The Endings To Sifu, Explained
Here's everything you need to know about the endings to Sifu's fist-flying tale of revenge.
Here's everything you need to know about the endings to Sifu's fist-flying tale of revenge.
I don’t need another console, but now I want one
Every episode of TheGamer Round Table, right here for your listening pleasure
Relaxing with Garden Life reminded me I should check out smaller titles more often.
Digital Eclipse's interactive documentary should be the new standard for rereleases.
Ben Gelinas may not have been to space, but his time as a crime reporter has left its mark on Times & Galaxy
Lewis' chapter in What Remains of Edith Finch remains one of the best levels of the last decade.
The multiplayer horror gem says more about our modern world than you might think.
Games like Framed and Cinematrix help me fill the gaps in my film studies knowledge
By adding everything to Taylor Swift, I could see what Infinite Craft was trying to do
Stringing card combos together in Balatro feels more powerful than kicking down doors in other video games
One of the industry’s most interesting independent studios is shuttering, and you should support them while it matters
It Takes Two won him GOTY at The Game Awards, but Brothers is where Josef Fares began experimenting with co-op.
Players complaining about the localisation of Unicorn Overlord have no idea what they’re talking about
Balatro is a deck-building poker roguelike, and it's also none of those things
The Republia Times is a free game that clearly tests ideas for Pope’s border control masterpiece
Even in early access, SpellRogue's depth of builds and player options is impressive.
Penny’s Big Breakaway is at its best when you’re going lightning fast - which makes it perfect for speedrunning.
I love to look at it, I hate to use it
I miss the physicality of owning games, and Devolver is bringing it back
With Life is Strange, Jusant, and Banishers: Ghosts of New Eden, Don't Not has shown itself to have quite a range.