Players hoping to try out Halo: The Master Chief Collection’s public testing will have to wait a little longer.

Originally, 343 Industries planned for players to try out the game by the end of April. However, that obviously passed. Fortunately, that missed target wasn’t left without an answer. The developers addressed the issue in a blog post telling fans that while their intention was to release some kind of test flight, the project is bigger than they anticipated. Not only that, but they don't know when it will happen.

"At this point, I'm not even going to attempt to share another 'target timeframe' for the first public flighting beyond saying that the 343 publishing team and our partners at Ruffian and Splash Damage are working hard to get the pieces in place to support flighting as soon as possible," wrote the studio. With all that said, the blog post says that Halo: Reach is progressing well on PC, and they intend to release more information as it comes.

Related: 343 Industry's Aquisition Of Halo From Bungie Came With 'Growing Pains'

Via Steam

Still, the fact that the game is coming to PC at all has players pretty excited. The last time a mainline Master Chief adventure (we're not including Halo: Wars 2 here) appeared on PC was in 2007 with Halo 2 — around three years after its console release on the original Xbox — so, non-console players have been thirsty for something different. The revelation that Halo Reach, Bungie's last title in the franchise, would be added as well was just frosting on the cake.

The task will be handled by Ruffian and Splash Damage. The former is a Scottish studio who helped in the development in Crackdown 2 and a number of Xbox 360 Kinect Games, while the latter worked on titles like The Gears of War Collection and Gears of War 4.

Halo: The Masterchief Collection — which is composed of remastered versions of Halo: Combat EvolvedHalo 2Halo 3Halo 4, and ODST — originally released for the Xbox One back in 2014, and was met with high praise from fans and critics alike. Sitting at an 85 on Metacritic, most feel developers 343 Industries kept what made the original Bungie titles great while giving them a fresh coat of paint, while others were just excited to get ahold of Halo V: Guardian's multiplayer beta.

For the studio itself, they credit the compilation of remastered titles for helping them realize what makes fans love the series. In an interview from March, 343 head Bonnie Ross admitted they fumbled Halo 4 and 5, but thanked the development process of the collection to help them straighten the ship ahead of Halo Infinite.

READ NEXT: Halo Infinite Dev Responds To Battle Royal Rumors, Says They Aren't True... Kind Of