Dragon Age Senior Producer Is The Next To Leave His Game Mid-Development

BioWare's woes continue to mount with the news that Fernando Melo, who had been leading production on the company's forthcoming Dragon Age title, has announced his departure from the studio.

The longtime BioWare employee also worked on games such as Dragon Age: Origins, Dragon Age II and Mass Effect: Andromeda. He shared his departure via a Twitter thread.

"To be clear, this is my own decision. I've been wanting to take some time to disconnect and explore a couple ideas for next chapter in my career," he tweeted.

The news comes only days after BioWare's Ben Irving, who was the lead producer on the poorly-received Anthem, shared news of his own exit.

RELATED: Anthem Lead Producer Leaves BioWare

BioWare, the once-beloved studio behind masterful games including all three games in the Mass Effect trilogy and Dragon Age: Inquisition, appears to be in the midst of a major period of turmoil.

The studio's struggles seem to have begun during development of the ill-fated Mass Effect: Andromeda, a spinoff of the main trilogy riddled with production struggles that resulted in what many felt was a lackluster game.

After its release, BioWare eventually halted work on Mass Effect: Andromeda and its planned expansions in order to shift focus to Anthem, which it hoped would be revolutionary with its jetpack mechanics and its incredible visual imagery.

via: Engadget/Electronic Arts

Unfortunately, that game also suffered criticism upon launch, though as of May, BioWare's Chad Robertson shared that the team would remain committed to improving the game.

RELATED: All Signs Point To Anthem Being Shelved Just Like Mass Effect: Andromeda

The forthcoming Dragon Age sequel also appears to be suffering from development setbacks, not the least of which is the fact that it's now lost a person heading its production.

It's hard to know what all of this means for the future of BioWare. On one hand, a shakeup could be exactly what the company needs to facilitate a return to that "BioWare magic" that drove the studio's major hits.

However, these exits could also signal the downfall of the studio as a whole. It wouldn't be the first time parent company Electronic Arts shuttered one of its studios, as the same fate befell Maxis (SimCity), Pandemic (Star Wars Battlefront), Westwood Studios (Command & Conquer) and many others.

RELATED: What Happens To BioWare If Anthem Flops?

The fact that two integral team members left the studio within a week of each other implies that someone, somewhere down the line, may be losing sight of BioWare's mission. It remains to be seen whether these leadership departures leave the company ripe for a new beginning, or if they simply signify the beginning of the end.

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