We'll always be a little bit biased when it comes to Nintendo. A lot of new-age gamers grew up during a time in which Nintendo, Microsoft, and Sony, were constantly battling against one another for video game supremacy. Us older gamers, though, remember a time in which Nintendo stood out as the sole provider of video games, only ending up in a "war" with Sega later on. Since each company had its own unique lineup of games, dedicated players usually ended up owning both systems with allowed each company to thrive.

That said, Nintendo has always been above and beyond its competitors, even in the modern age where the iconic gaming giant seems to always be one step behind Microsoft and Sony. Regardless of the hardware differences, Nintendo still cranks out consistently amazing games and has amassed so much money over the years that they're bankrupt proof (at least for many, many years).

Our love for Nintendo has us reliving the glory days as much as possible, although, to be fair, the glory days for the iconic company haven't stopped since their introduction back in 1889 as a playing card company. Because of this, we're always looking for ways to honor our beloved gaming titan.

Today we're offering up 20 fan comics that showcase the relatable side of Nintendo games. There is a lot of variety here, so you should be able to find at least one comic that will make you say "same!"

20 The Legend Of Zelda: A Leech To The Past

Via: Awkward Zombie

Okay, so this isn't exactly relatable, at least, we hope not. Perhaps there are people out there that willingly wear massive hat-like leeches on their heads. We don't judge. This comic is relatable because we all feel a bit like Malon. Link's hat is obnoxiously large, to the point that the hat looks more like a comically large sleeping cap. The end hangs down the Hylian's back like a big green ponytail.

It's strange-looking enough to question if the hat isn't something entirely different.

After all, it does look a bit like a leech. At least in The Legend of Zelda: The Minish Cap, the sentience it gained was that of the comical (and charming) Ezlo. His bird-like appearance was whimsical and entertaining. The thought of a massive blood-thirsty leech latching onto Link's head is unsettling.

It wouldn't be the creepiest thing to discover in The Legend of Zelda: Ocarina of Time (remember all those horrifying ReDeads?). Heck, even the moon wears a sinister grin and threatens to crash into the ground in the creeptastic sequel. Some things are better-kept secret. If Link is housing an alien on his head, we don't want to know.

Source: Awkward Zombie.

19 The Most Awkward Date

Via: quadforcefive.deviantart.com

This is perhaps the most "same" comic on this entire list. We've all been there at some point in our lives. First dates and blind dates are nerve-wracking and usually a bit awkward. Some people hit it off immediately (we envy you) and slip through the ice-breakers into a full-fledged conversation. For the rest of us, we have to gather up as much courage as possible just to embarrassingly crawl through an awkward conversation.

A lot of it has to do with what type of person you are and, in turn, what type of person your date is.

Strong personalities will clash, while timid personalities will sit in silence. Even a mixture of those two personality types can cause a rather one-sided conversation.

Thankfully, we have each other for support. Most of us have experienced a date like this at least once. Those of you that haven't, use this comic as an example and prepare yourself mentally. This cute creation is a funny play on the idea of Shy Guys and Boos, with the specter only able to look at her date with his back turned and the Shy Guy too befuddled to speak (not that they do much of that anyway).

Source: QuadForceFive.

18 Growing Up Is Tough

Via: nintendrawer.deviantart.com

Every once in a while, as we're sifting through piles of comics and hilarious memes, we come across something that hits so close to home that it strikes us with a momentary sense of sadness. This comic is a fantastic example of that phenomenon. Using Mario and Luigi as the punchline, this clever creation from artist Nintendrawer reminds us just how awful it can be to grow up.

Sure, growing up has its perks and there are definitely some things we don't miss from our childhoods, but there are a ton of things that are present in the grown-up world that make us groan and sigh. Bills, taxes, work, dieting, traffic, the nightly news, these are all examples of things that we never had to worry about as children. We'd imagine that Mario and Luigi feel the same, thanks to their day jobs as plumbers (which they no longer are, thanks to Nintendo pulling the plug on their singular career).

Being a kid and dreaming about being a grown-up is amazing until you actually become a grown-up and realize how much you miss being a kid. Cleaning toilets and plumbing hair from drains sounds terrible but we suppose it's a lot easier to accept when you find yourself going on insane adventures and becoming a hero during your time off.

17 There's A Bogey On My Tail!

Via: camac.deviantart.com

In a lot of instances, gamers are divided. Sure, we may unite under the gaming banner but there are an abundance of fans that find themselves split by genre, platform, and era. The lines that separate these differences are starting to blur in the modern age, as cross-platform play becomes available and more games begin to bend traditional genres. That said, there is one thing that absolutely every gamer can agree on. No matter your gaming background or your genre preference, if you ever played any of the Star Fox series, then you most definitely hate Slippy Toad.

