The Legend of Zelda is one of the oldest video game series, and much like my Grandpa, when you get that old there's bound to be a few wildly inaccurate rumors flying around you about Dog Racetracks and Unicorn Fountains.

Featured below are the 25 things people were convinced had to be the absolute truth about The Legend of Zelda game, some actually have doctored "evidence" to prove their claim, others were based entirely off of schoolyard rumors and hearsay in the end. However, all have been proven to simply be either wishful thinking or pranks that at some point you at least dared to dream might be true. Perhaps one day we'll see that Wind Waker remake with a Twilight Princess art style, or maybe someone will finally find a way to legitimately beat that smug jogger from Ocarina of Time. Regardless of what "fact" you fell for, these are at least quite entertaining to attempt with a group of friends watching while the rest only slowly induce a frothing rage with every failed idea after failed idea only to get a pay off that is less than helpful at the end, (Fado's Door I'm looking at you).

Enough people have been trapped in endless voids beyond peoples doors, it's time to finally shed light on the "facts" pranksters would have you believe. Maybe then people will stop spreading rumors about my Grandpa... oh and Legend of Zelda.

25 Error, Not An ERROR: Zelda II

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Nintendo likes puns, sometimes, however, they can be pretty bad at them. Not in the "Ugggh, that pun was so bad but I secretly am going to use it next time I have the chance," but in the sense that a large man screams at you in all caps "I AM ERROR" when you try to converse with him bad.

Originally thought to be a programming error, Error's name is just a really bad pun. A character that looks almost exactly like him in the Water Town of Saria is named Bagu, which, allegedly is Japanese for Bug... as in software bug.

Combine the two names together, and you have Error and Bug, the perfect recipe for a pun that didn't translate well to English and for years was thought to be shoddy programming.

24 Unicorn Fountain: Ocarina Of Time

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Back on the subject of things not actually in Ocarina of Time, the Unicorn Fountain doesn't actually exist. Originally planned to be part of an expansion called Ura Zelda (which was supposed to release for a disc peripheral called the 64DD), it was canceled when the 64DD crashed and burned. Ura Zelda wasn't the only thing that got the axe, however, as every single thing planned for it was canceled within two years.

Players of Ocarina of Time are a stubborn bunch though and have been searching for it for years, eventually pinpointing the spot they believe it would have had an entrance, beneath the waterfall in Zora's Domain. Before you go and check it out though, the only thing lurking beneath the surface there is a dead end gap.

Link will need to find his unicorns elsewhere.

23 Sky Temple: Ocarina Of Time

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You'd think that with how many temples there were in Ocarina of Time people wouldn't NEED more (personally after the Water Temple I was done) and yet much like the pyramid mentioned previously, players ended up fixated on the existence of another explorable dungeon that was never actually included in the game.

The legend goes that if you managed to place a bomb directly in the middle of the lava pit under Ganon's Castle you'd be able to access some sort of Sky Temple and in it, you'd find... stuff. Nobody was very clear on what was actually in this Temple nor why you'd want to go to it... which of course meant the Triforce Hunters latched onto it as the only place the Triforce could be.

Guys, really, it's not in the game code. Chill.

22 A Forest Full Of Cats: Twilight Princess

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At 2005's Game Developer's Conference, a few trailers for Twilight Princess were released. One of those trailers featured Link running around a scenic set of a forest... herding cats.

Despite this being the first time Wolf Link was shown, viewers actually seemed to be more excited about the possibility of a quest that involved herding various cats by picking them up and running around with them and when the game was released searched in earnest for this forest.

Some jerks even claimed to have found the damn thing and completed the Cat Quest, soon, however, it became apparent that they were dirty liars and that "The Beta Woods" as it came to be called no longer existed.

The developers in their infinite wisdom had removed the forest entirely... along with all the cats, and neither cat nor tree made it into the final version of the game.

Rude.

21 You Can't Tame A Lynel: Breath Of The Wild

Being able to pick and chose your own mounts is one of Breath Of The Wild's most interesting features. Horse, Moose, Bear, Dear, Skeleton Horse, Ancient God Of The Mountain... there's actually a shorter list of what animals you CAN'T ride than ones you can.

So one upon seeing the Centaur-like enemy the Lynel might be tempted to bust out their spurs and try to mount the mighty beast.

Which as it turns out you actually CAN do. So now you've clambered up onto a Lynel's back and it's bucking furiously to try and get you off, your stamina wheel slowly depletes as you play the mini-game of trying to tame it by tiring it out so you down plate after plate of food... until you run out and it bucks you off. Sadly you can't actually tame the creatures and go on awesome centaur man adventures.

20 Big Spender: Majora's Mask

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Pieces of Hearts are essential to The Legend of Zelda. Without them, you can't increase your health bar and later enemies will one shot you straight back to Day One. Which is why it's important to gather as many as you possibly can, however, the Doggy Racetrack's piece of heart can seem pretty hard to get when you talk to Mamamu Yan and she tells you that you need to win 150 rupees on the track to get the Piece of Heart.

