Remnant: From The Ashes is one of those games that most people know but no one ever talks about enough. When it launched in 2019 it consumed a hundred hours of my life in a matter of weeks, and it’s still my go-to game when I want to kill a few hours - or get killed for a few.

Remnant is a very unique shooter. It’s been called Dark Souls with guns because of its campfires and unforgiving difficulty, but it’s full of its own original ideas too. Its rot-infested post-apocalypse is a joy to explore, the build crafting is complex and impactful, and the weapons are imaginative and weird, in a good way. There’s almost 40 bosses in Remnant and almost all of them qualify as all-time greatest boss fights - the kind of bosses that should be taught to game dev students. I adore Remnant, and my love for it only grew deeper with each expansion and feature that Gunfire Games introduced, especially once the roguelike Survival Mode was added.

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Despite having nearly 40,000 positive reviews on Steam, it's hard to measure how successful a double-A game like Remnant is. My friends and I love it, but I never got the sense that it was very popular. I was shocked when a sequel was announced during last year’s The Game Awards, and even more surprised to learn it was coming so soon. There’s no official release date yet, but it’s scheduled to launch this summer, and Gunfire Games has been ramping up the marketing recently, which indicates it's still on track to launch sometime in the next few months.

Remnant From The Ashes Art Depicting 3 Characters on a mound shooting at creatures that surround them

You probably don’t even remember Remnant 2 getting revealed during the Game Awards. There were more than 50 trailers shown during last year’s awards, including major reveals and first looks at Hades 2, Star Wars: Jedi Survivor, Death Stranding 2, Horizon Forbidden West: Burning Shores, Crash Team Rumble, Armored Core 6, and Cyberpunk 2077: Phantom Liberty. Even by the time we got to the end of the show where Final Fantasy 16’s release date was revealed, it would have been easy to forget that Remnant 2 showed up. It got lost in the crowd then, and as the summer months approach, I’m worried it will get lost in the crowd again.

It has already been a banner year for game releases, and the big launches aren’t going to slow down anytime soon. April is full of must-play games, but as we look ahead to May, June, and July, the calendar gets absurdly crowded. Between Street Fighter 6, Diablo 4, and Final Fantasy 16, it’s going to be hard to fit anything else in, and that’s assuming you’re already done with Tears of the Kingdom, Dead Island 2, and Jedi Survivor. After that we’ve still got Baldur’s Gate 3, Starfield, and maybe Spider-Man before the summer is over. If Remnant 2 launches anytime between now and the end of September, it’s going to have a lot of trouble getting any attention.

Gunfire has been showing off a lot of Remnant 2 lately, and it looks fantastic. The character archetypes have been fleshed out in order to give every role a stronger identity with their own individual playstyles, and the new classes look great. I’m especially interested in the Handler, who fights alongside a canine campaign that provides buffs to the team and can draw enemies away from you. All of the new weapons, monsters, and bosses look great, and you can tell the gameplay and movement has been refined a lot for the sequel. I’ll be there on day one no matter when Remnant 2 launches, I just hope it gets the attention it deserves.

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