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No weapon category is more popular in Destiny 2 than Hand Cannons. Their versatility and great damage make them a fan-favorite among most of the community. Even after blanket range and perk nerfs, these weapons are still the preferred Primary among many Crucible veterans.

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Like with every other weapon category, there are many choices of Hand Cannon that suit different playstyles. Exotics further increase the number of choices, some favoring utility while others are more akin to Sniper Rifles. From hard-hitting 120 Hand Cannons to rapid-firing 180s, there is a Hand Cannon to suit anyone's needs. Here are the ten best Hand Cannons you should use in PvP in Destiny 2.

Updated December 11, 2023, by Charles Burgar: Season of the Wish has released the highly-anticipated Thorn Catalyst, and it's just as strong as most were expecting. This turns Thorn into a monstrous 140 RPM Hand Cannon that can hang with the current meta. We've updated this list to include Thorn, and we've tweaked a few entries for clarity.

10 Round Robin

Destiny 2 Round Robin

How to obtain: Neomuna activities; craftable at the Enclave.

While 120 RPM Hand Cannons haven't been meta since Beyond Light, Round Robin makes a strong case for itself by being the only Legendary 120 that can easily two-tap Guardians. That's thanks to its origin trait, Nanotech Tracer Rockets. Damaging a target has a chance to launch a missile at the target, dealing a small chunk of damage on hit.

That alone won't land you a two-tap, but pairing this origin with Kill Clip is all you need. Get a kill, reload, and enjoy landing the occasional two-tap. You can pair this with Keep Away for better stats or Killing Wind to assist with the gun's low handling stat. Either way, Round Robin is a devastating 120 RPM Hand Cannon that is fully craftable and easy to use.

Recommended Traits:

  • Column One: Keep Away, Killing Wind
  • Column Two: Kill Clip

9 Sunshot

Destiny 2 Sunshot Hand Cannon

How to obtain: Exotic Engrams found through Xur or world drops.

Sunshot has become a powerhouse of a Primary weapon after the changes to zoom and Hand Cannons in Season 22. This weapon now experiences damage falloff past 33.5 meters, around the same distance as most popular Hand Cannons. But unlike other options, Sunshot is the only 150 RPM Hand Cannon in Destiny 2. This intrinsically gives Sunshot a slightly faster TTK than all other 140s.

This gun also has Explosive Payload baked into its main perk, aggressively flinching targets with every shot. Explosive Payload also extends the damage falloff of Sunshot slightly by making half of your damage unaffected by damage falloff. Pair that with this gun's on-kill explosions, and it's easy to see why Sunshot has quickly become a fan-favorite Hand Cannon in the Crucible.

8 Austringer

Destiny 2 Austringer

How to obtain: Presage; craftable at The Enclave.

Season of the Haunted brought back some of Destiny 2's most coveted weapons, one of which being the Austringer. This weapon was originally meant to be an homage to the original Destiny's Eyasluna. Yet when Eyasluna returned, many veteran players thought it didn't live up to its name. Austringer does.

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The iconic Eye of the Storm and Opening Shot combination is back and stronger than ever, allowing Austringer to start and end gunfights on its own. So long as you can land that second shot, you will land three taps with minimal effort. And thanks to the zoom changes in Season 22, this perk combination is more than viable now since Rangefinder is no longer mandatory.

If you don't mind landing the first shot in a gunfight, Austringer also has a hidden S-tier perk in the same trait column: Zen Moment. This perk makes you nearly immune to flinch when active. It gets rid of reticle bounce, greatly reduces visual recoil, and boosts your flinch resistance significantly throughout a duel. Paired with a high stability configuration, you can fight SMG and Auto Rifle users with confidence.

Recommended Traits:

  • Column One: Eye of the Storm, Snapshot Sights
  • Column Two: Opening Shot, Zen Moment

7 Fatebringer

Destiny 2 Fatebringer Hand Cannon

How to obtain: Vault of Glass raid.

