The longest running film series isn't the MCU or James Bond. Godzilla holds the honor, with 35 films released since 1954.

Godzilla first appeared as a titanic horror terrorizing Japan, but later took on a more heroic role. He cut his teeth battling various evil alien monsters, such as the three-headed dragon King Ghidorah, or the menacing smog monster Hedorah. With so many films and such a large array of characters, then, it should come as no surprise Godzilla has received different video games over the years.

The most iconic of these, though, is easily Godzilla: Destroy All Monsters Melee.

What Is Godzilla: Destroy All Monsters Melee?

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Godzilla: Destroy All Monsters Melee was developed by Pipeworks Software, and released in 2002 for the GameCube, and 2003 for Xbox. The game brought together monsters from the Godzilla series for an engaging arena combat experience. Battles take place in different cities, such as Seattle, London, and of course, Tokyo. Certain buildings can be picked up and hurled, and there are also power-ups, such as granting the powerful Rage attack.

Godzilla: Destroy All Monsters Melee was a big deal for fans. Almost every monster has their own unique play style. Maybe one likes the powerhouse Destoroyah, or would rather fly around the arena as Rodan. It's a solid fighter, offering intense battles that level city blocks.

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Pipeworks followed up Godzilla: Destroy All Monsters Melee with two other games. There was Godzilla: Save the Earth, which featured more characters, and Godzilla: Unleashed, the final console Godzilla game from Pipeworks.

The Wii version of Godzilla: Unleashed featured the most characters to date, but the finicky Wii controls were widely derided. Meanwhile, the PS2 version had frame rate issues, and only included two new monsters. Godzilla: Unleashed may not be the best overall, but the Pipeworks model that began all the way back in 2002 would still make for a fun game today.

Time For Godzilla To Stomp Back Onto Consoles

The most recent Godzilla game was Godzilla for PS4. Although it really did try to emulate the films, the core gameplay wasn't enjoyable. It's time for a new Godzilla game in the Destroy All Monsters Melee style. A remaster would be nice, but a full sequel would be even better, as there's plenty that can be done.

A new Destroy All Monsters Melee would be notable for the amount of monsters and Godzilla variations possible now. It could put a big emphasis on character balance for a robust competitive online experience. Taking a cue from Unleashed, there's no reason why the game can't have a true story mode, but this time with full animation. Now taking a cue from the PS4 game, a new title should incorporate music from the movies in addition to an original soundtrack.

So, with a large character roster, attention to character balance, a fun story and music from the films, a new Godzilla game in the Destroy All Monsters Melee style would be an epic experience for longtime fans and newcomers alike.

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