Slippy is beyond annoying. The green-hued sidekick is way better at annoying gamers than he is at flying his spacecraft. He becomes a massive liability during your adventures. You'll be hard-pressed to go more than two minutes without the spastic frog shrieking for help. Pro tip: there is CONSTANTLY a bogey on Slippy's tail and no amount of enemy elimination will stop him from turning headlong into the path of another baddie almost immediately after. His clarion call for help is enough to get under the skin of any dedicated player.

Perhaps that's why this comic from Camac is so satisfying. We respect the Metroid reference but the truth is, we don't care who's on the other side of that plasma cannon. If they silence Slippy they're a hero to us.

16 Armor Isn't Revealing

Via: kevinbolk.deviantart.com

Metroid broke a ton of barriers when it first released back in 1986. It was a platform game like no other. It was exciting, challenging, and had a unique story. And it introduced us to Samus, a powerful bounty hunter that was sent to recapture a strange and dangerous lifeform capable of leeching the life force from anyone. Stolen by space pirates, the rogue Metroid samples must be returned to the Galactic Federation. The title did wonders for video games as a whole, introducing interesting new mechanics and elements into the platforming genre.

It also broke barriers thanks to its titular protagonist.

Players had grown accustomed to seeing male characters blasting their way through aliens and slashing swords through monsters. The reveal that Samus was actually female shocked many gamers, in a good way. It gave us a much-needed female protagonist, one that wasn't suffering from "damsel in distress" syndrome and one who was more than capable of taking care of herself should trouble arise. Years later, Samus is still a strong-willed and brave character, kicking alien tail and saving the universe on multiple occasions.

Her articulate and bulky armor helped to conceal her identity from so many. So, we can't really blame poor Luigi for mistaking the bounty hunter as a male. If only he knew what everyone else does.  To be honest though, we're a little more concerned by Ganon's Pork Fetish than Luigi's love life.

Source: Kevin Bolk

15 Unnecessary Roughness

Via: dominosaur.deviantart.com

The gaming world has seen some truly sinister villains over the years. Some of them have truly nefarious plans, while others simply want companionship. The evil intentions spectrum is rife with an abundance of video game baddies.

There are simply too many amazing and entrancing villains to list here.

While most of them share the same qualities, like living in creepy castles and speaking in a deep and booming voice, there are others that prefer to do things a bit differently. King Dedede is one prime example of a villain who isn't cut from the traditional cloth. He isn't your traditional evil do-er who strives to conquer galaxies, destroy life, or amass great power. He's simply an eccentric penguin-like creature who classifies himself as the King of Dreamland, self-given title. For whatever reason, it seems that the other denizens of Planet Popstar are totally fine with Dedede being king, since none of them seem apt in dethroning the leader.

To be fair, though, King Dedede does look rather menacing with his massive and imposing weapon. There's something so vicious and barbaric about his barrel-like hammer. Bowser spits fireballs and Dr. Eggman constructs massive life-ending machines. Yet, for some reason, nothing seems as brutal and threatening as that star-stamped blunt object.

Source: Dominosaur.

14 Those Stupid Helmets!

Via: jessedurona.deviantart.com

There's an ongoing debate that video games in the modern age are much easier than games from the past. While there are many aspects to argue, there is no denying that mechanics and controls are much improved nowadays. In many instances, the clunky controls and stiff mechanics contributed to the overall difficulty level of many platformers from the late 80s and early 90s. The argument for each side isn't as black and white as it seems. We could spend all day trying to ascertain which side has more merit regarding their complaints.

We don't do that. Instead, we're going to spit a universal truth. The Mega Man series is challenging as heck, specifically the original iterations in the series. From a platforming standpoint, it's easily one of the most difficult games to ever grace a console. Its challenge factor stems from an over-abundance of on-screen enemies and a puzzling sequence of boss-battling that sometimes lacks sense and direction.

But the worst part about these platforming icons are those dumb little helmet-wearing enemies that hide every time they aren't shooting at you. We completely share the sentiment of wanting to punt them off the nearest cliff. That said, we'd take a title full of the little buggers if they'd just revive the Mega Man series.

Source: JesseDuRona.

13 Trackstabber

Via: galladedolive.deviantart.com

Watch out, here comes a speedy little relatable comic that will revitalize all of your hatred and frustration for the Mario Kart series. Ever since it was introduced back in 1992, the franchise has been successfully ending friendships and ruining gaming sessions faster than its counterpart, Mario Party. Racing games aren't usually responsible for the downfall of civilization and the demise of relationships, but Mario Kart is far from a "simple racing game."

