In a market that is all but saturated with online Trading Card and Collectible Card Games (TCGs and CCGs), it is great to see a refreshing take on the old formulas with SkyWeaver, an upcoming title that looks to make a big splash when it formally launches.

The game is currently being developed by Horizon Blockchain Games, and one major feature stands out immediately that is sure to be a massive hit with potential players. Unlike other popular online games, players are in full control of their card collections. All cards are owned by the player, and with ownership comes the ability to trade with other players.

This is no small feature to gloss over. Players of Hearthstone and Magic: The Gathering Arena and other card games slowly build a personal collection, but those collections are locked to their accounts. This has become the norm in the past few years, however any veteran of paper Magic: The Gathering can tell you how important it is to be able to buy, sell, and trade their cards to form their collections as they see fit.

Apart from the ability to trade cards, the game itself is well made and enjoyable. The game is similar to other TCGs only in the core concept of creating a deck from a pool of cards to defeat an opponent but innovates in key areas.

Via: skyweaver.net/

Resources are one aspect of the game that is different from most games. Unlike Hearthstone, there will be no upper limit to the amount of resources a player can have, and eventually players can have massive banks to call upon for some big plays.

Unlike other games, SkyWeaver looks to be far more affordable in the long term. To begin, the developer insists that the game will be free to play, so anyone can dive in to see if the game suits them. Cards can be purchased from inside the game or purchased directly from other players. The developers state that in theory, creating a top-tier deck should not exceed more than $20-$70 based on the fluctuations of the market, which is a refreshing change of pace compared to other titles.

Via: skyweaver.net/

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In today’s current video game market where microtransactions are prominent in a broad range of games, SkyWeaver looks to stand out. There is no word yet about cosmetic items such as skins for cards but based on their planned philosophy regarding the monetization of their game, it is fair to assume that any such addition would be done in a reasonable manner.

In the long run, it will be fascinating to see how this experiment works out as more cards are added to the existing pool of cards. The developer states that at launch the plan is to have roughly 500 cards available, all of which can be purchased with zero randomness attached to the buying process. Balancing an increasing number of cards will certainly be a challenge, but the SkyWeaver team is committed to keeping all cards in play. They'll never rotate, meaning players will always have access to the full collection.

For now, readers can click here to read more about this exciting game!

Source: Skyweaver.net

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