10 Canceled Game Sequels We Will Never Get To Play

Many in-development projects never reach a release date, and it is particularly painful when the canceled game is a highly anticipated sequel.

The video game industry is lousy with sequels, which is both a good and bad thing. Seeing franchises like Assassin’s Creed and The Legend of Zelda continue on is great, but we also love the idea of new IPs being born. New properties lead to innovations, which will help this industry grow.

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That said, we aren’t ashamed to contradict ourselves in saying we wish a lot of these canceled sequels actually got made. In their own way, they could have also changed the industry.

10 Perfect Dark 3

Perfect Dark Zero was praised at the time for a lot of reasons. One of them being that it was the Xbox 360’s premiere first-person shooter instead of Halo 3, which was still two years away. Opinions have changed over time, but that is neither here nor there. The point is some at Rare were also not happy with it.

To correct these mistakes, a third game was in the works and would have actually been a direct sequel both narratively and thematically to the original. It was gaining to be episodic, with one being codenamed Core and the second being titled Vengeance.

9 Fallout Extreme

Before Fallout 3, the franchise had several planned sequels that were canceled. Fallout Extreme was going to be a squad-based RPG in what appeared to be a similar fashion to something like XCOM. This was still when Interplay was in charge of the series.

It was going to be an original Xbox exclusive. Just as a bonus fact, Interplay also wanted to make a sequel to Fallout: Brotherhood of Steel for PS2 and Xbox, but that also fell through.

8 Brothers In Arms: Furious 4

In-between making Borderlands and Borderlands 2, Gearbox was also going to take the WWII shooter series, Brothers in Arms, for a spin on PC, PS3, and Xbox 360. Around this time, the company was also going through some hardships with Aliens: Colonial Marines, but unlike that mess of a game, Furious 4 was canceled.

However, that is not the end of the story for Brothers in Arms: Furious 4. Apparently, the idea or gameplay mechanics were eventually used for Battleborn. For a more in-depth look, Unseen64 has a lot more videos on what was put out before the original concept was canned.

7 Kirby Adventure

Kirby’s Adventure is the second game in the franchise and the first for consoles. Kirby Adventure, despite that name, is not a remake. It was probably just homage to the franchise’s history or just a code name. This was going to be a GameCube game in a similar fashion to Kirby 64.

That is to say, it was also going to be a 2D platformer but rendered in 3D. There are a few screenshots left courtesy of exclusives locked down by IGN along with this quick trailer.

6 Mega Man Universe

Mega Man Legends 3 was not the only game in the franchise that was canceled around the 2010-11 era. Another more high concept title was Mega Man Universe, which looked like it was going to be inspired by LittleBigPlanet.

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Players could swap out their characters with not just various Mega Man identities, but other Capcom icons like Ryu from Street Fighter. On top of that, it was going to feature level creation and sharing. Here is the trailer for this download only PS3 and Xbox 360 game.

5 Dead Or Alive: Code Chronus

Okay, get this. What if Dead or Alive, the physics heavy fighting game series, was a roguelike? That was the pitch for this game. It was going to be a prequel starring Ayane and Kasumi and be a little like Ninja Gaiden.

That is to say, it was going to be a brutal action game, but with said roguelike mechanics. It never made it far off the ground as there doesn’t appear to be any footage available online. What we do know is that this was going to be an original Xbox exclusive.

4 Spyro’s Kingdom

Spyro’s Kingdom was actually the name of the prototype that would later become Skylanders. Helios Interactive was in charge of this version, which was going to be a console exclusive for Nintendo's Wii but was also going to be ported to PC.

Here is a very brief video of some rough footage from the prototype. After this, Toys for Bob acquired the Spyro license, reworked some stuff, and then created the Skylanders we know today.

3 Conker’s Bad Fur Day 2

It is hard to really articulate how big Conker’s Bad Fur Day was for the N64. This was in a time where Nintendo was perceived as the squeaky clean company without a lot of "mature" titles on their platforms. Conker’s Bad Fur Day changed all that and was a success for both Rare and Nintendo.

With that said, Rare of course greenlit a sequel, which first started out as a GameCube exclusive. Then Microsoft acquired Rare and the sequel was eventually scrapped altogether. Unseen64 has some artwork and developer diaries left of the whole idea.

2 64 Wars

Before Mother 3 became a Game Boy Advance title it was code-named EarthBound 64. It was going to be on the N64. 64 Wars shared a similar fate. Before it became Advance Wars on GBA, this was planned to also be an N64 game.

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Unlike EarthBound 64 though, there is no footage other than some blurry screenshots. For a bonus fact, Advance Wars was the first game in the franchise released outside of Japan. It also led to the West getting their first Fire Emblem game.

1 StarCraft: Ghost

Let’s end this article with one of the most infamous canceled games of all time: StarCraft: Ghost. It was an on-again, off-again project that went through various stages and developers, besides Blizzard, between 2002 and 2006.

As the name implies this was going to be a spinoff to StarCraft. It was going to be a stealth action game starring an operative known as Nova. Needless to say, there is a lot of footage out there, as the title was expected to land on the GameCube, PS2, and original Xbox consoles.

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