After it was revealed that 2009's Ghostbusters: The Video Game is getting a remaster, there was an outcry of support from fans of the surprisingly well-received title. A licensed property, at that point, was typically destined for disaster, so it had come as a pleasant surprise to many Ghostbusters fans that the game was actually a well-made third-person action-adventure title. The support from fans for the remaster couldn't be any more evident than in the latest trailer for the upcoming title.
Saber Interactive, the developer of the upcoming remaster, is set to release it in a month. It released a trailer showing footage from the game as well as clips of fans discussing their love of the game, originally developed by Terminal Reality, and their favorite memories from playing it.
Among the memories mentioned from fans was the first time catching a ghost in the basement of the recognizable Ghostbusters hub in the firehouse, as well as the boss battle against the giant Stay-Puft Marshmallow Man spawned by the imagination of Ray Stantz. Fans also haven't forgotten the creepy library level and simply busting ghosts alongside the likes of Stantz, Peter Venkman, Egon Spengler, and Winston Zeddemore.
As mentioned previously, the game was very well-received by fans back in the day, and it also received some critical acclaim, with its Xbox 360 version garnering a 79 on Metacritic. The gameplay, the graphics, the soundtrack, and even the multiplayer to some extent all came together to form a very authentic Ghostbusters video game experience. Plus, with original writers Dan Aykroyd and Harold Ramis penning the game, Ghostbusters: The Video Game was nearly a guaranteed success.
The remaster is arriving at a great time, both ahead of the next movie's scheduled summer 2020 release date and during the month of Halloween. Set to release October 4, 2019, Ghostbusters: The Video Game Remastered will include the game with improved graphics and presentation. Interestingly, the game is also getting a Switch release. This is only slightly unusual because, at the time of the original game's release, there had been a different version of it developed for the Nintendo Wii by Red Fly Studio, which displayed cartoonish visuals to match the Wii's unimpressive graphical capabilities.
Hopefully, the game can live up to our memories come its early October release.