Fan-favorite franchise Fable is officially back. Fable Fortune is leaving Steam’s Early Access and will be available for Windows PC and Xbox One on February 22nd.

The free-to-play title resurrects the Fable franchise for the first time since Fable III, which launched in 2010, developed by Lionhead Studios. Fable Fortune, developed by Flaming Fowl Studios and in partnership with Mediatonic - known for its work on titles such as bird dating sim Hatoful Boyfriend - is a collectible card game allowing players to choose between good and evil in an effort to alter their chosen character’s special abilities (and cards within the deck itself) enough to win each match. Players will be able to compete in leagues and special events, as well as take on boss battles with friends in the game’s co-operative mode.

Since Fable Fortune’s release on Early Access in mid-2017, the game has maintained a high level of support from the Steam community, currently sitting at a “Very Positive” review status. The timing of the game’s official release also comes at an exciting time for fans of the series, with rumors circulating since last month that Fable 4 is currently in development. While those rumors get sorted out and (hopefully) officially confirmed from Microsoft, Fable Fortune should be just thing to wet the appetite of those eager to re-enter the world of Albion.

Players familiar with the collectible card game genre, such as Blizzard’s Hearthstone, will likely be able to pick up on the game’s mechanics relatively easily. What sets Fable Fortune apart is its focus on strategy and reactionary decisions based on each opponent, and determining whether to be good or evil; a dynamic that encompasses the overarching theme and player development system within the Fable franchise.

There has been no word as to whether Fable Fortune will make the leap to any other platforms beyond Windows PC and Xbox One. Regardless, the likes of that happening would be pretty slim, as the Fable franchise has been one of the more heavy-hitting exclusive franchises in Microsoft’s gaming catalog. While a move to, say, the Nintendo Switch may be especially lucrative considering Blizzard’s hesitation for bringing Hearthstone to the console, Microsoft’s recently rediscovered focus on first-party exclusives will likely prevent that from happening, at least in the foreseeable future.