The king of Hand Cannons is back and better than ever. Fatebringer is a 140 RPM Hand Cannon that has a great stat package. Excellent handling, stability, aim assist, and access to Adept mods allow this weapon to chain headshots with little issue. Of course, what makes this weapon truly come alive are its perks.

Fatebringer can roll with some fantastic traits. Explosive Payload is arguably the best PvP perk for a Hand Cannon, inflicting an absurd amount of flinch onto your target while extending the effective range of this Hand Cannon. Shockingly, this rolls in the first trait column on Fatebringer, not the second column. This means you can pair it with Eye of the Storm to create a devastating dueling weapon.

Other perk combinations on Fatebringer are also viable if you dislike any of those perks. Killing Wind is a no-brainer in the third column, allowing this gun to hit targets from 39 meters away without experiencing damage falloff. You can pair this with Kill Clip to further extend the gun's effective range while easing up on the gun's TTK requirement. Get a good roll of this gun, and you'll feel virtually unstoppable.

Recommended Traits:

  • Column One: Explosive Payload, Killing Wind, Tunnel Vision
  • Column Two: Eye of the Storm, Kill Clip, Frenzy

6 Hawkmoon

Destiny 2 Hawkmoon

How to obtain: Sold by Xur.

One of Destiny 1's most coveted Hand Cannons, Hawkmoon, has returned in Destiny 2. Its random nature was shifted from its Exotic perk to its acquisition method. Now, players can earn random rolls on Hawkmoon, allowing a degree of personalization.

The gun itself is fantastic, bundled with an incredible stat package and a strong Exotic perk. Paracasual Charges offer a great boost to Hawkmoon's consistency and allows crafty players to one-shot Supers and other Guardians in the right circumstances. Hawkmoon does come with a large cost: it's an Exotic weapon. You can't put mods on this gun, and it restricts what you can put in your Energy and Heavy slots.

Even with those caveats, Hawkmoon's ease of use makes it one of the best Hand Cannons you can use. If you're trying to get accustomed to Hand Cannons, Hawkmoon is a fantastic weapon to start with.

Recommended Trait:

  • Column One: Opening Shot, Eye of the Storm, Killing Wind

5 Exalted Truth

Destiny 2 Exalted Truth Hand Cannon

How to obtain: Trials of Osiris Legacy Focusing.

Exalted Truth is a Trials of Osiris Hand Cannon that excels at just about everything. Featuring exceptional base stats in nearly every category, this weapon is the perfect blank slate for buildcrafters and PvP players alike.

Both trait columns are so loaded that it's a shame Exalted Truth isn't craftable. Killing Wind, Perfect Float, Rangefinder, and Slickdraw can all roll in the first trait column. Slickdraw might seem like a poor recommendation, but recent buffs have made this perk far more forgiving. The second column has some amazing picks like Eye of the Storm Frenzy, Repulsor Brace, and Encore.

What further sets this gun apart from other 140s are the origin traits. SUROS Synergy, Alacrity, and One Quiet Moment roll on every copy of this gun. SUROS Synergy is our recommendation here, granting a massive boost to your handling and flinch resistance after reloading. But if you're a solo player who wants to slay, use Alacrity.

Bottom line, Exalted Truth is a stat monster that can achieve 100 range without much investment, dueling targets out to 37.5 meters. It has the same consistency as Palindrome but has better origin traits and can even squeeze in a damage or utility perk with the right build. If you're skilled enough to play Trials, Exalted Truth is definitely worth the grind.

Recommended Traits:

  • Column One: Killing Wind, Perfect Float, Slickdraw
  • Column Two: Encore, Eye of the Storm, Frenzy

4 Ace Of Spades

Destiny 2 Ace of Spades Exotic

How to obtain: Purchased from the Exotic Kiosk in the Tower. Costs 1 Exotic Cipher, 125,000 Glimmer, and 1 Ascendant Shard.

Nearly everyone who played during Forsaken remembers this gun. Ace of Spades shaped the Crucible meta for a long time and still has a massive impact today. So long as Hand Cannons exist in Destiny 2, Ace of Spades will be a great pick.