There are few things as frustrating as driving an impeccable lap only to be devastated by an errant turtle shell or a covertly placed banana peel. As time prattles on, the devious developers at Nintendo are cranking out new and interesting ways to make people scream obscenities at one another.

In all seriousness though, we completely relate to having our best friends turn into mortal enemies when Mario Kart is fired up.

Backstabbing happens on the regular, with people employing tricky tactics to survive to the end of each race. If you see someone in first suddenly slow down and "hand you the lead," you can almost guarantee they're pushing you to your own demise. No wonder the latest installments of the series feature Luigi glaring angrily at the camera.

Source: GalladedOlive.

12 A Common Theme

Via: mattmoylan.deviantart.com

Back in its prime, the Mega Man series was filled to the brim with interesting stories and a massive cast of characters. Each new iteration of Mega Man saw the introduction of at least eight new enemy robots, with their own unique designs, weapons, and elements. For a long time, the formula of the Mega Man series didn't change, which is a good thing. They say not to fix something when it's not broken. The series certainly wasn't broken, with fans getting exactly what they signed up for with each subsequent release.

Yet, as time went on, developers tried to introduce new and interesting elements to the franchise. Many of these changes came in the form of an expanded universe and a slew of intersecting storylines. They introduced a new cast of friends that were actually enemies (but also somehow friends later on). Each new hero/villain seemed like a complex and intricate character that developers could really flesh out. Unfortunately, at the end of the day, they all suffered from the same "shocking" realization that they weren't actually enemies but were instead allies.

The Mega Man series tried its best to be a complex and intricated web of intersecting plot points but ended up being a fairly straightforward adventure that included a few characters that only really differed in their visual designs.

Source: MattMoylan.

11 Job Security

Via: brokenteapot.deviantart.com

The wide world of Super Mario Bros. has seen some crazy changes over the years. The characters and enemies remain consistent but their roles often change. After all, this is the same series that sees everyone take a day off to play golf or drive go-karts. There are strange instances in which the enemies and heroes of these tales put their differences aside to play games and enjoy the company of one another. We usually accept these things with a grain of salt, considering the Super Mario saga is a colorful and kid-friendly adventure that never takes itself too seriously.

It begs the question though, are some enemies and characters treated differently in the Super Mario universe? Think about how bad the poor Goomba feel. No matter what role they take, they always seem to be relegated to the backstage, forced to act as easily defeated enemies or cookie-cutter filler characters. Of course, things could always be a bit worse, like they are for the poor Lakitu. This enemy went from a fearsome nuisance to a go-kart flag-waver.

Of course, it's hard not to feel like the annoying baddie deserves it. After all, he spent most of his time in the earlier games chucking spined enemies at our plumber protagonist. Lesson learned, always be nice to everyone you meet, you never know who your next boss will be.

Source: BrokenTeapot.

10 Let Sleeping Snorlax Lie

Via: inyuo.deviantart.com

The Pokémon series isn't known for its logic. Honestly, we can't really blame developers. It's hard to be logical when you create an entire game franchise based on capturing monsters in small ball containers and using them in loosely-regulated street fights. Pokémon is insanely popular because it's fun and it never takes itself too seriously (although there are some downright depressing moments sprinkled throughout the lore). That said, it hasn't stopped an array of dedicated fans from taking to the internet to complain about some of the biggest logic issues plaguing the series.

One of the worst offenders is the fact that you can't cross into certain areas without the use of certain HMs. It makes sense for areas shrouded in darkness and places cut off by raging waterfalls. What doesn't make sense is not being able to bypass a small sapling without having your Pokémon mercilessly cut it down.

Something worse, in our opinion, is the issue of the Sleeping Snorlax that can usually be found blocking your path (in some Pokémon titles). The usual solution is to grab a Poké Flute and wake the hulking beast up so you can engage the wild creature in battle with the hopes of catching it. Or, you know, you could let it sleep and simply toss an Ultra Ball at it. Some things don't need to be difficult.

Source: Inyuo.

9 Clothing Optional

Via: cammiluna.deviantart.com

We all have that one friend that walks around their house (or sometimes in public) without a shirt on. We aren't here to judge, and to each their own, but there is something off-putting about someone who spends a majority of their time in shorts and nothing else. That look may fly at the beach but it's awkward when you see it during a ride on the subway or in line for the movies. Thank goodness most public locations require shirts, shoes, and pants to be worn at all times. No disrespect if you're one of those people that lives to feel the wind on your bare skin. After all, there are even video game characters that share your way of life.

