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Genshin Impact has different in-game events that you can play to obtain different rewards. These show up from time to time, happening in different parts of the world of Teyvat, sometimes more than once a year. Such is the case of the Windtrace Event, a hide-and-seek game that makes its return on Update 2.4.
This event will see you teaming up and also competing against other players to obtain the prized Windtrace Coins. These coins, once accumulated, will reward you with different items, such as Primogems, Mora, and more.
Windtrace - Event Overview and Rules
Genshin Impact's Windtrace event will run from January 13 to January 27, 2022, and to be able to participate you must be Adventure Rank 20 or above. To play this event, you must go to Mondstadt and talk to Gygax to begin a match of Windtrace.
This mini-game is an asymmetric match of "hide-and-seek" with a few twists that will put you in the role of an elusive Rebel, having to hide or use necessary camouflage to successfully escape, or a Hunter, in charge of chasing the Rebels and uncovering their locations before time expires and the match ends. After the match finishes, you will receive various rewards depending on your level of success at playing your role.
Windtrace Zones
There are eight playable zones in this event, each one portraying a specific area of the three available regions in Teyvat. These mini maps will have a different territory display and will be filled with objects you can imitate with the Disguise ability, as well as many possible places to hide.
Name of the Map |
Modeled After |
---|---|
Central Hall Shadow-Chasers |
Kamisato Estate, Inazuma |
Amidst Autumn Trees |
Higi Village, Inazuma |
The Hidden Trials |
Kujou Encampment, Inazuma |
Ritou Runaround |
Ritou, Inazuma |
Terrace Patrol |
Qingce Village, Liyue |
Searching the Silent Woods |
Starfell Valley, Mondstadt |
In a City of Yore Concealed |
Sea of Clouds, Liyue |
Winery Clash |
Dawn Winery, Mondstadt |
Windward Arts
Depending on the role you play you will have access to different abilities, called Windward Arts, skills that will replace your usual Normal Attack, Elemental Skill, and Elemental Burst. These abilities will give you different appropriate advantages in a match that can help you turn the tables in almost any situation, proving them useful whether you're playing as a Rebel or a Hunter. The list goes as follows:
Rebel
Name |
Category |
Effect |
---|---|---|
Lay Bait |
Replaces Normal Attack |
|
Transparency |
Replaces Normal Attack |
|
Disguise |
Replaces Elemental Skill |
|
Starstep |
Replaces Elemental Burst |
|
Hunter
Name |
Category |
Effect |
---|---|---|
Sensor Aura |
Replaces Normal Attack |
|
Mysterious Hunch |
Replaces Normal Attack |
|
Capture! |
Replaces Elemental Skill |
|
Imprisoning Curse |
Replaces Elemental Burst |
|
Insight |
Replaces Elemental Burst |
|
Hunter's Intuition |
Replaces Elemental Burst |
|
Windtrace - Rewards, And Titles
You will receive several rewards for playing Windtrace in the form of Primogems, Mora, EXP materials, and Character Development Items. The way to do this is by playing games and earning Windtrace Coins, up to a maximum of 6,000, to receive rewards on every milestone you reach during the event. On top of that, after each match you'll receive a Title depending on different feats you can accomplish in a match. These go as follows:
Rewards
Windtrace Coins Accumulated |
Rewards |
---|---|
300 |
|
600 |
|
900 |
|
1,200 |
|
1,500 |
|
1,800 |
|
2,100 |
|
2,400 |
|
2,700 |
|
3,000 |
|
3,400 |
|
4,200 |
|
4,600 |
|
5,000 |
|
5,500 |
|
6,000 |
|
Titles
As a Hunter
No Return |
Fail to capture any Rebels. |
---|---|
The Hunter's Error |
2 Rebels escape capture. |
The Hunter's Defeat |
1 Rebel escapes capture. |
The Professional |
Caught multiple disguised Rebels. |
Cleanup Time |
Capture all Rebels before this round ends. |
Final Countdown |
Capture all Rebels within 120 seconds. |
Here goes Nothing |
Caught a Rebel who was using Transparency. |
As a Rebel
Last Spark |
Be the solo escapee. |
---|---|
Recon in Force |
Be the first Rebel to get captured in this match. |
Utter Chaos |
Be the second Rebel captured in this losing match. |
So Close, but So Far |
Be the last rebel to get captured. |
Tacit Understanding |
Achieve victory in this match by relying on teammates after getting captured. |
Fight to the Finish |
Achieve victory in this match without being captured. |
Faint Presence |
Won without using Disguise. |
Safe Withdrawal |
Win without being captured despite being marked by Mysterious Hunch three times. |
No Capture, No Dice |
Won and escaped capture even though marked by Insight. |
Master Molter |
Escaped capture and won despite being sealed by Imprisoning Curse. |
Master Baiter |
Obscured the Hunter's vision at least 3 times using Lay Bait. |
Tailwind Assault |
Obtained the favor and claimed victory with a single living rebel. |
Windtrace - Challenges And Bonuses
You can also complete Windtrace Challenges and get Windtrace Coin Bonuses depending on the different objectives you can achieve in each game. Fulfilling these will give you extra Mora and Windtrace Coins, making it easier for you to reach the reward milestones.