This scared a lot of people off because winning 150 rupees in a single bet can be a little intimidating (especially since you could lose the money you wager)

Turns out though Yan's just being unclear, counter to what the rumour would have you believe, you only need to win a total of 150 rupees across all your bets which is much more doable.

19 The Twilight Maker... Or Wind Princess?: Rumoured Game

via IGN.com

When Twilight Princess was announced, some people were happy to see it going to a more serious tone than Wind Waker's cartoony art style and kinda goofy story, even those who truly enjoyed (like me) Wind Waker's unique attitude and feel were ready for the rebirth of an older Link.

Which is why when Electronic Gaming Monthly announced that there was going to be a Wind Waker remake done in Twilight Princess' more serious, darker art style included as a pre-order bonus the fan base collectively lost their minds. They then found it again and began to throw it at EGM when they looked at the date of the article published and realized it was an April Fool's prank.

18 There's No Secret Pyramid Level: Ocarina Of Time

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I love desert levels. The music is always on point, the whirling sand and scorching sun make a fantastic backdrop and there's ALWAYS a pyramid dungeon with tons of great loot and different ways to explore. Except there isn't in Ocarina of Time despite how they tease it.

Once you get into the Haunted Wasteland, which is the most metal name for a desert ever if you stray just a bit from the Phantom Guide's path you might catch a glimpse of a pyramid-shaped building through the whirling sand. A clever adventurer may then play the Song of Storms causing lightning to flash and highlight what definitely is a pyramid in the distance.

However, it was discovered that there is no such building and that it's only the level's boundary given a triangular shape by the occlusion of sand in the air.

17 It's Not Dangerous To Go Alone, Take Nothing: Legend Of Zelda

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The infamous "Swordless Completion" runs of the first game in the franchise has some credit to it. You can actually get to the final boss (Ganon) without a sword... however you can't actually beat the game since upon seeing you're unarmed, Ganon will proceed to trounce you and then use your pacifistic corpse to mop his floor.

While there may be many Swordless Completion runs up on youtube for you to peruse and call me a liar after watching the first five minutes, none of these runs actually finish the game. A Swordless Completion is considered over upon REACHING Ganon as it is impossible to beat him with only your hopes and dreams. It hasn't stopped some people from trying however and every day Ganon claims more lives to people trying to convince him to sit down and talk about his problems.

16 We Don't All Wear Nametags: Wind Waker

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In every Zelda game when you finally make it to the boss at the end of a level or dungeon, there's always a neat cutscene where Link's next victim's name appears centre of the screen. Just so you know which of Ganon's employee's you're about to off. However, they seem to have forgotten their name tags in Wind Waker as their names don't show up in the cutscenes they appear in.

This lead to a bunch of people believing that the bosses didn't HAVE cool names like The Monstrous Helmaroc King. With a bit of investigation though, you can discover that their mothers did indeed name them.

By taking a pictograph of the boss and bringing it over to the underused Nintendo Gallery and then making them into figurines, you can reveal their true names!

15 Smack My Witch: Oracle Of Seasons And Ages

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In the Oracle series, once you've defeated a certain number of enemies a witch named Maple will swoop down and slam into you unintentionally, much like an office rom-com both yours and her items will fly out everywhere and be scattered around the section of the map you're in. You then must race Maple in a mad dash to gather up all your items (and hers) before she gathers up all of hers (and yours). This happens shockingly often, and it can be a bit stressful when you lose all your bombs to her or a nice triumph when she drops a piece of heart that you manage to collect before her.

So clearly people began spreading a rumor that if you collided with her at certain angles the drops would be different. Spoiler Alert: They aren't, it does change which direction the items scatter in though.

14 You Can't Actually Miss Getting The Ice Arrows: Ocarina Of Time

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Missing something in a Zelda game has caused me tons of anxiety over the years, with such complex puzzles and differing routes of exploration with seemingly limited resources it appears to be quite easy to miss out on cool or unique non-plot required items.

The Ice Arrows are one such item that people thought could be missable due to some very well hidden keys. It only takes a total of seven small keys to get to the Ice Arrows in the Gerudo Training Grounds AS LONG AS YOU TAKE THE RIGHT PATH. Originally, people didn't realize there were more keys to be found and thought this meant that if you took the wrong way the Ice Arrows would be locked behind a door forever. Thankfully, eventually more keys were found and it was proven to be impossible to miss them as long as you opened all the doors.

13 You Don't Pay Full Price: Ocarina Of Time

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The Hylian Shield is one of Link's staple items, it's not until you get it paired with the Master Sword that you truly feel like you've reached your potential.

In Ocarina of Time if you speak to one of the guards in Kakariko Village he promises that if you mention you spoke to him to the shopkeeper selling the shield that the shopkeeper will give you a discount on it. However, when you speak to said shopkeeper, the price doesn't appear to be reduced which led to people believing that a programming error was stopping you from getting the reduced price.