Take, for example, Banjo the Bear of Banjo-Kazooie fame. This happy go lucky protagonist gets a bit of a pass since he's covered in fur, but it's still a bit strange to see him parading around in only cargo shorts.

Apparently, we aren't the only ones to feel this way.

Artist Cammiluna has the same reservations about Banjo's fashion choices. This is only one page from their hilarious comic but it showcases just what we mean. Banjo feels a bit bear without his clothing on but in this case, clothing consists entirely of his backpack.

8 An Ape Escape

Via: yoshiman1118.deviantart.com

Nintendo has created some amazing games over the years. While others strive to revolutionize the gaming scene with impressive visuals, Nintendo has always followed the path of quality gameplay over anything else. Sony and Microsoft seem to always have a leg up on the gaming giant when it comes to system architecture and console power. Their products are capable of generating a visual edge over the competition but as most gamers know, looks aren't everything.

Nintendo can afford to produce games with slightly inferior graphics because their games are simply that fun. Nintendo has had so many stellar products during its tenure that some fans even forget about franchises. That doesn't make them bad, it's just hard to remember everything great that Nintendo has ever produced. A solid example of a franchise that may not be at the forefront of gamers' minds is Donkey Kong Country.

Which is unfortunate for Diddy Kong, since he spends so much time trapped in barrels, waiting anxiously for players to let him out. In all seriousness though, this is a hilarious example of the logic behind "freeing your friends" in the Donkey Kong Country franchise. It must be downright scary for whoever ends up locked inside a barrel.

Source: YoshiMan1118.

7 Who's The Chicken Now?

Via: bisparulz.deviantart.com

You can tell how much a developer loves their game by the number of easter eggs, secrets, and references they place into their games. That isn't to say that there aren't some amazing projects out there that don't feature an abundance of extras, but there is something to be said for creators that take the extra time and care to jampack their games full of virtual goodies. The Legend of Zelda series has been filled with all kinds of interesting tricks and secrets (dating all the back to the original in 1986).

Back then, the internet wasn't abundant with forums and how-to videos, so a lot of secrets actually went unnoticed for years. One thing that didn't go unnoticed, however, was what happened if you struck a Cucco too many times with your sword. These feathered friends turned fiends would call upon a mighty army to strike down anyone who dared slice at their brethren.

Artist Bisparulz knows this particular easter egg all too well and even made a hilarious comic representing an alternate use for the feisty fowl. Imagine being able to strap one of these birds to Link's shield. He'd become an unstoppable chicken-summoning god. Who needs weapons when you have unlimited, immortal pets.

6 Pit Of Despair

Via: palfreyman.deviantart.com

Anyone who has ever played Mario Kart is fully aware of how terrible other people can be. If you think you know your friends and you think they're nice people, set them down in front of Mario Kart and watch how quickly their inner darkness comes out. Real talk though, the Mario Kart series isn't about letting other people win. It's about dominating your friends on the race track. Anyone who says Mario Kart isn't about winning is a liar. It is about winning, it's always been about winning.

That's part of what makes it so entertaining. There is nothing better than having ultimate bragging rights within your group of friends. It's a badge of honor that all Nintendo and race fans wear proud. Unfortunately, it's not an easily-earned badge. There's a reason many consider Mario Kart to be the ultimate friendship-ending tool. You should never feel safe, no matter how "far ahead" you are. All it takes is a blue turtle shell or two to turn your victory into a defeat.

We can't count how many times we've fallen victim to the last-second bludgeoning of the spiked shell, just as we were ready to cross the finish line. We definitely resonate with this comic. We'd rather just stay in the pit, in shame.

Source: PalfreyMan

5 Health Not Required

Via: randowis.deviantart.com

A lot of us treat our Pokémon with the utmost respect. We'd imagine that a large number of trainers are similar to Ash from the Pokémon anime (although much more likely to win a championship). He may not be the most skilled trainer in the Pokémon universe but there is no denying that he has an incredible and endearing bond with his Poké team. We want to take care of our Pocket Monster friends, and we want them to always be healthy and happy.

Well, at least, a lot of us want that.

For every handful of people that love and adore their Pokémon, there is probably one that views their "friends" as nothing more than tools. These are the types of trainers that push their Pokémon far past exhaustion and don't care if they struggle or faint. If a particular Pokémon isn't cutting it, they'll simply toss them aside and find one that will.

To each their own (although we totally feel like Pokémon should be loved and nurtured). Regardless of trainer style, this fan comic showcases a unique and brutal logic issue in the Pokémon universe. Even if a Pokémon has fainted, you're still able to use their HM abilities.