Challenges
Challenge |
Reward |
---|---|
Capture a Rebel within 10 seconds of using Mysterious Hunch. |
30,000 Mora |
Detect a total of 3 Rebels using the Sensor Aura. |
30,000 Mora |
Win once as a Rebel while in Disguise. |
30,000 Mora |
Use Lay Bait to obscure a Hunter's vision a total of 3 times. |
30,000 Mora |
Obtain one Favor during a single match. |
30,000 Mora |
Coin Bonuses
Objective |
Reward |
---|---|
For each victory. |
150 Windtrace Coins |
For each Rebel captured while playing as the Hunter. |
100 Windtrace Coins |
For each "Favor" gained. |
100 Windtrace Coins |
For each second the match is won ahead of time while playing as the Hunter. |
1 Windtrace Coins |
For each second you remain free while playing as a Rebel. |
1 Windtrace Coins |
Attain "Rapid Offensive" while playing as the Hunter: achieve victory within 30 seconds of using a "Secret Favor". |
50 Windtrace Coins |
Attain "Final Countdown" while playing as the Hunter: capture all the Rebels within 120 seconds. |
150 Windtrace Coins |
Attain "Cleanup Time" while playing as the Hunter: capture all Rebels before this round ends. |
100 Windtrace Coins |
Attain "The Hunter's Defeat" while playing as the Hunter: 1 Rebel escapes capture. |
50 Windtrace Coins |
Attain "The Hunter's Error" while playing as the Hunter: 2 Rebels escape capture. |
50 Windtrace Coins |
Attain "No Return" while playing as the Hunter: fail to capture any Rebels. |
50 Windtrace Coins |
Attain "Last Spark" while playing as a Rebel: be the sole escapee. |
100 Windtrace Coins |
Attain "Safe Withdrawal" while playing as a Rebel: be marked by Mysterious Hunch 3 times but still achieve victory without getting captured. |
50 Windtrace Coins |
Attain "In Broad Daylight" while playing as a Rebel: be marked by the Sensor Aura 3 times but still achieve victory without getting captured. |
100 Windtrace Coins |
Attain "Fight to the Finish" while playing as a Rebel: achieve victory without being captured. |
100 Windtrace Coins |
Attain "Tacit Understanding" while playing as a Rebel: achieve victory thanks to your teammates after getting captured. |
50 Windtrace Coins |
Attain "So Close, but So Far" while playing as a Rebel: be the last Rebel to get captured. |
50 Windtrace Coins |
Attain "Recon in Force" while playing as a Rebel: be the first Rebel to get captured in this round. |
50 Windtrace Coins |
Attain "Utter Chaos" while playing as a Rebel: be the second Rebel to get captured in this round. |
50 Windtrace Coins |
Attain "Faint Presence" as a Rebel: win without using a Disguise. |
50 Windtrace Coins |
Attain "Here Goes Nothing" as a Hunter: capture a Rebel who is using Transparency. |
50 Windtrace Coins |
Attain "Lightspeed Tackle" as a Hunter: capture a Rebel who is using Starstep. |
150 Windtrace Coins |
Attain "The Professional" as a Hunter: capture multiple Rebels in disguise. |
50 Windtrace Coins |
Attain "The Mocking Way" as a Rebel: escape capture and win after being marked by Hunter's Intuition. |
50 Windtrace Coins |
Attain "No Capture, No Dice" as a Rebel: win without being captured while marked by Insight. |
50 Windtrace Coins |
Attain "Master Molter" as a Rebel: escape capture and win after being sealed by Imprisoning Curse. |
50 Windtrace Coins |
Attain "Master Baiter" as a Rebel: use "Lay Bait" to obscure the Hunter at least 3 times. |
50 Windtrace Coins |
Attain "I'll Give You 2.5 Minutes" as the Hunter: catch 2 Rebels in the last 60 seconds and win. |
50 Windtrace Coins |
Attain "Reverse Sweep" as a Rebel: Obtain the Favor and claim victory with a single living rebel. |
50 Windtrace Coins |
Attain "Tailwind Assault" as a Rebel: claim the Favor and survive. |
50 Windtrace Coins |
Attain "So Close" as a Rebel: claim the Favor, but still get caught. |
50 Windtrace Coins |