The Dark Souls franchise has seen unrivaled growth in the past generation with what initially began as quite the niche little title named Demon's Souls. Since then, From Software have created three separate Dark Souls games each with their own DLC expansions that add new and unique boss encounters.

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And speaking of the bosses, it's time to take a look at all the bosses in the entirety of the franchise & pick out the most unique. These aren't the best, worst, or even the most intense fights in the series, just the ones that feel like no other fight in the entirety of the Souls series.

10 Dark Souls 1: The Bed Of Chaos

To prove the point that this is about distinctive confrontations rather than enjoyable ones, the first one up is arguably one of the worst FromSoft skirmishes, The Bed of Chaos. This monstrosity is actually the Witch of Izalith, one of the Four Lords of the Age of Fire who transformed after a failed attempt to recreate the first flame. There isn't another fight like this in Souls, mostly because the developers realized how unfun it was. Running through a collapsing room, avoiding laser beams and sweeping attacks so that players could attempt to use DS1's awful jump controls to land on a small branch platform just isn't good boss design.

9 Dark Souls 2: King Vendrick

The fight with King Vendrick in Dark Souls 2 is incredible for a lot of reasons. One, Vendrick is this god-like figure that NPCs and item descriptions have talked up throughout the game & it turns out he's become this husk of a man. Two, Vendrick doesn't actually attack the player until they deal enough damage to him, and once he starts, it becomes quite clear just how powerful he must have been in his prime. The fight itself is similar to many other human vs human battles in the games, but the mechanic with the Giants Souls reducing his defense is a neat lore-to-gameplay tie-in.

8 Dark Souls 3: Oceiros The Consumed King

Ocerios is a bit of a rarity for the Souls games, as he's one of the few bosses lacking much in-game explanation. The series' lore is subtle, vague, and never concrete, but this took things to a whole new level. Plus, his in-battle dialogue about his child Ocelotte, who is either fused with him or invisible, was incredibly unsettling for players. The battle itself is honestly annoying, as Ocerios moves around quite a lot– especially in his second phase– but no one can deny that this Seath the Scaleless reincarnation was super creative on FromSoft's part.

7 Dark Souls 1: The Gaping Dragon

The Gaping Dragon is one of the most well-known bosses in the entirety of the franchise. Many new players never made it past the Gaping Dragon, so it left the largest impact. It certainly helps that the Gaping Dragon also has an incredibly horrifying design!

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This thing is 80% mouth and folds over itself backward to slam down on its opponents with its stomach-mouth full of razor-sharp teeth. It's a shame that the fight is quite boring once the spectacle wears off, but no can deny how amazing this design was. It felt like a very early attempt at what Bloodborne bosses would eventually become.

6 Dark Souls 2: The Burnt Ivory King

Fans will say what they want about Dark Souls 2 and its quality compared to DS1 and DS3, but DS2 has an absurd amount of content, especially considering the three separate expansions that looked into other kings with connections to the darkness. The Burnt Ivory King has to be one of the most creatively designed clashes fans have ever seen, and his battle is just so atmospheric! The player falls down a mile-high drop into a platform surrounded by lava where the king slowly walks towards them from a portal, ready for the showdown. Plus, the whole mechanic of freeing the Loyce Knight so that they'll seal the portals in the arena that mobs spawn out of was a very cool twist.

5 Dark Souls 3: The Abyss Watchers

Artorias The Abysswalker and his companion the Great Wolf Sif are two of the most stereotypically yet understandably amazing characters in almost any form of media. So when DS3 introduced the Abyss Watchers who worshipped him, they had a lot to live up to. Shockingly enough, they sort of did with an incredible fight that got fans hungry for more info about them. Their designs, lore implications, and actual boss fight itself are all top-tier for sure. And while it's not the most unique showdown in the series, it is one of the most memorable. To top it all off, their soul can be turned into the Wolf's Knight Greatsword that lets the play perform some of Artorias's most elite moves.

4 Dark Souls 1: The Crossbreed, Priscilla

The Crossbreed Priscilla is one of the fan favorites from Dark Souls 1, and it makes sense why. Her painted world was so incredibly atmospheric (and insanely difficult), she's unique in that she doesn't actually want to fight the Chosen Undead, and her backstory has so many lore implications. And that design! The scaled eyebrows and image of a scared giant girl clasping onto a scythe is just so impactful. Her boss fight is also very unique, including a mechanic where she goes invisible and players have to look for her footprints in the snow to find her. This dragon-breed is absolutely one the fans never forgot about, and is even referenced again in DS3 with the hidden NPC in Anor Londo, Company Captain Yorshka.

3 Dark Souls 2: Sir Alonne

In a similar vein to Priscilla, Sir Alonne from the Old Iron King DLC in DS2 is also memorable because of his respectful nature. Players were used to fighting bosses who only craved combat or came at them like wild beasts, yet Alonne politely bows before the fight each and every time. The arena itself, Alonne's design, and the pure difficulty of the fight all add together to make this another one of the greats in the series.

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It really felt like the best combination of atmosphere and difficulty. That is, until Sister Friede came around in DS3. Plus, once fans found out that Alonne commits seppuku if the player character defeats him with no damage taken, that added another level of respect for this honorable warrior.

2 Dark Souls 2: Lud And Zallen, The King's Pets

Finally, it's the last Dark Souls 2 boss on this list. DS2 is very separate from DS1 and DS3 lore-wise, which made the bosses all that much more unique. Lud and Zallen, an optional multi-beast boss fight in the Crown of the Ivory King DLC, are unique in that this is meant to be a co-op Bossfight. Of course, every one of these games allows players to summon friends in to help (or at times, hurt them), but never as the intended way of confronting a boss. This fight can be a pain, but at the end of the day is still a very memorable experience to make with friends.

1 Dark Souls 3: The Slave Knight Gael

It only felt right to end things on the Slave Knight Gael, the final boss of the Ringed City DLC. Why? Well, because the Ringed City, Gael, and the lore found within this settlement answered so many longtime questions about things like the Dark Sign, the process of hollowing, and the Dark Soul itself. Plus, Gael is an incredible 1v1 fight the likes of which fans hadn't seen since Artorias. It's one of the rare 3-phases bosses in the franchise and takes place in the largest arena out of any of them, spanning an entire desert. Players might be surprised to find themselves looking up soul farming strategies again just to get strong enough to beat this guy.

NEXT: Dark Souls 3: 10 Things You Need To Know About Sirris Of The Sunless Realms