That is thanks to its Exotic perks. Ace really has five perks instead of two major ones. This weapon has its radar active while aiming, Firefly, Outlaw, a stronger version of Kill Clip, and High-Caliber Rounds for extra flinch. Its absurdly high range stat allows this gun to three-tap from 35 meters, competitive with most meta Hand Cannons. Once you proc Momento Mori, landing a kill becomes trivial.

3 Thorn

Destiny 2 Thorn Hand Cannon

How to obtain: Purchased from the Exotic Kiosk in the Tower. Costs 1 Exotic Cipher, 125,000 Glimmer, and 1 Ascendant Shard.

Thorn is a 140 RPM Hand Cannon that inflicts a weak poison damage-over-time effect with every shot. This alone makes Thorn a solid option for life-modes like Trials of Osiris, but that's not all. Thorn can also two-tap Guardians at T6 Resilience if you collect a slain target's soul. Doing so will drastically ramp up your poison damage and overfill the magazine.

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As powerful as that sounds, Thorn was held back by its lackluster range stat for years. Thankfully, that's no longer the case. Its Exotic Catalyst grants a whopping +20 range, +10 stability, and buffs Soul Devourer to also grant the benefits of Killing Wind. In essence, landing a kill lets Thorn two-tap, gives you 35 meters of effective range, and partially refills the magazine. As far as Destiny 2 is concerned, Thorn has never been better.

2 Igneous Hammer

Destiny 2 Igneous Hammer

How to obtain: Trials of Osiris matches and Engrams.

Igneous Hammer has returned in Season of the Witch, complete with a perk pool refresh and origin traits. For those who missed this gun in Beyond Light, Igneous Hammer has such a good stat package that it's closer to 140s than 120s. With a good roll of this gun, you're looking at a 120 Hand Cannon with 80+ range and 70+ handling. No other 120 can achieve that without the help of perks.

Yet all Igneous Hammer needs to achieve those stats are Adept mods and Keep Away, a perk that buffs your range and reload speed while 15+ meters away from a target. Hand Cannons tend to excel in the mid-range so this is trivial to active. Keep Away's small accuracy bonus also helps Igneous Hammer land headshots, but you can take this even further with Eye of the Storm.

While both perks are active, your bullets cannot miss. Every shot will land on target, usually curving to their head. There are some great perk alternatives like Encore and Frenzy, but we find Keep Away and Eye of the Storm to be the best pairing on this gun.

What you're left with is a Hand Cannon that has a massive boost to accuracy, can snipe enemies from 38+ meters away, and receives some major stats bonuses when you're the last player alive. No 120 Hand Cannon comes close to that level of performance.

Recommended Traits:

  • Column One: Keep Away, Rapid Hit, Encore
  • Column Two: Eye of the Storm, Frenzy, Moving Target

1 Rose

Destiny 2 Rose

How to obtain: Competitive Engram Focusing.

While this weapon isn't obtainable currently, Rose is such a unique Hand Cannon that it deserves a mention for those who own it. Rose is the only Lightweight Hand Cannon in Destiny 2, providing a passive +20 Mobility and 6.25% sprint speed boost while the weapon is equipped. This weapon otherwise behaves like a 140 RPM Hand Cannon, featuring high handling and a whopping 85 base aim assist.

This weapon's base range and stability are somewhat lacking, but you can easily fix this with good perks and grips. Slideshot and Explosive Payload is arguably the best combination after the Rangefinder nerf, granting a massive boost to your range and stability on your first shot after sliding. Explosive Payload will greatly flinch your opponents, making 1v1 duels biased slightly in your favor.

That is far from the only viable combination, however. Perpetual Motion is a great pick for aggressive players, Moving Target is a solid neutral game option, and Rapid Hit never disappoints. If you don't care for Explosive Payload, you have some amazing alternatives like Eye of the Storm, Opening Shot, and Snapshot Sights. Rose has so many good perk combinations that just about any roll with serve you well.

Recommended Traits:

  • Column One: Slideshot, Moving Target, Rapid Hit
  • Column Two: Explosive Payload, Eye of the Storm, Snapshot Sights
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