Marvel's Spider-Man certainly lived up to the hype following its release last September. The game left fans with exactly what they wanted: an amazing web-slinging experience with the jokes to match. No wonder it sold over nine million copies.
The exclusive title, one of the best in a very long time, was always going to be a humor-filled one. Spider-Man simply does not shut up (even when he shuts up) - the quips and one-liners were very necessary.
According to one of the developers, though, it was hard to strike a balance where the jokes were concerned.
Creative Director Bryan Intihar was somewhat weirdly interviewed by Insomniac Games' CEO Ted Price during the recent D.I.C.E. Summit 2019 and was pressed on how the team managed to do such impressive work with the integration of the comedic stuff Spider-Man is known for.
He did admit that there were concerns regarding the level of funny in the game before the story was fully written up, but they made it work in the end.
"When the story was still not totally there, I think there were concerns about ‘was the story gonna be funny enough?’ And do we have to add more humor?" Intihar explained.
"We knew more was coming, it just wasn’t in the game yet, and I said 'no, we’re gonna be totally fine.' We had the story we wanted, then some things weren’t there, but we actually went back and did some reshoots, and we actually found moments that were already in the game where we could literally just add a 15-second sequence to the end of a certain scene, or something at the beginning. That helped at the end of the day."
The title is only available for PlayStation 4 and, if you haven't already, now would be a great time to buy it the price has been cut by $20; and not just for a limited time, the drop is permanent.
You can now buy the game from Amazon or GameStop, as well as the PlayStation Store, for $39.99. The City That Never Sleeps is also available as a DLC if you want to go through an additional story after the main campaign.