Since its inception in 1999, Super Smash Bros. has remained a huge part of the gaming scene. Its unique gameplay guarantees hours of intense fun, whether it be competitively in national tournaments, online with friends, or simply at home. The most iconic aspect of the series is its roster of characters. The original Super Smash Bros. featured 12 characters. It sounds small now, but at the time it was something else getting to see Mario trade blows with Link and Pikachu for the first time. Super Smash Bros. Melee built upon that by having 25 characters. Brawl had 39 and introduced third-party characters for the first time in the forms of Sonic and Snake. (Finally, we got to see Mario and Sonic battle.)

The latest game has the most characters: 58. Combine that with perfectly balanced gameplay, and we have one of the greatest fighting games of all time. Back to the characters, Super Smash Bros. features many from Nintendo's history. From Mario to the Wii Fit Trainer, there's a character for everyone. Plus, we have third-party characters like Pac-Man and MegaMan. Despite all these great characters though, there are some questionable additions. There are also many characters that should have been given the spotlight. For today's list, we'll be taking a look at the dream team, aka 8 characters who should have been in Super Smash Bros. We'll also take a look at 7 characters who shouldn't have made it.

15 Should: Bomberman

via usgamer.com

The Bomberman series has been around for over 20 years. The cheerful main character has often appeared on Nintendo consoles. (In fact, his latest game, Super Bomberman R, was a Nintendo Switch launch title.) He's even been the star of an anime. It's shocking that he hasn't been in Super Smash Bros., not even as an Assist Trophy.

Bomberman has one of the most iconic designs in gaming. His classic bomb-throwing gameplay would have made for an interesting move set in Smash. Can you picture Link's bombs, but as the primary way of attacking? Bomberman is no stranger to fighting games either, having appeared in the Japanese exclusive game, DreamMix World Fighters. The little guy should have made an appearance in the latest Super Smash Bros.

14 Shouldn't: Mii Fighter

Via ssbwiki.com

The "Mii" has been around since the release of the Nintendo Wii back in 2006. Miis in a nutshell are simply customizable avatars for the player. They're playable in games like Wii Sports and Wii Party. Interestingly, Miis took a very proactive role by becoming playable fighters in the latest Super Smash Bros. It's a fun idea, but did the Miis really deserve to be in the game when there are actual Nintendo characters that have still not been in the spotlight?

The most insulting thing about the Miis are the outfits. For example, you can buy a Geno outfit and even a King K. Rool outfit. Why couldn't we get the actual characters? Miis aren't even available for playing online in For Glory. Every other character is, but not them. I doubt anyone would have minded if the Miis had been replaced with another character in Nintendo's library.

13 Should: Geno

via gamebanana.com

Super Mario RPG: Legend of the Seven Stars was released on the Wii U eShop not too long ago, and thus many people are playing the game for the first time. It was Mario's first foray into the RPG genre, complete with an expansive story and turn-based gameplay. One of its most interesting characters is Geno, a doll brought to life to help Mario and friends stop the Smithy Gang from getting rid of wishes forever.

Geno has some fantastic backstory and is one of the noblest characters in the Mario universe. There's great potential for a Smash Bros. movie set. After all, "Geno Flash" transforms him into a literal canon. It's a shame he has yet to appear in the games. He hasn't even appeared as an Assist Trophy.

Via Supersmashbros.wikia.com, http://archive.kontek.net

Since its inception in 1986, The Legend of Zelda has remained a staple in Nintendo's library. Putting Link in the original Super Smash Bros. was a given, and he naturally returned in its sequel, Melee. Alongside the Hero of Time, Melee gave us Princess Zelda/Sheik and Ganondorf. There was also another character: the younger version of Link.

Young Link plays a little differently than his adult self. He's faster and shoots fire arrows. Despite these things though, there's little reason why we have another version of Link over other Nintendo characters. If Nintendo wanted another Zelda character, Impa would have been more interesting. Young Link would get replaced in the next two games by Toon Link. It's the same problem, but at least Toon Link has a unique look and a bigger differentiation from Link in gameplay.