Turns out though that the discount only applies after you attempt to actually buy the shield at its regular price. The shopkeeper mentions the guard and then reduces the price so you can attempt to buy it again at the lower cost.

12 You Can't Goomba Stomp Enemies: Breath Of The Wild

Fall Damage in Breath of the Wild is a dangerous thing, with all the cliffs, drops, and climbing in the game, having a good landing strategy is required. However, in some cases, it's simply not possible to save yourself from being splattered all over the countryside like an abstract art painting.

Which is probably how the misconception, that like another iconic Nintendo character, by dropping down directly onto some unsuspecting victim's head you could negate the fall damage and instead transfer it to the poor guy you landed on started. I gotta say I tried this one out a few times myself, sadly even when you bullseye dive directly onto some sleeping Bobokin's stomach you take the full amount of damage.

As a side note, the Bobokin didn't even wake up as I collapsed atop him in a heap of broken bones.

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The Wind Fish's Egg is an endless maze very similar to the Lost Woods of Ocarina of Time, where if you take a wrong turn it resets your progress back at the beginning or at a checkpoint. The only way to discover the correct path was to read the book "Dark Secrets And Mysteries Of Koholint" ridiculously fine print with the aid of a Magnifying Glass.

This isn't true though, just the other way is really really hard. With enough elbow grease, trial and effort and a calm enough disposition you COULD quite possibly navigate the Egg's endless maze through trial and error. Obviously, this is very difficult and would require someone very stubborn to do it instead of just taking the easier option of a magnifying glass and some eyestrain.

Guess which option I chose.

10 Ghostbuster Arrows: Ocarina Of Time

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The Phantom Guide is a pretty chill dude for a Poe, most of em just attack you, but here this ghostly pal is trying to help you out by showing you the only way through the desert.

So kill him, and you get ghost arrows is obviously the logical conclusion here.

This is a "fact" that I have no idea how got started since there's no hints or anything to show you'd be able to get "Phantom Arrows" anywhere in the game. Regardless a walkthrough involving catching all the Poes in Hyrule Field, re-murdering the Phantom Guide and then talking to the Poe Collector would yield you arrows made of ghosts that would do... something? Unlike Ice or Fire arrows, Phantom Arrows don't really have a clear description of what they'd do if they actually even existed.

Which they don't.

9 They're Action Figures, I Swear: Wind Waker

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Figures in real life are probably one of the most popular things to collect, from Battleships, Airplanes, Superheroes, and Scantily Clad Anime Girls there are all sorts for everyone. Wind Waker apparently agrees with this ideal as it lets you collect figures of NPCs, Enemies and Bosses, sadly it gives you the Deluxe Picto Box a bit too late since some of the characters have stopped appearing and you can't take a photo of them to the Nintendo Gallery.

This means that you'd have to wait until your second playthrough for when you start with the Box in your inventory so you can get their pictures right? Not so, as it turns out every figure is obtainable in your first playthrough if you're vigilant enough as they make reappearances in some form (and in the case of Puppet Ganon game the system a bit).

8 Big Fish Tale Is Actually True: Ocarina Of Time

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The grass is green, the sky is blue, and fishing is boring. These are indisputable facts of life, it's why people make up stories about fish they never caught. The Hyrule Loach is one of those made up fish stories that actually turned out to be true. Players originally didn't believe it existed

First off, it's a pain to get it to spawn let alone catch the damn thing, and you have to be in a very specific spot in the fishing pond on your fourth consecutive time paying to enter it. Secondly, it looks really similar to the background fish in the game that CAN'T be caught so it's easy to miss. To make matters even more frustrating to prove its existence, unlike most other fish you catch, which are kept in the fish tank for you to show off to friends, the Loach is tossed back into the pond after showing it to the fisherman because its population is decreasing.

7 Open 24/7: The Wind Waker

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A lot of walkthroughs and FAQ mistakenly state that the rare Blue Chu-Chu of Horseshoe Island only appears at night to do... well whatever it is Chu-Chu's do when not being murdered by Link. This means that a lot of people would wait for the painstakingly long amount of in game time to pass for the evening to arrive so they could kill one of the only 23 Blue Chu-Chu's in the game and collect it's extremely rare Jelly.

Unless you're smarter than me, in which case you just used The Song Of Passing to change the time.

You don't actually need to wait or change the time, however, to hunt down Horseshoe Island's Blue Chu-Chu though, as contrary to what the guides claim it does appear at all times on its little island home.

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One of the most disappointing things I've discovered while writing this has to do with the three dragons flying around Hyrule in Breath Of The Wild.

Breath Of The Wild players are notorious for wanting to ride every animal in sight (see one of the entries above to discover how well that works with the Lynel) and so upon spotting these magnificent ancient spirits the first thought was likely, "I want to get on top of that."

Unfortunately, unlike the Lynel which you can at least ride a little before they buck you off, you don't even get that chance with the elemental dragons. If you manage to dodge their elemental orbs while paragliding above them and then drop down onto one's scales, you'll be hurt by whichever element the dragon you're attempting to ride is and hurled from the sky like a sack of bricks.