After months of anticipation, Halo 3: ODST finally dropped on Xbox Game Pass for PC yesterday via Halo: The Master Chief Collection. Remarkably, this port comes 11 years to the day after the game originally hit the Xbox 360 on September 22, 2009.

Halo 3: ODST is the fourth Halo title ported to PC this year, as the entire Master Chief Collection has steadily found its way on the platform ever since Halo: Reach's arrival last December. It comes with all the expected bells and whistles like mouse and keyboard controls, while also adding enthusiast settings like ultrawide monitor support.

Related: Halo 3: ODST - Audio Log Location Guide

However, Halo 3: ODST is only one part of a massive patch for Halo: The Master Chief Collection on PC. With it also comes Recon, the appropriately dubbed third season for competitive multiplayer. Some interesting additions include ODST Firefight customization, new weapon skins and visor colors for Halo 3, several new challenges for overall rank progression, and a truckload of nameplate variations. If you own Halo: The Master Chief Collection on Xbox One already, 343 industries also finally added Firefight mode to the console version in a free update.

Everyone with Xbox Game Pass on PC will get Halo 3: ODST as part of their subscription, of course, but it's also available for individual purchase on the Microsoft Store and Steam for $4.99. Additionally, Halo: The Master Chief Collection is also up on both digital storefronts for $39.99. Easily one of the biggest bang-for-your-buck deals in video games.

Halo 3: ODST is often at the top many a fan's list of best entries in the series. Melancholy clings to the air in New Mombasa as alien patrols skulk about rain-slicked city streets, ever-so-ready to squash human resistance under their boot. You're not the Master Chief, a super soldier, but rather a lone special forces enlistee called an Orbital Drop Shock Trooper (ODST). Separated from your squad, low on ammunition, and with one foot in the grave. Stealth and calculated engagements are the only way to make it out of this one. It's a considerably isolated campaign, especially for a bombastic first person shooter from that era. Probably the most experimental Halo title even to this day.

Source: Halo Waypoint

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