11 Should: Isaac

via YouTube.com (MyNewSoundtrack)

Super Smash Bros. Brawl introduced Assist Trophies. When used, players can summon various characters from throughout Nintendo's history. (And a couple of others as well, such as Gray Fox and Shadow the Hedgehog). They're awesome, but also bittersweet because they're not playable. There was hope that some Assist Trophy characters would make the jump in the fourth game when Little Mac was announced as playable. Sadly, he was the only Assist Trophy while other notable characters like May MK III were dropped completely. One such character that should have been made playable was Isaac.

Isaac represents Golden Sun, one of Nintendo's critically acclaimed RPG franchises. The usually silent protagonist was given dialogue in the second game, where we saw how much of a no-nonsense, strong-willed hero he was. His unique magical abilities and different weapons would have made for a fantastic move set. As one of Nintendo's RPG protagonists, he should have been in Smash before Cloud.

10 Shouldn't: Dark Pit

Via ssbwiki.com

The latest Super Smash Bros. is an outstanding game; one of the best in its genre. The gameplay finds a nice balance between Melee and Brawl. Just as important, it has many great characters. However, some of these characters just do not deserve to have their own spots on the roster. One such character is Dark Pit.

Similar to Lucina, Dark Pit plays very similarly to another character, which in this case is of course Pit. There are minor differences, but they're not enough to justify this character being included. He has a fun personality in Kid Icarus: Uprising, but when we have iconic Nintendo characters from throughout the years that have still not appeared in Smash, Dark Pit's inclusion is questionable. He's little more than a pallet swap.

9 Should: King K. Rool

Via mariowiki.com

Donkey Kong is a Smash Bros. veteran, being one of the original 12. In Super Smash Bros. Brawl, DK's best friend Diddy Kong was thrown into the mix. The two have been teaming up since the first Donkey Kong Country. For the latest Smash, the next step would have been to include Country's main antagonist, King K. Rool. It's a shame that didn't happen.

King K. Rool is up there with Bowser and Ganondorf when it comes to Nintendo antagonists. Smash Bros. can always use more villain representation, and the crocodile would have fit the bill. He's one of the few final bosses to get up and fight again after the credits. In Donkey Kong 64, he's a ruthless antagonist and one of Nintendo's finest villain portrayals.

8 Shouldn't: Lucina

Via ssbwiki.com

Clones have always been a cheap way to have more characters on a roster. (We're looking at you Marvel vs. Capcom.) Smash Bros. is no stranger to clones. The games have gotten better in that regard — just compare Luigi in Smash 64 to the latest game. Luigi back then was almost a direct clone of Mario, but now he's different. That's why it's baffling Lucina was given her own spot on the roster in the latest game.

Lucina isn't a bad character. But her moves are almost 100% identical to Marth's, and she even has a similar outfit. The fourth Smash introduced character model alt. costumes. For example, Bowser Jr.'s alt. costumes are the seven Koopalings. Lucina could have just been an alt. for Marth; there's no justification for her being a separate character.

7 Should: Shantae

Via wayforward.com

From Limbo to Shovel Knight, there are hundreds of great indie games. There are many reasons why the Half-Genie Hero should have made it into the latest Super Smash Bros. Chief among those reasons is simply: she's a great character.

Before the latest game, Super Smash Bros. had a severe lack of female characters. The fourth game fixed that by including characters such as Rosalina and Palutena. But, the game could have used another and Shantae would have been perfect. She uses her hair as a whip and of course, has the magical abilities of a genie. Her cheerful persona and expert dancing would have made her a fun addition to the roster. Instead of more Fire Emblem characters, Nintendo should have looked into giving Shantae the spotlight.

6 Shouldn't: Pichu

via twitter.com

The goal in Pokémon is to catch 'em all and level up the little creatures. Most Pokémon evolve into stronger forms. Charizard is better than Charmeleon. Likewise, Pikachu is better than Pichu. This kind of power level logic, however, doesn't have to apply to fighting games like Smash Bros. There's no reason why the Ice Climbers can't be a match for someone like Ganondorf as an example. The same could have been said for Pichu, if Melee had been kind to him.

