipped with a silencer, and has an increased reload speed. |
It’s rewarded at the end of the 'Riders on the Storm' side job. |
Plan B |
Liberty |
Power |
This gun uses eurodollars instead of bullets. |
In the main job called 'Playing for Time', look for Dex’s body in the scrapyard and loot this pistol from his corpse. |
Prejudice |
HJSH-18 Masamune |
Power |
Fires piercing projectiles. |
Take the ending path called 'The Sun', and loot this from behind the bar in Afterlife. |
Pride |
Liberty |
Power |
Improved critical chance and headshot damage. |
Near where you meet Adam Smasher during the 'Knockin' on Heaven's Door' quest. |
Problem Solver |
M221 Saratoga |
Power |
Increased ammo and a higher fire rate. |
Storm the gate in the 'Riders on the Storm' side job, and loot this from the big enemy guarding the entrance. |
Prototype Shingen: Mark 5 |
TKI-20 Shingen |
Smart |
Fires explosive rounds. Plus, the bullets home in on three targets. |
In the 'Gimme Danger' quest, you can find this weapon inside the shipping container 667. |
Skippy |
HJKE-11 Yukimura |
Smart |
Talking gun that fires either lethal or non-lethal rounds. |
You pick it up at the start of the 'Machine Gun' quest. |
Widow Maker |
M-179 Achilles |
Tech |
Deals chemical damage, and can inflict poison. |
At the end of the 'Ghost Town' quest, you can loot this weapon from Nash |
All Iconic Melee Weapons
Here are all the Iconic melee weapons in Cyberpunk 2077.
Name |
Weapon It's Based On |
Weapon Class |
Why It's Special |
How To Obtain |
---|---|---|---|---|
Cocktail Stick |
Katana |
Blade |
Higher damage. |
During the 'Automatic Love' quest, you can grab this from the makeup room in Clouds. |
Cottonmouth |
Electric Baton |
Blunt |
Deals electrical and chemical damage, with a small chance of poison. |
During 'The Space In Between', you can loot this from Fingers’ bedroom. |
Gold-Plated Baseball Bat |
Baseball Bat |
Blunt |
Applies bleeding and stun. |
After the argument in the 'Second Conflict' quest, you can find this sticking out of the concrete-filled pool. |
Jinchu-maru |
Katana |
Blade |
Quadruples your damage if the enemy has more health than you. Plus, the critical chance increases to 100% when Kerenzikov is activated. |
Pick this powerful katana up from Oda after the boss battle during the 'Play it Safe' quest. |
Satori |
Katana |
Blade |
Higher critical chance but lower damage. |
During 'The Heist' quest, head up the stairs to the landing pad when T-Bug opens the penthouse balcony door, and you'll find this weapon inside an AV. |
Scalpel |
Knife |
Blade |
Deals Electricity damage. |
This knife is rewarded for completing the side job 'Big in Japan.' |
Sir John Phallustiff |
Electric Baton |
Blunt |
Comedy weapon with high damage. |
As a reward dropped on the bed at the end of the 'Venus In Furs' quest. |
Stinger |
Knife |
Blade |
Deals Chemical damage, and it can inflict Poison on the enemy. |
Complete the 'I’ll Fly Away' side job. |
The Caretaker’s CyberSpade |
Two-Handed Hammer |
Blunt |
Higher damage. |
Take the ending path called 'The Sun', and you'll find this weapon leaning against a tree near the conference table in Arasaka Tower. |
Tinker Bell |
Electric Baton |
Blunt |
A high chance of inflicting Stun with strong attacks. |
During the side job 'The Hunt', you can find this under the tree close to Peter Pan’s house on the farm. |
Tsumetogi |
Katana |
Blade |
Deals Electrical damage and applies electrical resistance to V. |
Loot this blade from the room where Maiko meets with the Tyger Claws during the 'Pisces' quest. |
All Iconic Craftable Weapons
Here are all the craftable Iconic weapons in Cyberpunk 2077.
Name |
Weapon It's Based On |
Weapon Class |
Why It's Special |
How To Obtain |
---|---|---|---|---|
Ba Xing Chong |
L-69 Zhuo |
Smart |
Fires explosive rounds. |
You have to grab the blueprint from Adam Smasher’s vault during the 'Chippin’ In' side job. |
Breakthrough |
Nekomata |
Tech |
Fires piercing rounds that bounce off walls. |
The blueprint can be found in a side hustle 'Suspected Organised Crime Activity in Rancho Coronado', and loot the spec from the gang leader. |
Comrade's Hammer |
RT-46 Burya |
Tech |
Deals high thermal damage. |
Complete the 'Suspected Organised Crime Activity in Arroyo' Hustle' and loot the blueprint from the leader. |
Buzzsaw |
DS1 Pulsar |
Power |
Fires piercing rounds. |
The blueprint is in the side hustle 'Suspected Organised Crime Activity in Northside', and grab the spec from the leader’s corpse. |
Moron Labe |
M251s Ajax |
Power |
High dismemberment probability and fire rate. |
Loot the blueprint from the gang leader in the 'Suspected Organised Crime Activity in West Wind Estate.' |
Yinglong |
G-58 Dian |
Smart |
Deals high electrical damage. |
Get the blueprint from the leader at 'Suspected Organized Crime Activity in Wellsprings.' |
The Headsman |
M2038 Tactician |
Power |
Fires lots of pellets with a chance to inflict bleeding. |
You get the spec from 'Suspected Organized Crime Activity in North Oak.' |
Sovereign |
DB-4 Igla |
Power |
Reloads fast and fires two rounds at a time. |
Loot the blueprint from the leader in 'Suspected Organized Crime Activity in Japantown.' |
Psalm 11:6 |
D5 Copperhead |
Power |
Deals thermal damage and has a high burn chance. |
You can grab the spec from the gang leader in 'Suspected Organized Crime Activity in Northside.' |
All Iconic Throwables
There’s only one item in this category, but it's worth getting it if you're a completionist.
Name |
Weapon It's Based On |
Weapon Class |
Why It's Special |
How To Obtain |
---|---|---|---|---|
Ozob's Nose |
N/A |
Grenade |
Deals A Lot Of Damage. |
Complete the 'Send in the Clowns' side job. |