Dungeons & Dragons Returns To Eberron This November

The worlds of magic and technology will soon be fused together once more, as the Eberron campaign setting is receiving a new sourcebook for the fifth edition of Dungeons & Dragons

Eberron is a setting that offers more advanced technology than worlds like Faerun or Oerth, due to the fact that magic is used to power most of the modern conveniences, such as airships and trains. The standard fantasy races from the Player's Handbook were joined by the likes of the sentient machines known as the warforged or the psychic beings known as the kalashtar, as they explored ruined skyscrapers and floating cities that were filled with peril.

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Players of the latest edition of Dungeons & Dragons will soon be able to return to the realm of Eberron, as a new 320-page sourcebook called Eberron: Rising from the Last War will detail the war-torn continent of Khorvaire, as well as offer four new playable races and the ability to use magical dragonmark tattoos.

There is also a new element known as group patrons that allow parties to establish shared backgrounds that can help establish them in the game world, as well as giving the party a reason to be adventuring together before the campaign begins. There will also be an overview of the city of Sharn and its network of lightning-powered trains, with all of the possibilities that such an industrious city can offer to new adventurers.

via D&DBeyond

Eberron: Rising from the Last War will also be adding the artificer class to the game, which originally debuted in the 3.5 edition of Dungeons & Dragons. The original artificer had the ability to easily create magical items, which is a concept that has been downplayed in the current edition of Dungeons & Dragons, which means that the new version of the class is made up of scholars who are skilled at combining magic and technology on the battlefield.

“Fans have been clamoring for more Eberron ever since we digitally released the Wayfinder’s Guide to Eberron last year on the Dungeon Master’s Guild,” said Nathan Stewart, Vice President of the D&D franchise at Wizards of the Coast. “Eberron: Rising from the Last War is the culmination of hundreds of playtests and player feedback sessions, and we think fans looking for something new will enjoy adventuring through a world with magically powered trains, airships, and mechanical beings.”

The release of Eberron: Rising from the Last War is coinciding with a season of stories from the Adventurers League called The Oracle of War, which takes place across twenty episodes and involves the search for a powerful artifact that is hunted by all of the different factions that are active in Khorvaire.

The Eberron campaign was created as the result of a contest that was held by Wizards of the Coast back in 2002 to add a new setting to the established Dungeons & Dragons multiverse. Fans took to the Eberron setting instantly, as the fusion of magic and technology offered new ways to tell stories outside of the standard fantasy setting. Eberron fans have remained vocal in their support of the setting for almost twenty years and that devotion has paid off, as they will soon be able to return to the world that remains after the Last War.

Eberron: Rising from the Last War will be available on November 19, 2019.

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