We already knew Death Stranding: Director's Cut would be shown at Gamescom, so the latest trailer for Kojima Productions' upcoming definitive edition of 2019's biggest Deliveroo sim isn't all that surprising. Still, as is often the case with anything affiliated with Hideo Kojima, what we got to see was... well, surprising.

First revealed at E3 2021, Death Stranding: Director's Cut is a revised version of the original game packed with extra content. It's worth noting that this isn't necessarily a director's cut in the conventional sense of the term - Hideo Kojima himself has stated that he doesn't like the name given that it implies the new material was ditched prior to the game's initial launch. Instead, all of this has been written and developed since 2019, meaning it's probably more akin to integrated DLC than the kind of director's cut you'd expect to encounter in film.

Related: Death Stranding Is The First Game To Convince Me I Need A PS5

The recently unveiled Gamescom trailer gives us more of an idea of what we can expect from Sam Porter Bridges in this new edition of Death Stranding. It features a jetpack-esque stabilizer device, a race track, a catapult, a buddy bot, details about new missions, replayable boss fights, and lots more. You can check it out for yourself below.

If you're on the fence about whether or not Death Stranding is worth replaying just for the new content, fret not. Players who already own the game on PS4 will be able to transfer their save files over in order to avoid needing to start again, and it's only $10 to upgrade your base edition of the game to the director's cut. For those looking into playing for the first time, it's important to recognize that Death Stranding is one of the most polarizing games in recent memory. Still, it's managed to sell five million copies in under two years, so KojiPro must be doing something right.

Death Stranding: Director's Cut launches for PS5 on September 24, 2021. In somewhat related news, game director Hideo Kojima turned 58 this week and confirmed that he will continue making games until his brain "loses its creative power." Cheers, Hideo.

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