Quick Links

While various Fallout games have played host to a lot of mutated creatures, Fallout 76 is the first to have cryptids — creatures from legend and folklore. There is a combination of Fallout 76 cryptids and real-world legends present in the game. Some, like the Grafton Monster, are FEV mutants like many Fallout creatures, while Mothman, on the other hand, is from real-life folklore and exists in Fallout.

RELATED: Fallout 76: The Best CAMP Locations

One thing that cryptids have in common is that they are rarer than other Fallout creatures. Luckily, in Fallout 76, cryptids spawn in set locations. We've listed them below so you can hunt down these fearsome critters.

Updated on March 31, 2023: Cryptids are elusive creatures, even in Fallout 76. We've updated this guide for clarity so you can find these mysterious creatures as easily as possible.

Flatwoods Monster

A stylized vintage aesthetic version of the Flatwoods Monster from Fallout 76

Flatwoods Monsters are aliens, but they bear little resemblance to the “little green men” aliens of other Fallout games. Surprisingly, you won’t want to travel to Flatwoods to find this floating energy creature.

Instead, try your luck at the locations below, but keep in mind that Flatwoods Monsters will only spawn at night, and even then, only on rare occasions.

Location

Notes/Directions

Abbie's Bunker

Located in the Mire region, between the Highland Marsh and the Gnarled Gallows, this bunker lies along a bend in the road approaching Vault 94 and Freddy Fear's House of Scares.


It is a frequent stop throughout Fallout 76's main questline, such as during Early Warnings, Reassembly Required, and Coming to Fruition, along with being the final backdrop for the culmination of The Missing Link questline.

Wilson Brothers' Auto Repair

To the West of this auto shop in the Forest region (situated between Vault 76 and Morgantown), Flatwoods spawns occur in the general vicinity between the Lighthouse and the North Kanawha Lookout.

Dyer Chemical

Flatwoods Monsters also spawn across the river from Dyer Chemical, in the Mire. It's easier to approach from the other side, near the Carson Family Bunker due to the steep riverbank.

Grafton Monster

Grafton Monster walking towards the player
via: fallout.wikia.com

The Grafton Monster is a mutated headless hulking mass released from the same lab that produced all of Appalachia’s super mutants. The most reliable way to find it is to complete the Grafton Day event quest.

However, if that event isn’t going on, you can try to find this monster at some of the following spots.

Location

Notes/Directions

Whitespring Resort

The Grafton Monster sometimes spawns in the garden area of the Whitespring Resort in Appalachia's Savage Divide region. You'll find the garden between the Resort itself and the Golf Club.

Hemlock Holes

Graftons also roam the flat landscape around Hemlock Holes, a location in Appalachia's northern Toxic Valley region near Wavy Willard's. The best place to check is between the main building and the crashed vertibird nearby.

Charleston Trainyard

Just outside of Charleston, more Graftons lumber around the gap between the Charleston Station and the Poseidon Power Plant in Appalachia's Forest region.

Mothman

A close-up of mothman
via fallout.fandom.com

Mothman is the wasteland's most elusive cryptid. While Mothman paraphernalia can be found all over the map, Mothman can only be found as a random encounter in the overworld, not at specific spawn points.

However, there are a couple of methods that are more reliable than the others for tracking down Mothman.

One is by completing the Path to Enlightenment event quest, which will summon a non-hostile Wise Mothman. Or, head to Cell Block Z, where a hostile scorched variant of Mothman will spawn without fail.

Because this location is instanced, Mothman will spawn every time, and server hopping resets the spawn, so you can encounter this Mothman as many times as necessary.

The Steel Dawn update has also added an instanced location where Mothman can be found. The Enclave Research Facility (formerly Transmission Station 1AT-U03) in the Forest region is just south of Tyler County Dirt Track. It is the same location that you'll venture through during the quest, Over and Out.

Mothman is open to headshots without needing to rely on VATS. While the infamous cryptid remains among the Wasteland's most evasive pests, you should have an easier time besting him when you do encounter him.

Sheepsquatch

The sheepsquatch with light streaming in from above
Twitter - @egyptianruin

The most reliable way to find Sheepsquatch is to wait for the Free Range event quest and escort a group of brahmin with other players to the end, where one will spawn.

Otherwise, Sheepsquatch have been known to spawn at these locations.

Location

Notes/Directions

Creekside Sundew Grove

Located in the Cranberry Bog region, this grove lies off of Route 65, just South of Mac's Farm and The General's Steakhouse.

Vault 96

Sheepsquatch also dwell atop a cliff Southwest of Vault 96 in the Savage Divide.

Welch

From Welch in the Ash Heap, head down the road to the Southwest towards Nicholson's End.

Scenic Overlook

Sheepsquatch have also been spotted on the road south past the Scenic Overlook, towards the Federal Disposal Field in the Savage Divide.

Starting the quest Queen of the Hunt is a good tip for hunting any Fallout 76 cryptid in general.

Three locations will be marked on your map. At one of these locations, a random cryptid (other than the Sheepsquatch) will spawn. This quest can be repeated once every day.

Snallygaster

the snallygaster walking through a street towards the player
www.usgamer.net

Snallygasters are folklore creatures that are described as bird-reptile chimeras that are afraid of seven-pointed stars.

In Fallout 76, however, they are nothing like that; instead, they are a mass of limbs and bodily horrors — the results of FEV mutations like super mutants.

If you want to deal with acid-spitting mutants, there are a few places you can find Snallygasters.

Location

Notes/Directions

Toxic Larry's Meat 'N' Go

Positioned between the Autumn Acre Cabin and Berkeley Springs in Appalachia's Savage Divide region, three Snallygasters will reliably spawn around Toxic Larry's Meat 'N' Go.

Hemlock Holes

Revisiting Hemlock Holes in the Toxic Valley, Snallygasters prowl the vertibird that crashed nearby.

The Flooded Trainyard

East of Watoga in the Cranberry Bog, several Snallygasters can spawn in and around the town's flooded trainyard.

Wendigo

the wendigo in a dark wood
via: youtube.com (JumpyTelevision)

In Algonquin folklore, the Wendigo is an emaciated giant and the embodiment of greed. This cryptid's Fallout 76 version, however, is more or less a scarier ghoul that screams at you. One will always appear at the end of the One Violent Night event quest — a special legendary variant called the Nightstalker.

Additionally, the A Colossal Problem event tasks groups of players with fighting a Wendigo Colossus and more Wendigo Spawn (equivalent to Glowing Wendigos) than you'll know what to deal with.

To trigger the event, someone has to drop a nuke on Monongah Mine.

Otherwise, you can usually find Wendigo at one of these spawn points.

Location

Notes/ Directions

Wendigo Cave

This aptly named cave in the Savage Divide is tucked away in a small alcove bordered by The Sludge Hole, Seneca Gang Camp, and Autumn Acre Cabin. One Wendigo will always spawn at the end, but it’s a long dungeon crawl filled with some tough mirelurks.

Sunken Church

The Sunken Church is an unmarked location in The Mire positioned off of the road North of Haven Church and just South of Raleigh's Clay Bunker. They are known to spawn inside the sunken building.

Willard Corporate Housing

Up north, in the Toxic Valley, the Willard Corporate Housing is positioned in the middle of another trifecta between Wavy Willard's Water Park, the Toxic Dried Lakebed, and Black Beard Lodge.

Drop Site C2

Outside the Watoga territory to the Northeast, Drop Site C2 is located in the Cranberry Bog region just South of the Old Mold Quarry. These cryptids spawn inside the bunker itself.

NEXT: Fallout 76: Tips For Playing Solo