Pichu is the only character in the franchise whose attacks injure himself. That's right, every thunderbolt or even recovery jump gives the little guy damage. If Melee was going to do this to Pichu, then he should have been replaced with another Pokémon like Squirtle.

5 Should: Dark Samus

Via metroid.wikia.com

Metroid is one of the biggest science fiction video game franchises, and a Nintendo staple. That's why it's shocking the series has been represented by just Samus throughout Super Smash history. Even Earthbound, a lesser known series, has two character representations. It's insulting that Fire Emblem gets multiple characters while Metroid has one. (It's two if we count Zero Suit Samus, but she's still the same character.)

Dark Samus would have been perfect. Though she would seemingly be a clone, her move set could have been an intriguing take on Samus' —similar to Ness and Lucas. Dark Samus was a primary antagonist of two games, and remains one of Nintendo's most ruthless characters. She deserved to be on the roster. She would go on to appear in the latest Smash...but as an Assist Trophy.

4 Shouldn't: Dr. Mario

Via mariowiki.com

Mario has had many different professions throughout the years. He has been a carpenter and even a referee. Easily his most famous alternate persona is in medicine, which is known as Dr. Mario. This version of Mario was featured in Super Smash Bros. Melee, but dropped in Brawl. That was fine, because did we really need another Mario on the roster? For some reason, Dr. Mario was brought back in the latest Smash.

Unlike Dark Pit and Lucina, there are enough differences in Dr. Mario's gameplay to avoid him being called a direct clone. He's slower and more powerful than Mario, plus he has the tornado special. However, because of Dr. Mario's move set being a slowed down version, most of Mario's freestyle combos just aren't possible. There's also little reason why we couldn't get another Mushroom Kingdom character instead, like King Boo. If Nintendo really wanted another Mario, Paper Mario would have been more interesting.

3 Should: Sora

Via khwiki.com

Kingdom Hearts has achieved fame as one of the most critically acclaimed RPG franchises. It might also hold the distinction of having the most anticipated sequel of all time. This series from Square Enix stars a character by the name of Sora. His unique Keyblade as a weapon and usage of magic would have made him a fun fighter in Smash.

The latest Smash is full of sword-wielding characters; a Keyblade could have really mixed things up. I don't think anyone would have minded if instead of another Fire Emblem character for DLC, we got Sora. His alt. costume could be Roxas, and could you imagine Traverse Town as a stage with perhaps the Guard Armor as a hazard? Sora would have been a great character to announce after Cloud.

2 Shouldn't: Corrin

Via ssbwiki.com

December 15th, 2015, was an important day for Super Smash Bros. players. It was the day that featured the final video presentation regarding new features for the latest game. This is where the last DLC characters would be announced. Anticipation was, of course, high. Naturally, players were expecting big characters. One of the characters announced was...a Fire Emblem character?

What's really disappointing is that it appeared that Corrin was just being added as promotion for his/her appearance in Fire Emblem Fates, which released two months later. That's right, instead of other iconic characters like say Banjo-Kazooie or Dixie Kong, we get a character for a game that didn't even exist at the moment. At least Corrin's move set is interesting.

1 Should: Rayman

Via wallpapercave.com

Though he might not be as popular as Sonic or MegaMan, Rayman is full of Super Smash Bros. potential. His design is among the most unique: how many video game characters operate without limbs? From his original appearance, he could charge punches and even use his hair as a helicopter. His most recent game, Rayman Legends, was critically acclaimed and even appeared on the Wii U.

Interestingly, Rayman actually does appear in the latest Smash...but just as a regular trophy. That's a shame, because he would have fit nicely on the roster. Rayman is a hero with an upbeat personality, a quirky design, and some quality games. We have Pac-Man and MegaMan; the next step would have been Rayman's inclusion. He's been something of a mascot, well deserving of a spot in Smash.