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Destiny 2's Season of the Deep is here, complete with two new activities to complete and some massive changes to the sandbox. What hasn't changed much is the Seasonal Challenge system. These time-sensitive Triumphs serve as your main source of XP and Bright Dust throughout a season, accessed through the quests tab in your menu.

Related: Destiny 2: Season Of The Deep - How To Unlock All Vendor Upgrades

This first set of Seasonal Challenges includes ten challenges, most of which grant Bright Dust alongside some large bundles of XP. This guide will showcase how to complete all ten of this week's Seasonal Challenges, showcasing rewards and tips for getting each challenge done as quickly as possible.

Into The Depths I

Destiny 2 Season of the Deep HELM Wing

Into the Depths I: Complete the Week 1 "Into the Depths" mission.

Reward

  • 25,000 XP

"Into the Depths" is the seasonal quest for Season of the Deep. You'll be sent to Titan the first time you log in this season to complete a short story mission. Complete this mission and visit the H.E.L.M. to obtain the questline. You'll then need to complete the first set of objectives, requiring you to play a game of Salvage and Deep Dive.

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Front Line Salvager I

Destiny 2 Lightfall Hunter Strand

Front Line Salvager I: Complete Salvage or Deep Dive activities while using an Arc or Strand subclass. Additionally, defeat Fallen anywhere in the system.

Reward

  • 25,000 XP

This challenge requires you to complete three Season of the Deep activities and defeat 50 Fallen combatants. Season of the Deep activities include Salvage and Deep Dive. The first boss for Deep Dive will cause your run to always spawn Fallen, so we recommend farming that activity if the Servitor is that week's final boss. If not, farm Salvage.

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Successful Salvager

Destiny 2 Salvage Site Reliability Job

Successful Salvager: Successfully complete jobs in Salvage activities.

Reward

  • 25,000 XP

Successful Salvager requires five successful job completions in Salvage. Jobs are the objectives your fireteam receives before teleporting to the final boss arena. Since you'll get three jobs per run, this will take at least two runs to complete. Check out our Salvage guide for tips on completing each job type.

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The One That Didn't Get Away

Destiny 2 Season of the Deep Guardian Fishing-1

The One That Didn't Get Away: Catch fish at any Fish Pond. Additionally, complete public events on any destination.

Reward

  • 25,000 XP

This challenge requires you to catch 50 fish and complete two public events. Fishing spots can be found in the EDZ, Nessus, or Savathun's Throne World, seemingly rotating each week. You can view your tackle box in your inventory to see which location currently has fishing ponds. For the public events, anything works here. The EDZ usually has one active if you're looking to get this done quickly.

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Related: Destiny 2: Every New Weapon In Season Of The Deep

EDZ Activities

Destiny 2 EDZ Trostland

EDZ Activities: In the EDZ, earn progress by completing bounties, patrols, public events, and Lost Sectors.

Rewards

  • 25,000 XP
  • 75 Bright Dust

You'll need to complete activities on the EDZ to get this finished. We recommend buying bounties from Devrim Kay and farming nearby Lost Sectors. Bounties will passively complete as you're clearing each Lost Sector, providing a solid chunk of progress in a short amount of time. If that isn't enough, you can farm patrols while waiting for public events to spawn.

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Taking All Challenges

Destiny 2 Lightfall Director Power Level Sources

Taking All Challenges: Complete weekly playlist challenges.

Rewards

  • 25,000 XP
  • 75 Bright Dust

Taking All Challenges requires you to complete three weekly playlist challenges. This is referring to any source of Powerful or Pinnacle Gear found on the Director map. We recommend completing the weekly challenges for Vanguard Ops, Crucible, and Gambit. Check out our Power leveling guide for more information on each weekly playlist challenge.

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Spark Defender

Destiny 2 Rift PvP Gameplay

Spark Defender: Score points in Rift. Bonus progress is awarded for igniting the Rift.

Rewards

  • 25,000 XP
  • 75 Bright Dust

Score 50 points in the Crucible's Rift game mode to finish this Triumph. Rift can be found as a weekly rotating playlist or in the Competitive playlist. You score points in this mode by carrying the Spark, eliminating Spark carriers, and igniting Rifts with your carried Spark. In essence, play around the Spark to get this done quickly. If you can escort the Spark to the enemy's Rift, even better.

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Related: Destiny 2: Season Of The Deep - Salvage Activity And Rewards Guide

Standard Issue

Destiny 2 Gambit Warlock Versus Taken Ogre

Standard Issue: Defeat targets in Gambit with Primary ammo. Bonus progress is granted for using Auto Rifles, Hand Cannons, and Scout Rifles. Bonus progress is also granted for defeating Guardians.

Rewards

  • 25,000 XP
  • 75 Bright Dust

This challenge requires you to defeat 100 enemies in Gambit using Primary weapons. Anything that uses Primary ammunition will count, but you'll gain double progress if you use Hand Cannons, Scout Rifles, or Auto Rifles. You'll also gain bonus progress if you kill a Guardian.

We recommend equipping Centrifuse or Sunshot for this challenge, as both guns have excellent add-slaying potential. Focus on killing any adds you see, and you should be able to finish this challenge in a single game, two at most.

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The Fallen Fall

Destiny 2 The Devils Lair Sepiks Prime Servitor Boss

The Fallen Fall: Defeat Fallen combatants in Vanguard playlists or strikes. Earn bonus progress for defeating tougher combatants.

Rewards

  • 25,000 XP
  • 75 Bright Dust

The Fallen Fall requires 200 Fallen kills in Vanguard Ops or Nightfall activities. You can either wait for a Fallen-themed Nightfall to appear or farm the Vanguard Ops playlist and hope a Fallen strike appears. For specific strikes, The Devils' Lair and Glassway are solid strikes that contain many Fallen enemies.

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Calibrate Close Range

Destiny 2 Osteo Striga Exotic

Calibrate Close Range: Calibrate close-range weapons—Sidearms, Submachine Guns, Shotguns, Glaives, and Swords. Bonus progress for defeating Guardians.

Rewards

  • 25,000 XP
  • 75 Bright Dust

Defeat 200 enemies with Sidearms, SMGs, Shotguns, Glaives, or Swords. We highly recommend using an SMG or Sidearm for this challenge. Huckleberry, Osteo Striga, and Trespasser are all great options for this.

As for enemy kills, you have quite a few options. The Shuro Chi checkpoint in the Last Wish raid is arguably the best, although you can't go wrong with Lost Sectors on Savathun's Throne World or Neomuna. The opening encounter in the Grasp of Avarice dungeon is also a great spot for farming kills quickly.

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Next: Destiny 2: How To Reach Max Power Level Quickly