Source: Randowis.

4 Someone Call The Police

Via: Pinterest

This comic is both mortifying and hilarious. It's one of those things that you can't help but laugh at (the concept) and then find yourself questioning what kind of person you really are. Don't worry, you're in good company here, we totally understand.

For those unfamiliar, Yoshi's Island stormed onto the Super NES in 1995, much to the delight of creator Shigeru Miyamoto. The Nintendo icon was insistent that the game had the necessary elements to be a truly polarizing title. While it may not have delighted everyone, it was certainly successful and has become a critically acclaimed platforming classic over the years.

The "prequel" to Super Mario Land sees Yoshi caring for a baby Mario after a Magikoopa intercepts a stork delivering him and his brother. The title was a visual treat with incredible hand-drawn elements and a pleasing cartoon aesthetic. It also featured gameplay elements unique to the franchise, including Yoshi's ability to throw its eggs at the enemies.

Some fans felt this egg-throwing was a little awkward, and after seeing this fan comic, we definitely agree. We'll never look at Yoshi the same way. Our green dino buddy may be a great companion but he's definitely not a good parent.

Source: Pinterest.

3 Everyone's Favorite Punching Bag

Via: dragonith.deviantart.com

We were first properly introduced to Star Fox via the Nintendo 64 version. We never had a chance to play the Super NES version (although we made sure to remedy that with the SNES Classic). The high-octane space epic was something truly different. We'd grown accustomed to side-scrolling shooters and bullet frenzy titles but Star Fox took everything and flipped the perspective, giving us a third-person view from behind the ship that made everything seem so fresh and exciting. We spent many restless nights battling against Andross' creepy disembodied head (the last part of that game is a bit surreal). There is something so frightening and exciting about fighting a giant floating brain.

Amazing gameplay and iconic fights aside, there is one part of Star Fox 64 that we definitely don't miss. We think we speak for many when we say that Slippy Toad is perhaps one of the most annoying characters in video game history. It's hard enough to get past his grating voice and annoying radio chatter, which will echo endlessly as you're forced to bail him out of numerous combat situations. We've heard "bogey on my tail" more times than we can count.

It seems not even Slippy's team appreciated his antics. When the Smash Ballot comes rolling back around, don't expect to see the little green menace on the ticket.

Source: Dragonith.

2 Opposites Attract

Via: coconutstevio92.deviantart.com

Back when video games were in their infancy, it was hard to breathe much life and personality into each character. Video games presented an incredible advancement in entertainment technology but they were basic and visually plain (in comparison to today). Fans fell in love with Mario and Link but weren't really sure what the characters were like. They had no voice, no persona, no attitude. As time went on, dialogue, sound effects, animations, and story plots gave new life to these once simplistic protagonists.

The Nintendo 64 had some amazing character designs, especially with the heroic duo Banjo and Kazooie. The tag team complemented each other with their differing personalities. Banjo was rather laid back in comparison to his hot-headed friend. He was a brave and slightly bumbling bear complete with a heroic sense of justice. Kazooie, on the other hand, was an intelligent, resourceful, and loud-mouthed companion.

This fan comic from artist coconutstevio92 showcases their differences perfectly. Banjo lets the frightened Jinjo know that everything is going to be alright, completely oblivious to the rising lava. Kazooie sees it and makes sure she lets the hero know about it in a rather boisterous manner. We wish they'd release a new Banjo-Kazooie, the characters are great.

1 The Days Of Their Lives

Via: ivanev.deviantart.com

There are a few exceptions to the "old video games have no character traits" argument. The Final Fantasy series is one of those exceptions. Developers managed to create an epic storyline filled with unique personality-driven protagonists (and antagonists) thanks to a hefty amount of dialogue and some well-placed cut-scenes. As technology grew, the masterminds behind the Final Fantasy franchise continued their storytelling dominance, backing up the character's text-based thoughts and emotions with unique designs and animations.

That said, a lot of people treat some of the earlier Final Fantasy games like a soap opera, Final Fantasy IV especially. Those who loved the story of Cecil's rebirth into the light were possibly derailed by the weird yet romantic love triangle that unfolded between him, Rosa, and Kain. It's filled with a few moments of will they/won't they but for the most part, the romance subplot seems a bit rushed and unrealistic. Especially the parts in which the characters flip-flop between one another.

It may not be as bad or simplistic as artist ivanev showcases in this fan comic, but it's hard not to laugh at this hilarious rendition of Final Fantasy IV's love triangle. We'd definitely be down to watch a Final Fantasy-based soap opera.