Life is Strange: True Colors is purposely capped at 30 FPS in order to capture a "cinematic, performance-driven narrative", according to the game's social media.

Since the game's launch this week, some fans have been complaining about the framerate cap and were asking the developers if there was a way to increase it on console. This tweet, however, suggests that the cap was a conscious decision, and a fix is not on the way.

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The response appears to have gone down poorly with fans, who point out that the PC version can be played at 60 FPS. They also vent their frustrations at not being given the choice between a high FPS and high-quality graphics, as many next-gen releases now do.

It remains to be seen if Life is Strange Remastered - an improved re-release of the first game - will also have this FPS lock on console. Many in the replies ask, but the social media team is yet to respond.

Speaking of this remaster, it was recently hit with a delay. Originally set to launch around the same time as True Colors, this is now pushed back to early 2022 and a more specific date is yet to be announced. As with many game delays, it was caused by the ongoing coronavirus pandemic, making it difficult to release two Life is Strange titles back-to-back.

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