Hazelight's genuine game of the year contender, It Takes Two, has grabbed the hearts and minds of many players around the world. Josef Fares' focus on couch co-op may have single-handedly brought it back into the limelight. It Takes Two's quality and the studios' resume aside; the game features some of the most unique collectibles to be found in games.

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Josef Fares himself mentions how his games won't overpopulate the world with junk or loads of collectibles at every turn. Yet, in his latest title, the collectibles are twenty-five obtainable minigames that can be replayed once discovered. These minigames don't add anything to the characters in terms of inventory or cosmetic use, but they add a nice change of pace coupled with some joyous subject matter to boot. Here are the top ten minigames to be found in In Takes Two.

10 Chess

It Takes Two Chess minigame with timer and books in the background

Yes, you can play chess in It Takes Two. Chess may not be the most notable addition a game could include, but the fact that you can boot up It Takes Two and play chess once discovered with little dolls at the helm is a novelty in its own right. If you ever want to sit down and play a virtual game of chess, It Takes Two has got your back.

Chess may not be among the most chaotic minigames featured in It Takes Two or this very list, but not including it seemed like a disservice. Chess is found in chapter 7 in the Setting the Stage section.

9 Plunger Dunger

It Takes Two Plunger Dunger aiming plunger ready to play

Plunger Dunger tests your first-person shooting skills in an unorthodox manner. You guessed it; by shooting plungers — more specifically, shooting plungers at five targets. If you land a direct hit, the target is sent toward the other player. Every target that manages to reach the end is a point for the competitor.

Plunger Dunger may epitomize how wacky these Minigame collectibles can get. Did you ever think shooting plungers at targets would be fun? Well, it is and makes for many matches of dismay or fortune. Plunger Dunger is found in chapter 2 in the Deeply Rooted section.

8 Batting Team

It Takes Two Batting Team batting toy, score of 4-7

Batting Team is all about timing. One lousy swing and the opponent can diminish a lead or even take it. Batting Team pins both people on opposite sides, with each player attempting to score the most consecutive hits on their baseballs. As you do, the ball speeds up, making the timing increasingly tricky with every swing. However, if you swing too early, your ball will take its time returning, allowing your opponent to get several swings in while you are simply waiting to connect a single hit.

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The minigame makes for a superb yet simplistic rage-inducing fun fest. Batting Team is found in chapter 3 in the Hopscotch section.

7 Volleyball

It Takes Two Volleyball minigame with golden net

Like chess, volleyball is reasonably self-explanatory. You play volleyball but in a unique environment. Here, the net is some golden gate, and you are seemingly surrounded by what is meant to resemble the heavens. The ones in respected referee spots by the golden net are even angelic or demon-like creatures.

Volleyball makes for a fun time that is easily understood, controls well, and adds to the repertoire of games at your discretion. The minigame is found in chapter 7 in the Symphony section.

6 Birdstar

It Takes Two Birdstar minigame on TV awaiting game, score of 0-2

Likely a play on words referencing Singstar, Birdstar is a short rhythm game mode that asks you to squeeze a bird to make it sing. In typical rhythm fashion, three-button prompts will fall from the top of the screen to the bottom at rising speeds to be pressed timely.

Most players playing through the campaign, casual or not, will understand the concept and most likely be on an even playing field. Birdstar makes for many "one more rounds" with its solid overall performance. Birdstar is found in chapter 3 in the Once Upon A Time section.

5 Space Walk

It Takes Two Spacewalk minigame jumping on blue and red blocks, score of 3-2

Space Walk is where the minigames start getting interesting. As the name suggests, you are in a space-like setting, or at the very least, a low gravity one. So, when you jump, you are very floaty. Utilizing these floaty jumps, you jump from a platform onto blocks to claim them. Once you successfully land one, which isn't always easy to do, you claim it and gain a point.

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If you land on a block already claimed by your opponent, you steal it. Space Walk is straightforward yet very entertaining. The minigame is found in chapter 3 in the Spaced Out section.

4 Snow Warfare

It Takes Two Snow Warfare minigame in snowy area, score 0-3

Snow Warfare may not blow many away, but at its center, it's just a 1v1 snowball fight. Who wouldn't want to take part in a whimsical snowball fight between two divorcees? Too much? Yeah, you may be right. At the fear of making some feel old, playing this particular minigame brings you back to your childhood.

In a platformer that controls well, those very controls mend smoothly with dodging an incoming snowball. Snow Warfare can be found in chapter 5 in the Winter Village section.

3 Track Runner

It Takes Two Track Runner minigame with pink obstacles, 8.9 seconds left

With Track Runner, a clear homage to Tron, players are simply tasked with reaching the proverbial finish line. A treadmill of sorts traveling against you appears, and you do your best to dodge oncoming obstacles and slowly get to the end. These obstacles, increasing in number and speed, range from covering an entire side to low hurdles that you have to jump over.

This colorful minigame can prove challenging but makes for several fun sessions or attempts. Track Runner is found in chapter 7 in the Setting the Stage section.

2 Laser Tennis

It Takes Two Laser Tennis minigame with green and blue beams of light

Laser Tennis is potentially the most unique and innovative minigame in the bunch. Players play on opposite sides and jump on tiles. Each time you jump on a tile, you send a beam to your opponents' side of the field. These beams are meant to be dodged. If you do not avoid these beams, you lose some health. Your goal is to dodge your opponents' beams while still jumping on tiles to send your own beams at your opponent.

Without points, Laser Tennis ends when one person dies or loses all their health points. The addicting minigame Laser Tennis is found in chapter 3 in the Spaced Out section.

1 Whack-a-Cody

It Takes Two Whack-A-Cody minigame, Cody wins

Ironically enough, Whack-a-Cody is the very first minigame you will encounter. It's a simple game of whack a mole, but one player controls the mole. Those who control the mole will move in a four-point area while the whacker does their best to time their swings. Points are awarded to the mole for being out in the open long enough and for the whacker connecting a successful whack.

Is it safe to assume everyone has known a "Cody" worthy of a good whacking? While simplistic, Whack a Cody makes for a laughable good time as you struggle to dodge and get whacked, or the whacker can't land a clean hit if their life depended on it. Whack a Cody is found in chapter 1 in the Depths section.

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