After 13 years, the original Far Cry has been patched to fix the bug that allowed enemy AI to see through tents.

Far Cry was released in 2004 as a first-person shooter that used the new Crytek engine to show off what then modern technology could do. It would go on to spawn a franchise with a dozen games if you also count the Xbox remakes.

It was PC game first, which meant that it received regular patches from Ubisoft back in the day, but these days Ubisoft has bigger fish to fry than keeping a 15-year-old game up to date. That’s why a 2006 bug that allowed enemy AI to see through mesh and canvas tents still hasn’t been fixed after being introduced in a patch filled with other bug fixes.

Players just had to learn that hiding in a tent would be no use against enemies that could see through canvas like it wasn’t there. Which they did. Considering all the other glitches that Far Cry shipped with, enemies with x-ray vision that only affected tents weren’t really a big deal.

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But one person remembered. A modder by the name of FarOut saw the tent glitch and thought to themselves that every bug needs to be fixed, even if it’s for a 15-year-old game that barely anyone plays anymore. So they created a mod that is really just a bugfix that Ubisoft would never bother to get around to.

Tent Bug
via Moddb
Tent Bug

Where Ubisoft fails, GOG succeeds. FarOut reached out to GOG and provided them with the fix, which GOG then enacted on their June 1st hotfix. Now, every Far Cry downloaded via GOG will no longer have to worry about tents doing nothing to hide their presence.

FarOut appeared in a Reddit thread extolling this latest patch to explain that their fix does a better job than other community patches that usually turn tents into solid objects that could stop bullets. FarOut’s patch only stops vision and doesn’t affect multiplayer at all.

So Far Cry players may now rejoice. That tent-hopping strategy you’ve been working on to speedrun the game is now a real possibility.

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