Free DLC Coming To Dead Cells That Will Make Players "Freak Out"

Game developer Motion Twin recently announced that they will be releasing a free DLC for their hit roguelike title, Dead Cells. The DLC will be available across platforms and will be completely free for players to download.

At the moment, there is no official release date for the new content, however, the DLC will be playable at PAX East in Boston, MA from March 28 - 31. Hopefully, this means that Dead Cells fans won't have too long to wait.

In a new short documentary by Red Bull Gaming, which also details the unique structure and culture at Motion Twin, the independent studio revealed that they have been working on this DLC for nine months, and they expect it to make fans "freak out." They also said that they hope the new content will provide more closure and give the game's story a "proper conclusion," as well as explain the story more.

It's hard to imagine how Dead Cells could be better than it already is, but discovering the story behind the enigmatic Prisoner and the unnamed island he's trapped on should definitely make fans excited. Dead Cells is much more driven by its gameplay than its story, which isn't necessarily a bad thing, but it does leave players guessing as to how the game's world is all connected.

Who exactly is the Prisoner, and what crime did he commit? How was the island created, and by whom? Hopefully, the new DLC will answer these questions and many more that players may have.

Related: UPDATE: IGN Takes Down Dead Cells Review Over Plagiarism Accusation From Youtuber

Even if you're not interested in the new DLC, the documentary by Red Bull Gaming is still worth a watch because of the insight into Motion Twin's development process and their "flat" company structure. The small, Bordeaux-based studio is owned equally by all twelve employees, who are all paid equally as well.

Every employee also takes part in most of the design process. For example, the graphic designer didn't just send sketches of her designs for characters and objects to the team, she integrated her ideas into the game herself. In fact, the graphic designer created the whole final level by herself while she was interning with the studio.

Finally, the video includes the employees talking excitedly about what the studio has planned now that Dead Cells is complete. The team discussed another platformer, trying their hand at a survival game, and (jokingly) a yurt simulator. Whatever Motion Twin decides to do next, the massive success of Dead Cells has proven that this tiny studio has some big potential.

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