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Bethesda Delays Elder Scrolls Mobile Game To Early 2019

Mobile game The Elder Scrolls: Blades has been delayed until 2019.

This likely comes as little surprise to anyone paying attention since there’s less than a month to go in 2018, but it looks like Bethesda is going to miss their planned 2018 launch date for their mobile Elder Scrolls game.

Called The Elder Scrolls: Blades, Bethesda’s latest mobile game was announced at this year’s E3 to very little fanfare. It wasn’t as bad as trying to sell Diablo Immortal to a room full of die-hard Diablo fans, but it wasn’t a whole lot better either.

In Elder Scrolls: Blades, you play as a member of The Blades--and no, not the dragon-seeking Blades from Skyrim. In this case, The Blades are a group of elite soldiers that work for the Empire. After a period of exile for some reason or another, you return to your hometown to find the whole place in ruins. This requires you to go on quests to repair the town.

One would think this would involve picking up a hammer to fix some scaffolding, but apparently, it actually means picking up your sword and killing a bunch of skeletons in a dungeon far away from your town. Elder Scrolls logic.

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Anyway, the whole thing is procedurally-generated dungeons, leveling, and character customization in true Elder Scrolls fashion. Combat is done either by pressing touchscreen buttons on either side or by swiping your screen with your finger. You can lob spells or shoot an arrow as easily as you can block with your shield or stab with your sword.

In addition to regular story mode (which is called Town mode), there’s also a rogue-like element called Abyss, and a PVP side of things called Arena.

The trailer presented at E3 looks pretty good, although we haven’t heard much about the game since then. Which sort of explains Bethesda’s recent tweet delaying it into 2019.

We don’t know exactly when in 2019 we’ll see Blades, but when it comes out, it’ll be best played on some newer model Android and iPhones.

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